The version of Patch 2.1 on the PTR now has a big buff to the legendary pants Depth Diggers. The patch notes from June 26th described it thusly:
- Legendary Power added
- All resource generators deal 80-100% more damage
All was joyous for two weeks, until the last patch notes on July 11th employed takesies-backsies.
Naturally fans wanted to know Why Are Depth Diggers Dead for Witch Doctors and Wizards?
To the dev team, simple question, WHY???
Blizz, One of the few item changes the players are excited about is the Depth Diggers’ new power… Are you keep on nerfing what is fun?
Grimiku: The philosophy behind the decision to prevent the bonus damage given by Depth Diggers from working with Witch Doctor and Wizard Signature spells was two-fold.
That said, we are more than happy to hear your feedback about the changes we’re making, and we encourage you to continue to do so. If you feel that Depth Diggers should benefit Signature skills, be sure to let us know how and why (these are two very important pieces of information).
Thanks to those of you who’ve posted thus far!
The Blue’s points are valid, but that doesn’t mean you have to agree with them. Yes, across the board the resource generators are weaker than the Wiz and WD’s signature skils, but there are legendary items that make various resource generators much more powerful… though probably not to the extent of Mirrorball or Rhen’ho Flayer. But Depth Diggers granting that bonus to Wiz and WD would potentially open up some new builds, or at least new emphasis to builds with various currently underpowered/underused skills turning into much more viable options.
It might be more fair to create specific exceptions that would be OP, such as Depth Diggers and Mirrorball not working on the same character, but that would seem pretty cheesy and overly-specific? What do you guys think?