David Brevik responds to Diablo Immortal announcement

David Brevik responds to Diablo Immortal announcement

Last night David Brevik was back on his Twitch stream where he talked about yesterday’s Diablo Immortal announcement and he remains open-minded about the game but Blizzard announced this all wrong.

Now that the announcement has sunk in, David talked candidly about the news on his latest It Lurks Below stream. While fans may be upset by the announcement and are talking about protesting in various forms, David thinks that says that “protests will fall on deaf ears”. Some fans have suggested that this announcement will finance future Diablo projects but David disagrees adding that it is “not a funding feeder for future Diablo projects”. However, David was intrigued that Blizzard outsourced this project saying that outsourcing has been a “disaster for Blizzard in the past” referring to Starcraft Ghost which was eventually canned.

Brevik wondered if any Blizzard executives would be brave enough to admit that, “this is not the absolute best it could be”. He wondered if they would be able to say  “we need to fix this or cancel it”. He added, “I don’t know the answer to that.” Brevik went on to say, “Maybe it is, maybe this is the best mobile game of all time, I don’t know. Has anybody played it here? Why is everyone judging something before they play it? It doesn’t make any sense to me at all.”

David had quite a lot to say on the matter but was certainly surprised at the fan reaction adding:

“I think its super weird they are having Netease doing this game. For two reasons. One, I thought that Blizzard was high on getting mobile experience and expertise. That’s why the did Hearthstone on mobile which was a stepping stone to doing soemthing bigger. Why have the pivoted to, from what I have heard, a skin of a particular game from Netease to Diablo is strange. It seems very un-Blizzard like.”

“Maybe they saw the potential in that particular game to become something great and with a few tweaks it becomes something way better than any other mobile game. It seems weird, it’s caught me off-guard. I don’t know what to say other than this is unusual”.

“In general, I am not going to judge it until I actually play it. The idea of Diablo on mobile sounds fun. I am intrigued. I understand people are disappointed, they wanted Diablo 4, they wanted Diablo 2 remastered and I don’t think Blizzard did a good job of announcing this at BlizzCon and raised the expectations of a lot of the PC gamers and hardcore gamers through the roof to announce this. This would have been better announced with the Diablo 3 Switch version. At the same time, do I think it’s the end of the world? No.”

“Next year when they announced Diablo 4, on whenever, people will be excited about it. I have been saying for months don’t get excited, they aren’t going to announce Diablo 4. Diablo 4 is probably years away and there is no advatnage to announcing a title early. If you announce early, the hype train is too high and expectations are crazy high. It makes more sense to announce Apple style and say it’s out in six weeks.”

You can watch the stream below, it’s lengthy and It Lurks Below discussion is also in the stream and it’s quite entertaining. The video below starts when David joins the stream.

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    10 thoughts on “David Brevik responds to Diablo Immortal announcement

    1. Really man?
      “Maybe it is, maybe this is the best mobile game of all time, I don’t know. Has anybody played it here?”
      The best mobile game of all time is Tetris. It’s not going to be Diablo.

      “Why is everyone judging something before they play it? It doesn’t make any sense to me at all.”
      Because it’s a mobile game? Diablo is a game famous for stealing people’s souls away for thousands of hours at a time and that’s not going to happen with a phone game. At the very least how can you stare at a little ass screen for 10 or 12 hours a day. How can you have the phone even run that long without plugging it in? Which defeats the whole point of it being on a god damn mobile device in the first place. Blizzard has been trying to recreate what Diablo means for almost 10 years now & it’s like, god, why? Why?
      Did a release of Diablo tank really bad or something, that it needs to be reinvented as something else? Even D3 sold a shit ton of copies. I don’t know how well RoS did or The Necro Pack, but if they flopped it’s because Blizzard was fucking with the god damn formula too much, trying to reinvent the wheel.
      And now they’re fucking with that formula way worse than they did with D3. Suddenly D3 looks so great, rose tinted glasses, nostalgia bomb, etc. Holy shit.

    2. I get what he’s saying. It may end up a decent mobile game and it should be judged as a mobile game. However, he does seem a little out of touch with how messed about the community feels by Blizzard. The problem is, Blizzard doesn’t treat this franchise as a “service” but which is how they treat most of their other big franchises which is why the series is neglected. Ten years between games for such a popular franchise is just rubbish.

    3. I will always respect Brevik for onvious reasons. One thing he is right about is the fact that nobody has played it, so nobody really knows how good it is.
      Other than that, this whole thing is a travesty. I knew better than to get my hopes up for an announcement that was going to be of any substance. There was even an announcement from Blizzard saying not to get your hopes up. Instead, they are just trying to squeeze every little bit of profit there is left in D3 with the switch release. The mobile game announcement was no surprise considering the switch can be played on the go as well. It’s obvious to me Blizzard just simply does not care about the legacy of the Diablo franchise. They have planned this bullshit all along once they decided to launch the game on multiple platforms. What a disappointment.

    4. I did not see a “fnck that loser”. Blizzard communication makes progress.

      People have played the game during Blizzcon. Everything feels well but touch controls are tiring. So spending tons of hours on this game seems unlikely.

    5. Blizzard finally comments saying diablo immortals was built from the ground up also saying it is early in the development stage with no timeframe of release but 2019. My guess? Holiday season 2019. FN idiots

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