Two interviews popped up today about the Diablo 3 Console and a write up of a Reaper of Souls interview from Gamescom. Neither has anything that’s exactly breaking news, but they do a good job shedding more light on various ongoing issues. The Console interview is Blizzard’s Matthew Burger speaking to a Toronto 640, a Canadian radio show about video games, and thanks to Radaway for the tip. The radio station page is here, and if the embedded widget below doesn’t work for you, listen here. The Diablo 3 interview begins at 51:32, runs for 15 minutes, and you can skip right to it.

    Elsewhere, Fmulder points us to a write up (there’s no video) of an interview with Josh Mosqueira and Kevin Martens from Gamescom. The piece covers a lot that we’ve heard before about the Crusader, the gothic setting of Act Five, the troubled launch of Diablo 3, and more. This bit about the Auction House caught my eye:

    “We acknowledged early on the Auction House did have an impact on the moment to moment gameplay,” Mosqueira says. “The whole motivation behind Loot 2.0 is to make sure playing the game was the most fun, the most rewarding and the most satisfying way to get items. That resulted in the philosophy of dropping fewer but better and more epic items. We want players to be in the game and playing.

    “Ultimately the Auction House will still be out there, but we don’t want players to feel they need to go to the Auction House. If they want to, that’s their own choice. But we don’t want them to feel they need to go to the Auction House.”

    …Were you tempted to scrap it entirely? I ask. Did the thought ever cross your mind?

    …”We discussed it at length,” Kevin admits. “All options were on the table and all of them got their share of mind share. But the Auction House went in for reasons, and the problems it solved… if we just turned it off those problems would come back, and we’d either need good solves or ideally even better solves, and those weren’t readily apparent.”

    “If people want something, they’re going to want to pay money for that,” Josh says. “It’s just human nature. It saves time.

    “The logical conclusion of removing the Auction House might include a version of Diablo where there is zero trading, because that would be the only way we could guarantee that no-one’s going to want to hack your account to get at your items.

    It’s going to be very interesting in Loot 2.0 if/when the AH really does become a minor part of the game. All the best gear will be BoA from Mystic enchanting, and the AH will be filled with good-but-not-great gear that everyone shops for purely with an eye on upgrading it. Even identifying the best gear for buying/selling will be very different, since you’ll want items with awesome rolls on all-but-one affix, and those items might be worthless in the current game, as that one key affix could be the most important; like sockets in helms/weapons, or CC on bracers, etc.

    I wonder if they might implement some additional bonuses to self-finding? What if you could DiabloWikiMystic away two affixes on items you found yourself, with that actual character? Or if the Mystic enchants cost half as much gold/materials if you’d found the item on your own account, rather than traded for it or bought it on the AH? It’s fun to pretend…

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