More Content Coming to Diablo 3 Console


With the sugar high of Loot 1.5 mega-quality drops fading, many Diablo 3 console players are growing restless and agitating for added content. We know there’s a ton of new content coming for the PC/Mac version, before RoS and in the expansion, but will the DiabloWikiconsole get new content as well? Yes, though there’s no ETA or details just yet.

We really appreciate when people take the time to explain why they are not having fun or why they struggling to find motivation to play, so thanks a ton for the constructive feedback 🙂

Admittedly i’ve only completed it in normal mode and I understand there are the other harder modes but…honestly….im struggling to find the motivation to play it all over again
In regards to this part, it should hopefully come as good news that we are looking into improving the Diablo III console experience by giving players even more reasons to continue playing after having reached the endgame. There is not yet much information available though, if anything in particular has been planned for the endgame on the console version, but I do know that several things are being explored currently in regards to this. Hopefully we will be able to share more information about this soon 🙂

New content isn’t going to help the OP, if he’s bored after just going through normal once, but for most players it’s nice to know that more content (DiabloWikiLoot 2.0 and DiabloWikiParagon 2.0 pre-RoS?) is coming to the console. Of course now they’re on the same soon™ timeline as the rest of us, which can be a painful ride.

Tagged As: | Categories: Blue Posts, Diablo 3 Console

Comments

You're not logged in. Register or login to post a comment.
  1. I’ve decided not to purchase D3 for my xbox 360 as a digital download. First I had to wait an extra month or so until the digital download became available for the xbox360, now I can’t seem to find the motivation to hand over $110AUS.

    And since I’ve have decided not to get xboned by M$ with their ‘potential’ online requirement of games I know I WILL be getting a PS4 instead. fuM$!.

    So I know that D3 is going to the PS4 so I might as well wait and see if RoS is crap or not and get it altogether at some later god forsaken date. God help me.

    • Ya its honestly pathetic that they are having this problem with the console considering that its literally the only thing that their dev team worked on for all of 2012. You would think they would have tackled the core problems before porting the game over to the other systems.

      But then again this team seems to love doing things assbackwards.

      I am certainly not holding my breath for the expansion.

      • Literally doesn’t mean what you think it means.

      • Well I’ve been playing D3 on the PS3 at a mates place quite a bit and its a lot better now not having online only and better custom drops to boot. Just started my first HC Char today as well.

        I don’t know if I could keep playing it SC, basically the game keeps running out of puff toward the end-game whether its PC or CON it really doesn’t matter. Its a serious problem even for those of us who are secretly still enjoying the game.

        I didn’t say that.

    • Interesting, it’s only AUD90 for the PS3 (though I’ve got it on disc). I wonder what’s with the price difference?

  2. When I see the word soon in Blizz blue post I’m getting sick.We already know that soon is a very long period of time.But how exactly long??? Unfortunately it’s a very tough question even for Blizz employee.
    All we know about soon for sure is, that soon is bigger than 2007-2013(Oct.14). Diablo 3 is still a half, unfinished, average game, with many broken mechanics and cutted features.
    So we keep dreaming that soon will end tomorrow? Maybe next month, sometimes next year, the end of 2015? Some people say soon will never end.
    Maybe soon = Infinity? Who knows..

    Sorry for my bad english.

  3. The decision makers at Blizzard are morons. They dumb a PC game down so it can be released on console as well and fail to realize console gamers are not going to be interested in a PC game that requires you to replay the same content 3 … oh wait… 4 times to get to the end game.

    For console gamers, not PC gamers that ran out and bought the console version of D3, the game ends at beating Diablo… on Normal. For console gamers, everything after that is a difficulty setting… as that is how console games ARE.

    Blizzard has failed to create a game anyone likes past the first play through of Normal Difficulty.

    • ya they are real morons. Morons who are laughing all the way to the bank.

      FYI, I’m still playing d3 on console. It is still way more fun than the PC version. (and I enjoyed the PC version) And I know I’m not the only one.

      The only thing you are right about is…yes a lot of console gamers are not going to like the repetitive nature that is a Diablo game. This is not news though and it holds true for quite a large number of PC gamers as well.

      • “Morons who are laughing all the way to the bank.”

        how much money they made has nothing to do with the intelligence or correctness of the design decisions

      • Blizzard sold what, 12 million PC copies of D3 total? Most, if not all of this was sold on D2’s name and legacy.

        Where is Blizzard’s boast on how many console copies of D3 were sold? Blizzard isn’t going to comment. Whatever they sold was no where near the 12 million PC copies.

  4. “Admittedly i’ve only completed it in normal mode”
    You know dude, im sort of a semi-casual player, but this is just fking stupid, didn’t even reach inferno and is bored ? how about maybe the game isn’t for you ? ….When will people understand, after the 1st play throught, Diablo becomes a GRIND game ? ….

    • This items that you pick up are meant to entice you to keep playing. If he got bored after the first play thru he is say that there wasn’t any reason for him to keep playing.

      Firstly, because there isn’t any way a newbie is meant to understand this why would they keep playing past normal anyhow? Clearly he didn’t fluke a nice item on Diablo droppage or what dropped just made for another meh pickup. Which is what us D2 fanboi’s having been bitching about since day one ffs. There is no god forsaken reason!!!

    • “how about maybe the game isn’t for you ?”

      a slow, boring game ins’t for anybody

  5. QUOTE

    The decision makers at Blizzard are morons.  They dumb a PC game down so it can be released on console as well and fail to realize console gamers are not going to be interested in a PC game that requires you to replay the same content 3 ... oh wait... 4 times to get to the end game.
    
    For console gamers, not PC gamers that ran out and bought the console version of D3, the game ends at beating Diablo... on Normal.  For console gamers, everything after that is a difficulty setting... as that is how console games ARE.
    
    Blizzard has failed to create a game anyone likes past the first play through of Normal Difficulty.
    Console RPGs commonly have New Game+, so the idea of replaying through again but keeping your level/items/skills/whatever is a pretty normal thing for fans of such games. It's really funny seeing ignorant "PC master race" people such as yourself talk utter nonsense about "console gamers" as if the type of machine you play games on is a kind of genetic caste or something. I remember coming to Diablo 2 from mainly having played JRPGs and being struck by how incredibly simple D2 was. I loved it, but not for any perceived complexity. Look at the image below. That's the skill tree from Final Fantasy X, one of the most popular console RPGs of all time. Tell me how it's "console gamers" fault that D3 lost skill trees because they're too complicated while looking at this:
    
    4867
    • First of all, New Game+ is not even comparable to having to replaying something 3 or 4 times to get to the end game. New Game+, you already beat the game, got all the items, and are just deciding to play through again twinked to the max.

      Second, where did I say anything bad about console gamers? All I said was D3 was dumbed down to be made playable on a console and that console gamers are not going to replay the same game 3 or 4 times to get to the end game, where the game starts. For the most part console gamers play once and are done.

      Third, to clarify dumbed down, D3 was dumbed down to be made playable on a console, specifically, what we are allowed to do in-game is limited to the number of buttons on the game controller. I’m in no way implying console gamers are dumb and can’t handle more options than what a game controller allows.

      Furthermore, I’m not dissing console RPGs either. RPGs were born on consoles. I’ve played a lot of great ones. Besides this, D3 is not an RPG, not even close. D3 is a dumbed down pile of garbage. I thought I made that clear.

  6. It is really sad when developer, who is (or was) almost revered on PC tries to crawl up into console ass, all while treating their loyal PC fans like vermin.

  7. QUOTE

    snip

    You’re falling prey to the “respond earnestly/in good faith to the people that will show up no matter what the topic at hand is to decry Blizzard and D3” pitfall. But, I commend you for the effort.

    If Blizzard announced that they would be giving a free puppy to any purchasers of D3, you’d still have people flocking here and elsewhere going “OMG BLIZZARD Y U SUX SO MUCH I H8 YOU & PUPPIES THEREW ERE NO PUPPIES IN DIALBO 2”

    Pretty much no one replays games, anyway, so chest-beating about how blah blah good lord I can’t even be bothered to type out the rest of this, but the point is that in a market where 50% of game purchasers don’t even boot their games up a second time, this is pointless teeth-gnashing.

    • >Console RPGs commonly have New Game+, so the idea of replaying through again but keeping your level/items/skills/whatever is a pretty normal thing for fans of such games. It’s really funny seeing ignorant “PC master race” people such as yourself talk utter nonsense about “console gamers” as if the type of machine you play games on is a kind of genetic caste or something. I remember coming to Diablo 2 from mainly having played JRPGs and being struck by how incredibly simple D2 was. I loved it, but not for any perceived complexity. Look at the image below. That’s the skill tree from Final Fantasy X, one of the most popular console RPGs of all time. Tell me how it’s “console gamers” fault that D3 lost skill trees because they’re too complicated while looking at this:

      THIS. MILLION TIMES THIS.

      You know the “super harcore and complex” skill tree from Path of Exile that every PoE fan always brings up in any PoE vs D3 discussion? THAT was copied from Final Fantasy X. A CONSOLE game.

      You know the “hardcore and deep” PoE skill system that any PoE fan would say is far superior to D3’s constantly changing, no permenance one? THAT is copied almost completely from Final Fantasy 7. A console game.

      You know Dark Souls, Demon Souls and Demon Souls 2? The three games which are generally considered to be THE hardest games of past 5 to 10 years? Yeah, those are console game.

      So, can we PLEASE stop with this “console kids only like super simple and easy and dumbed down games with no depth or skill required” bullshit.

      Looking at you Flux.

  8. Seriously though, there were totally no puppies in D2. WTF.

  9. I like the console version but it is way too easy. I have it on medium difficulty my Monk crushes everything it comes across. There is also way too many legendary drops. It is like they never replaced the AH by letting everything drop for you so easily.

  10. QUOTE

    The decision makers at Blizzard are morons. They dumb a PC game down so it can be released on console as well and fail to realize console gamers are not going to be interested in a PC game that requires you to replay the same content 3 ... oh wait... 4 times to get to the end game.

    no, they dumbed it down because according to jay and bashiok. pc gamers asked for simpler, more convenient and less confusing game. apparently, the weapon switch button was too weighty for them. in any event, blizz delivered what they asked for and now you want to blame it on console users? lulz.

    • But we all know that Blizz used their mums and grandma’s to beta test internally, and not use the majoirty of sensible D2 players feedback when making D3.

      The only thing the console version has going for it which should be transformed to pc, is the drop rates, but Blizz still want their money from AH until ROS is out to lower dev costs.

    • Seriously? How does Blizzard being morons have anything to do with console users? Blizzard having their heads up their ass is totally on themselves.

      And I don’t recall any PC gamer asking for a more convenient, less confusing, D3 game. In fact, everyone I know was up in arms against the moronic nonsense Blizzard was imposing upon us.

      Weapon switching too confusing to understand, only to morons, Blizzard employees and their relatives. The rest of us were shocked and left wondering how anyone could be ___that stupid__.

  11. helo i’m a consol gamer i enjoy this diablo gaem its so easy to play and i not haev to think at all thanks blizzard for makeing a easy game for me i dun care about pc lol i just pick up teh shiny things praise blizzard oh i forgot to whip my ass today smells funneh hehe whateva

    I OWEN THEM DEMONS GOOD LOL EASY GAME
    I LUV MOUNTAIN DEW
    VOTE PALIN 2016

  12. Um, Loot 2.0 isn’t “new content” it’s simply an overhaul of game mechanics. New content is new levels, monsters, items, quests, and all of the art and sounds that goes w/ that. When you tweak/change the mechanics underneath, that’s great and all, but that’s not content.

  13. Console Diablo 3 is a superior product compared to the PC iteration. But I must admit that after beating Inferno with all 5 classes the game becomes very boring. That’s why I’m looking forward to Act V, the Crusader, but especially the Loot Runs.
    Until more content is released it’s back to Injustice Gods Among Us ranked online play for me.

  14. Well, a boring game probably isnt for anybody (if all people could ever agree about a game being boring). Slow games on the other hand… can be fairly popular.
    Like, I dont know, Civilization? Farmville? (I assume it is slow).

  15. This isn’t rocket science. Even though the game wasn’t perfect, Titan Quest had more bosses, etc in higher difficulties.

    Why can’t Blizz add these type of features? With their lame level design, it should be easy to pump out more content and mini bosses. Back to the root of the problem though, as long as loot sucks on PC though, who cares?

  16. QUOTE

    Well, a boring game probably isnt for anybody (if all people could ever agree about a game being boring). Slow games on the other hand... can be fairly popular. 
    Like, I dont know, Civilization? Farmville? (I assume it is slow).

    I don’t think people expect a turn based game will be fast. Fair to assume it from a game that has action in the name of the genre though.

  17. QUOTE

    no, they dumbed it down because according to jay and bashiok. d2 players asked for simpler, more convenient and less confusing game. apparently, the weapon switch button was too weighty for them. in any event, blizz delivered what they asked for and now you want to blame it on console users? lulz.

    I know right…?

    I mean, it’s not as though there are console games that take a small CHAPTER to explain the ****ing damage formula…

    http://www.smogon.com/bw/articles/bw_complete_damage_formula

    Oh wait…

    A children’s game, even.

    Which is more complex than D3. Isn’t that hilarious?

  18. Whatever they sold was no where near the 12 million PC copies.
    Why would it be?

    PC’s aren’t that rare anymore. D3 came out for PC much before console. I had a copy on PC. Why would I ever buy a console copy? Same goes for millions of people. Of course the sales were much lower.

    Not saying it was flawlessly designed or anything, but seriously. You expect the console sales to match the PC sales? Coming out much later than the PC version? On a game that’s traditionally been a PC franchise?

  19. The lack of an online-only security feature hobbles the console since there’s no AH. Since on the console you can only look for item upgrades for your own chars this makes anything you don’t want to use or that isn’t an upgrade for you worthless. Long term play is much more fun on the PC with a functional worldwide economy and the ability to constantly turn your item finds into gold, thus adding an econ game to the overall gear/monsters game.

    Oh wait, I forgot. Everyone hates the AH. Nevermind, then.

    • You just had to start with your age-old “console instant gratification” quasi-zinger, even though (even you admit) it has nothing to do with the example you quote, didn’t you ?

      You scoff at people for continuing to voice their dislike about this game, yet you keep going on and on about the ADHD-like console gamers. Follow your own advice and get over it. Also, read what Winterfell and Eanac had to say.

      • All of my knowledge about console players and longevity and loot 1.5 is based entirely on what Diablo 3 console players have told me, and on a comparison of the different features of PC vs. Console.

        If your experience with diablo 3 console differs from the general feedback I’ve heard from the 6 or 8 people I know who are playing it, spell out the reasons and differences and we’ll have another data point.

    • >Oh wait, I forgot. Everyone hates the AH. Nevermind, then.

      I don’t, but i hate the rest of the game to make up for it.

  20. QUOTE

    I don't think people expect a turn based game will be fast. Fair to assume it from a game that has action in the name of the genre though.

    Then it’s a good thing D3 isn’t even remotely a “slow” game.

  21. QUOTE

    Then I guess it's a good thing D3 isn't even remotely a "slow" game.

    D3 is outspeeded by actual turn based games. Yes, it’s slow. If you don’t think it is then what are you, trapped in temporal stasis?

  22. QUOTE

    D3 is outspeeded by actual turn based games. Yes, it's slow. If you don't think it is then what are you, trapped in temporal stasis?

    I’m not sure how this statement can be reconciled with other statements about how LS-based recovery is needed because otherwise characters die too quickly due to an inability to sufficiently mitigate incoming damage in other ways. It can’t be slow if you die quickly, right? And since you die quickly, you have to either attack quickly to mitigate damage, move quickly to get out of the fire, or press invulnerability buttons quickly to avoid death. I don’t know how we’re defining slow, but if we use an APS-esque measure, there’s no way that a game happening in real time can be slower than a game that, by definition, does not progress until user actions happen (meaning players can achieve de minimis APS while still playing).

  23. QUOTE

    The lack of an online-only security feature hobbles the console since there's no AH. Since on the console you can only look for item upgrades for your own chars this makes anything you don't want to use or that isn't an upgrade for you worthless. Long term play is much more fun on the PC with a functional worldwide economy and the ability to constantly turn your item finds into gold, thus adding an econ game to the overall gear/monsters game.
    
    Oh wait, I forgot. Everyone hates the AH.  Nevermind, then.

    Probably because Diablo 3 has been an econ game where Blizzard tried to add some monster hunting on top of it.

    I dont see why long term play is better with an economy, but that is of course just a personal opinion.

  24. I’m not sure how this statement can be reconciled with other statements about how LS-based recovery is needed because otherwise characters die too quickly due to an inability to sufficiently mitigate incoming damage in other ways. It can’t be slow if you die quickly, right? And since you die quickly, you have to either attack quickly to mitigate damage, move quickly to get out of the fire, or press invulnerability buttons quickly to avoid death. I don’t know how we’re defining slow, but if we use an APS-esque measure, there’s no way that a game happening in real time can be slower than a game that, by definition, does not progress until user actions happen (meaning players can achieve de minimis APS while still playing).
    Seconded.

    D3 might not be twitchy, but it’s not slow.

  25. QUOTE=Ivan
    Weapon swap = cta, and other buffing tools, as well as things like a cb weapon… it had uses.

    I'm not sure how this statement can be reconciled with other statements about how LS-based recovery is needed because otherwise characters die too quickly due to an inability to sufficiently mitigate incoming damage in other ways. It can't be slow if you die quickly, right? And since you die quickly, you have to either attack quickly to mitigate damage, move quickly to get out of the fire, or press invulnerability buttons quickly to avoid death. I don't know how we're defining slow, but if we use an APS-esque measure, there's no way that a game happening in real time can be slower than a game that, by definition, does not progress until user actions happen (meaning players can achieve de minimis APS while still playing).
    The game is slow. Characters move slowly and attack slowly (in D3 terms, D2 characters attack at 3.125 or 3.57ish attacks per second without using an attack that swings faster and something like 6.25 a second with Zeal or WW, etc. Few D3 characters are over 2.5 and getting much more is literally impossible). Movement is also more a factor, in part because you're not just Teleporting 3+ times a second and then staying within the same one screen area for a while.
    
    You take a lot of damage, but that doesn't change the fact the game is slow.
    
    Also, most turn based RPGs have ATB gauges, just saying. That's Active Time Bar. I've died more from not inputting commands fast enough on hardmode ROM hacks than I have from the various BS in D3. If you die more as a result of slow reflexes... it's faster. And in this case, also more a legitimate challenge.
  26. QUOTE

    Them saying it was too confusing was certainly ridiculous. But is weapon switching really necessary anyways? 
    

    Weapons witching in current D3 isnt necessary no.

    But the more important question I think is, should the game have mechanics that would make weapon switching relevant (whether or not the game had that). I certainly think resistance on enemies would add something to the game.
    If weapon effects from legendaries for example become somewhat interesting, then that could also be a legitimate reason for wanting to switch weapons.
    Or how about switching between slow and fast weapons to manage your resource usage.

    Basically, removing weapon switch isn’t dumping down, but having no good reasons for weapon switching in the first place could be.

  27. I]stuff [/I]happening in most D3 battles than there was in D2. There sure as hell are a lot more monsters rushing at you and getting in your face.

    But look at the constantly wildly intensely fast D2 combat!!
    [url]http://www.youtube.com/watch?v=I47yoc3wYT8[/url]

    OMG SO FAST!!!11
    I often wonder if Hazani is playing the same game I am.

    It’s possible that D3 is somewhat slower in some regards than D2 at the high end (because lest you forget, not everyone starts with free Enigmas in D2) but I do know that the game feels plenty hectic with tons of stuff going on screen all the freakin’ time. I’m pretty sure there’s just plain more

    stuff 
    happening in most D3 battles than there was in D2. There sure as hell are a lot more monsters rushing at you and getting in your face. 
    
    But look at the constantly wildly intensely fast D2 combat!!
    
    http://www.youtube.com/watch?v=I47yoc3wYT8
    OMG SO FAST!!!11
  28. Not only is it fast. So many monsters on the screen at once. I think I saw 5 at one point.

  29. url]http://www.youtube.com/watch?v=fl1-jcFG6i0[/url]

    D2 had plenty of moments th
    Compare that video of D2 with this video of D3:

    http://www.youtube.com/watch?v=fl1-jcFG6i0
    
    D2 had plenty of moments that could get really hectic but rarely, if ever, as the madness you see in that vid.
  30. …A3 norm? Really?

    Show the part where he’s zipping around 1-3 shotting things.

  31. This is my problem with most of your arguments – you only think the very top end of combat counts as if there weren’t dozens, if not hundreds, of hours before that. Just because you “one shot” things more easily in D2 doesn’t mean it’s faster. That’s like saying a game like Street Fighter is slow because you don’t kill each other in a couple of blows.

    The most action-packed moments of D3 are faster and more hectic than the most action-packed moments of D2.
    The least action-packed moments of D3 are faster and more hectic than the most action-packed moments of D2.

    There’s really no contest. That D2 video I showed is pretty typical of most D2 combat. Even in Act 1 MP0 you’ll often get swarmed with leapers and hulks and javelin goats and on and on. To say that because maybe at very top speeds you run a bit slower in D3 it’s a slow game is absurd.

  32. QUOTE

    This is my problem with most of your arguments - you only think the very top end of combat counts as if there weren't dozens, if not hundreds, of hours before that. Just because you "one shot" things more easily in D2 doesn't mean it's faster. That's like saying a game like Street Fighter is slow because you don't kill each other in a couple of blows. What counts is how intense the combat is.
    
    The most action-packed moments of D3 are faster and more hectic than the most action-packed moments of D2.
    The least action-packed moments of D3 are faster and more hectic than the most action-packed moments of D2.
    
    There's really no contest. That D2 video I showed is pretty typical of most D2 combat. Even in Act 1 MP0 you'll often get 

    swarmed with leapers and hulks and javelin goats and on and on. To say that because maybe at very top speeds you run a bit slower in D3 it’s a slow game is absurd.

    1: If you look at A3 norm on D3 it’s even slower.
    2: D3’s HP inflation doesn’t kick in until Inferno, which is important since that’s like 99.999% of the game.
    3: D2 characters still move and attack faster and still level faster as well, and find good items faster and…
    4: Street Fighter requires frame perfect timing in some cases, it’s fast.
    5: On MP 0 there’s no mob density, you get “swarmed” by all of a half dozen enemies.
    6: D2 runs were a few minutes, D3 runs are what? 30? 45? 60? 90? 120? Probably not more unless you like fighting things with far more HP than you should be beating on.

  33. None of which counters the D3 video I posted which so easily proves that D3 is an intense, fast & furious, action-packed game. Anyone with eyeballs and no hyperbolic anti-D3 grudge would agree.

  34. QUOTE

    I'm pretty sure there's just plain more 
    stuff 
    happening in most D3 battles than there was in D2. There sure as hell are a lot more monsters rushing at you and getting in your face. 
    
    But look at the constantly wildly intensely fast D2 combat!!
    
    http://www.youtube.com/watch?v=I47yoc3wYT8
    OMG SO FAST!!!11
    There's really no contest. That D2 video I showed is pretty typical of most D2 combat. Even in Act 1 MP0 you'll often get 
    swarmed 
    with  leapers and hulks and javelin goats and on and on.
    Lower Kurast and the Kurast Bazaar have the lowest monster density of any populated area in the whole of Diablo II, and they're filled with buildings and other obstacles that can prevent or at least impede monsters approaching, so even in Normal this is 
    not
     typical (nor is stopping to inspect most baskets, chests, corpses, hollow logs, skeletons and stashes, although how atypical this is is more debatable).
    
    Arguably a more typical (or at least more memorable) experience of Act 3 would be getting swarmed by Fetishes in the jungle. In terms of visual clutter, in Travincal there are Heirophants teleporting and casting Lightning and Blizzard, Night Lords casting fireballs, firewalls and meteors, and Council Members casting Hydra.
    
    
    Compare that video of D2 with this video of D3:
    
    http://www.youtube.com/watch?v=fl1-jcFG6i0
    The quality isn't high enough to read text, but based on the number of labels for champions and bosses, and some six-figure damage values, it doesn't look like Normal difficulty so this isn't a like-for-like comparison. My understanding is that, despite the existence of Act 4, Diablo III's Act 3 Inferno is considered endgame, so a fairer comparison might be with the Chaos Sanctuary or Worldstone Keep and Throne of Destruction in Hell in Diablo II.
    
    
    The most action-packed moments of D3 are faster and more hectic than the most action-packed moments of D2.
    The least action-packed moments of D3 are faster and more hectic than the most action-packed moments of D2.
    
    I haven't played enough Diablo III (only Starter Edition with all five classes up to the Skeleton King) to comment on the first statement, and even if I had it would be difficult to make an objective assessment; any reasonably sensible person without plenty of time on their hands and little interest in game design would most likely conclude that it's ultimately subjective, and leave it at that.
    
    I 
    have
     played enough Diablo III to confirm that the second statement is demonstrably wrong. Both games begin with you encountering small and isolated groups of slow-moving zombies: are you 
    seriously
     suggesting that 
    nothing
     that follows in Diablo II is more action-packed than that? That's rhetorical, in light of this previous post:
    
    
    D2 had plenty of moments that could get really hectic but rarely, if ever, like the madness you see in that vid.
    Although unfortunately it's somewhat inevitable, I don't think making general comparisons between Diablo II and Diablo III is productive (or relevant, in this case), particularly given the amount of time that had passed between them and the radical changes both have undergone since release.
  35. Both games begin with you encountering small and isolated groups of slow-moving zombies: are you seriously suggesting that nothing that follows in Diablo II is more action-packed than that?

    Oops. Just a typo. I meant to say “the least action-packed moments of D2”.

    Although unfortunately it’s somewhat inevitable, I don’t think making general comparisons between Diablo II and Diablo III is productive (or relevant, in this case), particularly given the amount of time that had passed between them and the radical changes both have undergone since release.

    Agreed. My general point is just this – watch the D3 video and try and call D3 a slow game. You can’t do it and be taken seriously by anyone.

  36. QUOTE

    None of which counters the D3 video I posted which so easily proves that D3 is an intense, fast & furious, action-packed game. Anyone with eyeballs and no hyperbolic anti-D3 grudge would watch that video and see the obvious trolling of a statement like "D3 is outspeeded by actual turn based games. Yes, it's slow. If you  don't think it is then what are you, trapped in temporal stasis?".

    Hm, an MP 0 video in which the guy is pressing one button at a time and barely in any real danger and is fighting almost no enemies at a time. Yeah, real fast and furious. I was being my usual snarky self when I suggested you might be in temporal stasis if you consider that fast. Now I am wondering if it is literally true.

    Fact of the matter is actual turn based games still demand more reaction time.

  37. Ah, Steve, you don’t usually resort to straight-up trolling to make your usual hyperbolic points. Oh well.

  38. QUOTE

    Ah, Steve, you don't usually resort to straight-up trolling to make your usual hyperbolic points. Oh well.
    Nah, I'm busy facepalming, can't manage any trolling.
    
    Fast games:
    
    
    http://www.youtube.com/watch?v=jtuA5we0RZU
    http://www.youtube.com/watch?v=ZBVYVuFmcR8
  39. But Steven, did you see how long it takes to beat one single opponent if SF?? So slow!!!!

  40. I’d say there’s plenty of strong crowd control moments in both games. The main difference in combat are that in D2 you had to look at the enemies to see what they could do to you since if one of your resistances was low it really hurt. D3’s armour reduces all damage intake so even with low resistance you don’t have to worry about most enemies except the very worst. This is what slowed down D2 combat for some people while other’s who had the resistances minigame down pat remember a faster paced game.

  41. QUOTE

    First of all, New Game+ is not even comparable to having to replaying something 3 or 4 times to get to the end game.  New Game+, you already beat the game, got all the items, and are just deciding to play through again twinked to the max.

    It can be that, yes, but in franchises like the Tales series (e.g. Tales of Symphonia) playing it through again can be done on a higher difficulty setting, akin to Nightmare or Hell, and is required to 100% the game. You actually get an in-game currency from battles, in addition to the regular gold-type currency, which is used to unlock extra features in additional playthroughs. There’s a cyclical nature to this, where you might finish the game once and pay for an upgrade that makes you earn more of this currency the next playthrough so you can afford the more expensive unlocks. Phantasy Star Online also had to looping through content on increasing difficulty levels – and in that game, not only do you have various classes, you also have different class/race combinations to take into account, something absent from any Diablo game, sadly.

    Third, to clarify dumbed down, D3 was dumbed down to be made playable on a console, specifically, what we are allowed to do in-game is limited to the number of buttons on the game controller.

    You mean how you can trigger 6 skills at once in Diablo 3 as opposed to only 2 at once in Diablo 2 – that’s 6 plus TP in D3 as opposed to 2 including TP in D2? Using radial menus and/or a d-pad menu, a controller could select the various skills in Diablo 2 and then trigger them with just 2 buttons. It gets a little different endgame, but the majority of Diablo 2 you’re using, to use a controller analogy, the A button, B button, and an analogue stick.

    But beyond that, my main problem was with this idea of console and PC gamers being two totally separate creatures. I use both equally, as do many people I know. Also, as I said before, coming to Diablo 2 from many console RPGs, I found it very simple from a gameplay perspective, almost all the complexity being out of your hands in the random loot drops and combinations. I didn’t see it as being representative of PC games being more complex, though of course games like Baldur’s Gate represent that pretty well. All the same, “dumb console” things like FPS, and a horrible military obsession, actually started on PC. Casual gaming also started on PC, with all those endless Flash game websites and, of course, Facebook games. It goes without saying that the people that play those are different from those that play StarCraft or Anno, just like usually the people that play CoD and Halo are different from those that play Dragon Quest or ICO. There isn’t really much unity on a platform level; someone who plays Final Fantasy Tactics is engaging in something more complex than someone who plays Half Life, but then someone who plays Baldur’s Gate is engaging in something more complex than someone who plays Call of Duty.

  42. RoS confirmed for PS4. no word on xbone, ps3 or xb360. is this an oversight or did sony pass the money hat to blizz? http://www.gamespot.com/articles/diablo-iii-reaper-of-souls-confirmed-for-ps4/1100-6415640/

  43. I was thinking of getting this game but then I found out that the PS3 version has exclusive content; if I had a PS3 this wouldn’t be a problem, I HATE it when developers make a game multi-platform but give each version different exclusive content I feel Cheated so I will just cheat them by waiting until they game cost like under 20$ only then will it be bang for my buck.

  44. I laugh at ppl who say blizzard is a Pc company considering they started in another company that co-created Lost vikings. Which again has some ppl have said was console. You all forget the point of console games. The point of them are for the most part to play with friends…i think its totally badass i can play with 4 friends on one tv and no have to haul my pc all over the place for lan parties.

Comments are closed.