Patch 2.1 will introduce a new area, as announced in last week’s blog update from Blizzard but it’s not a fully fledged area with distinct monsters and bosses and will only spawn during Nephalem and Greater Rifts. This was in the blog update but it’s easy to miss that sort of thing when you’re focussed on the thought of “oh great a new area”. Small print.

    The Cesspools are an additional environment that will begin spawning exclusively in Nephalem Rifts (including Greater Rifts). They aren’t a new zone, however, so there aren’t new monsters or bosses associated specifically with them. That would also run somewhat counterintuitive to one of the qualities of Nephalem Rifts in that they are always randomized. It’d be a bit odd to introduce a new environment to Rifts and then have them produce static results.

    Adding the Cesspools in was an opportunity for us to toss in a sort of “bonus” for Patch 2.1, as well as feature the awesome artwork and animations that didn’t make it into the launch version of Reaper of Souls that our environment team worked on.

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