In order to help us narrow down and hopefully resolve these issues, we need two data points:
Which map or “tileset” did you encounter the issue on?What types of monsters were near the entrance and attacking you when you zoned in?
Most of the problems that we are seeing with this are with specific combinations of the level itself and the types of monsters that the game has spawned in that level. Identifying which combinations are the biggest offenders may help us get these issues resolved.
In order to help us with this, we’d like to request that the community provide us with screenshots of instances of this occurring, that clearly show what tile set is in use, and which monsters were present near the entrance of the rift.
We appreciate your help in this, and thank you for all of the detailed reports you’ve provided already!
I saw this so frequently on the PTR for Patch 2.3 that I actually thought it was a feature, not a bug. That the devs had decided to spice up the adventuring, perhaps assuming everyone had recently upgraded their computers and eliminated long loading times. Apparently not!
Some sample screens players have submitted to the thread so far:
Anyone got horror stories to share? Lost Hardcore chars when you didn’t even have time to see what the enemies were before your fate, in a flashback to the good old days of Diablo 2 “loading art assets from the CD” style?