Bonus Bounty Act Bugged?


Act 2 and Act 3 mats required.

Act 2 and Act 3 mats required.

In Patch 2.3, you only get one of the five Acts as a bonus act at a time, and when you finish all the bounties in that act the bonus switches to one of the other Acts that you have not yet completed.

Since the Bonus Act awards you a Bonus Horadric Cache when completed, and those are the only way to get the new Cache Materials required to operate Kanai’s Cube, plus you need them for all the level 70 crafting recipes, so it’s kind of a big deal.

The system on the PTR is supposed to switch which Act is the bonus every hour, but not while you’re actually playing, since it would suck to get 4 of the bounties done and then suddenly that act isn’t the bonus anymore. Especially if it’s Act five, because Act Five bounties are a little slice of death. Bonus Bounty Act Bugged?

So, I was doing Act 5 bounties and I only had 1 quest left. IRL stuff happened so I had to go AFK. I come back occasionally to unpause to make sure that my game doesn’t end due to being AFK for 30 minutes.

When I’m finally done with what I had to do, I go kill the boss (last Bounty). I completed all 5 bounties and I am about to reclaim. Suspicious, I decide to make sure that I’m still in the Bonus Act. My suspicions were confirmed. The Bonus Act had swapped, even if I was “actively” doing it.
Nevalistis: That’s interesting; the bonus Act shouldn’t be swapping in an active game until it’s completed. Sounds like a bug!

For those of you who have experienced this, are you seeing this behavior in multiplayer, when playing solo, or both? We’d like to take a closer look.

It’s an interesting question; how is the game to know if you’re actually working on that Act still, or if you’ve abandoned it and want the bonus to switch to another Act? What if you just do Rifts for an hour+, without entering any of the bounty areas in the bonus act? In my exp on the PTR, the bonus act never switches in a game, unless you complete it. I’ve tried to get it to switch, doing bounties in other acts or Rifts, but it just stays the current bonus act (inevitably Act Five) forever. It’s quicker to just do the bonus act and make it switch than to try to wait it out.

The never-switching Bonus Act is often vexing on the PTR, especially when there are huge game creation queues and you can’t just roll a new game. (Which won’t change the bonus act either, in theory, until the next hour another act is selected.)

In the short term on the PTR most players just do all 5 acts in the same game, completing each while it’s bonus bounty, and accumulate even amounts of each DiabloWikiHoradric Cache material. The Cube Recipe to extract a legendary property requires 1 of each DiabloWikiCache mat, so that works out fine. Imbalances in cache mats occur when you hunt specific Cache legendary items (RoRG or Pride’s Fall, for instance) building up more of the mats from those Acts. Or if you keep crafting the same item, such as Reaper’s Wraps (Act 2 and Act 3 mats required) you start to run short. And that’s when you really wish you could change which act was on the bonus, since you get to a point where you have zero need to complete the Bounties from some acts, but have to do so if you want the bonus act to switch to your desired act.

How do you guys think it’ll work out long term? Should the bonus Bounty Act be semi-random? Are there strategic or RNG aspects to that randomness that must not be disturbed? Or is this just RNG for the sake of RNG and it’s kind of annoying?

Update:
Several players in comments confirm the bug of the bonus act changing mid-game in the new PTR patch, so beware. Check to be sure your act is still the bonus before you finish up the bounties or talk to Tyrael. If it switches, you’ll need to do the other acts as they get the bonus before it switches back to the one you were working on, and lets you finish up with that bonus cache reward.

Comments

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  1. People will almost always have uneven materials that's why I think it would be great to include a way to switch the bonus bounty to another act.Maybe they can include a recipe for the cube, for example:I have too many materials for act 1, so I put one material from act 1 into the cube and I get a new random bonus act but NOT the one that the material is from.It can even work to get a specific bonus act – if I put materials from acts 1,2,3 and 4 into the cube, I will surely get Act 5 as a bonus.

  2. I had a bonus act swap yesterday, definitely bugged.

  3. ya i had one switch yesterday.   Did a rift, then bounties in the bonus act.  Just didn't think about it until it gave me only one cache.  I did figure though that the bounty switched acts due to the hourly switch.   I can't decide if this is a good or bad thing.  What if I'm playing and I simply don't want to do act v at this time…I go play rifts/grs for a bit…I suppose I could always start a new game to trigger new bonus act at that point if this wasn't "bugged".Perhaps an indicator is need on the act map.

  4. You just have to do all 5 acts in the same game… First do the bonus act (Act 1 seems to be always the initial bonus act when you first make your game.) and when you complete it, the bonus act becomes another random act. Do that one next, and so on. Unless you like to machine farm while doing bounties it's a lot more efficient to farm T6 or T7 because you're getting the bonus caches. I almost expect Blizzard will nerf this before the patch goes live.

    • Why would they do so? This is their intended design. You can either do the acts in the random order dictated by the game and get bonus caches for it or do them in the order you want and not get the bonus.

  5. I'm over bounties. I'm gonna grab enough mats to Cube a handful of useful legendaries, and then bounties may as well never exist again. Now that you can pop the Vault w/ a Puzzle Ring, there's ZERO reason to do bounties once you get the RoRG and Cube powers you want. Reforge legendary? Less annoying to upgrade a rare. Yeah, the odds are much worse, but you don't have to do any bounties! You don't have to fight Malthiel or Adria! Sounds like a plan to me.Also, you get mats from regular caches, but you get double from the bonus, so it's usually worth it, just to avoid doing extra bounties, which are terrible.

    • And what the hell is happening to breaks? Do we need <br> tags, or [br] tags?

    • Yeah, I know how you feel. They haven't really 'solved' the problem that Bounties still feel kinda shit/pointless. I mean, obviously you get the mats, but you only do bounties because you feel FORCED to do bounties to get the mats to cube your stuff. You don't do bounties because you WANT to do bounties. IMO they could do several adjustments to improve this. 1) Make more cache legendaries useful, goddamnit, most of them still suck. 2) Make the Diabolic Hoard drop stuff (e.g. make it drop like it currently does on the PTR with the bugged drop rate, 3) give all Bosses a loot-table and slightly higher drop rate, so you can farm them for specific gear.

  6. I'm going to go post in the thread, but I do play public games and have noticed this happen a few times.  Doing all 5 bounties in the bonus act only to not get the bonus cache is fairly annoying.  Didn't happen previous patch, only in current.

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