Blue on Gear Set Variety, Plus HQ Images


A fan complained about the variety of armor looks in Diablo III, and Bashiok jumped into the debate. After some early sparring over exactly how many types of armor D2 had and whether or not they looked different enough from each other to count, Bashiok played his trump card, and linked to high quality images of the four Witch Doctor sets revealed during last year’s Blizzcon DiabloWikiCrafting Sanctuary panel.

That didn’t necessarily win him the argument, but it proved a nicely distracting SHINY!  Here’s an excerpt from Bashiok’s arguments, plus the images. Click through for the whole thread in chronological sequence.

Not cool compared to what? I don’t think this is being compared accurately to what Diablo II or even other games offer as far as visual upgrades to a character. 18 tiers, times 5 classes, times 8 armor slots is 720 unique pieces of armor in Diablo III. That’s not counting weapons, or alterations to make each armor piece fit both genders. Oh, and right, the dozen or so different colors you can dye each of those pieces.

I also hope this isn’t being confused with actual diversity in item drops. You’re still going to be finding tons of items with varying quality levels and stats, but the best are going to always be pushing your character’s aesthetic ‘impressiveness’ forward.

     

Click through for the whole thread.

Here’s the full thread, in order. With some added commentary, where necessary.

With only 18 tiers and 3 difficulties if they only have 4 acts ( just a total guess ) we are looking at only 1-2 new armor looks in a new act

Bashiok: Diablo 2 did not have 15. It had 5. And those were mostly recolored versions of each other with extra pieces stuck on to make them look different.

Not to knock Diablo 2. The number of looks it had are amazing considering what it took to render them out.

He means, when you equip them, 3 look very much alike with minor changes. Not that, in your inventory, they’re unique looking.

Bashiok: Oh, yeah, icons don’t count. Those will be unique per item though, too, FYI.

these look all different http://img244.imageshack.us/img244/7572/armorappearencepf6.jpg

Bashiok: Look closer?

They do look different, if you closely study the image the fan linked, or a version of that page from our Diablo 2 wiki, there are 15 different types of body armor in Diablo II, and they do all look different. Admittedly, not very different. Several just change colors (e.g. gold shoulders/black armor vs. black shoulders/gold armor), and others add only tiny details to the shoulders or belt or chest… but they are in fact different. (If far less different than the 18 types in D3.)

There are only five different types of belts/boots/gloves, though, which is probably what Bashiok was thinking in his initial comment.

Bashiok: Hopefully this will help. These aren’t new, they’re from the BlizzCon 2010 panel. There are most certainly already pictures out there of these slides (if not video). These are 4 of the set appearances for the witch doctor. They’re unique from each other in every way, including unique geometry, textures, and in some cases animations, and that is true of the other 14 ‘tiers’.

http://i616.photobucket.com/albums/tt243/bashiok/Picture1.png
http://i616.photobucket.com/albums/tt243/bashiok/Picture2.png
http://i616.photobucket.com/albums/tt243/bashiok/Picture3.png
http://i616.photobucket.com/albums/tt243/bashiok/Picture4.png

These visual looks do not determine anything about the item stats, name, quality, etc.

it will not be cool to play a whole act and only have 1 ( 2 sometimes ) new type of armor available to find

Bashiok: Hrm. Not cool compared to what? I don’t think this is being compared accurately to what Diablo II or even other games offer as far as visual upgrades to a character. 18 tiers, times 5 classes, times 8 armor slots is 720 unique pieces of armor in Diablo III. That’s not counting weapons, or alterations to make each armor piece fit both genders. Oh, and right, the dozen or so different colors you can dye each of those pieces.

I also hope this isn’t being confused with actual diversity in item drops. You’re still going to be finding tons of items with varying quality levels and stats, but the best are going to always be pushing your character’s aesthetic ‘impressiveness’ forward.

as compared to d2 you joined a new act and had access to 3-4 or so new armor types

Bashiok: Aside from those 3-4 being minimal changes from one another, they repeated per difficulty. We don’t think that’s nearly as cool.

Numbers-wise, yes, absolutely Diablo II had more “unique looks” per act. From a viewpoint of actually considering what’s available in Diablo III, we’ve got a ton more items for you to find, and they’re all unique, and amazing looking.

Something I’ve long wondered is a topic that came up on DiabloWikiThe Diablo Podcast this week. It’s never been made clear if there are actually 18 different types of belts/boots/gloves/shoulders/bracers/etc, or just that many body armors and somewhat less of the other armor types. If there are 18 versions of every type of armor, that’s a lot of variety spread throughout the game. Does that mean there are only 18 unique legendary items of each type, though?

Update: Apparently so, as Frank the Tank points out in comments. Bashiok: “8 tiers, times 5 classes, times 8 armor slots is 720 unique pieces of armor in Diablo III.” That certainly sounds like (finally) a confirmation that there is one armor item of each type in each gear set.

That leads to the next question: is there just one unique legendary item per gear set? Or multiple? There was usually just one for each armor type in D2 (including excep/elite) which yielded around 15 different unique belts/boots/gloves, which is pretty close to the 18 we’re expecting in D3. But since there were 15 types of body armor in D2, x3 for excep/elite, that’s 45 (actually 38, since many elite armor types do not have a unique) different unique body armors (plus dozens more set items and DiabloWikirunewords). Which is a LOT more than the 18 we’ll apparently get in D3.

There’s a big “if” in that sentence, though. We don’t know how legendaries are arranged in D3; there was just one unique of each armor type in D2 (with a few exceptions), but that’s not necessarily true of legendaries in D3. In fact we know almost nothing about how items are organized and varied. Yet.

Tagged As: | Categories: Artwork, Blizzard People, Blue Posts, Gear Sets, Items

Comments

You're not logged in. Register or login to post a comment.