Blizzard Shares Diablo 3 Transmogrification Details


One of the CMs shared the most detailed info we’ve yet heard about how the DiabloWikiTransmogrification system will (probably) work via the DiabloWikiMystic in Reaper of Souls.

Is there any chance this could be a system of “vanity slots” though, instead of having to actually modify each piece of gear?
Nevalistis: Transmogrifying items is attached to the individual item, and the current plan is to have it bind the item to your account. It’s part of the “cost,” so to speak. In addition, avoiding the use of vanity slots allows us to reduce player item management, as you don’t need to keep an item around for its appearance. Appearances will be unlocked either by leveling up the Mystic or, in the case of Legendaries, identifying the item. We feel this system is a bit more versatile as a result.

Will this cost money? As in, dollars or gold.
Nevalistis: Currently, the plan is that it will cost only gold (and using a Legendary appearance naturally costs a bit more). Of course, this is subject to change as development continues.

I am wondering if you will be planning on take the route that was taken by wow to let you transmog an item to look like one in the same slot that is not the same type.
Nevalistis: Within reasonable limitations. Items that share similar animations can be Transmogrified, such as a 1-handed sword to 1-handed axe (which both have a swinging animation), but you cannot change a javelin (which has an overhead thrusting animation) into either.

The OP in the B.net thread had a selection of items he wanted to be able to see on his character. I do not share that desire. I’m kind of curious about unlocking new looks via leveling the Mystic, and I hope there are ultra-rare looks you can only find via Transmog recipes, but mostly I just want to change the look of some of the “I’ve been wearing that forever” items. Inna’s Chest on my Monk and Mempo on most of my chars, for instance. Vanishing Dye is the only current option for unwanted Legendary looks, and I’ve used it on Vile Ward, but in general I think naked chars look silly.

So what are you guys interested in DiabloWikiTransmog for? Giving your chars a specific “love that one legendary item” look? Variety from the current look you’ve had forever? Unlocking new looks by leveling the Mystic or finding rare Transmog recipes? Or do you disdain fashion as a needless distraction for lesser mortals, while you concern yourself entirely with power leveling and gear acquisition. (Which will certainly change your look in RoS, since we’ll be upgrading into new armors and hats and such.)

The basic mission statement for Diablo 3 Transmogrification came in her first post in the thread:

Nevalistis: The current plan for transmogrification is to allow players both to change the look of their Legendaries, as well as to change the look of their gear to Legendaries they have previously identified.

With Transmogrification, we want you to be able to make your character look the way you want without having to worry about sacrificing stats or unique affixes. There may be times you acquire a really awesome looking Legendary, but it doesn’t jive well with your build. If you managed to find it, we think you should be able to rock it while you slaughter demons in style.

Tagged As: | Categories: Diablo 3 Expansions, Transmogrify

Comments

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  1. Function over fashion in my book !

  2. By making these items account-bound, haven’t they instantly made this feature far far less interesting?

    • What were you going to do, sell it on AH…?

      • I strongly believe they’re going to replace the AH with some other assisted trading or bartering system, because chat-spam is a non-starter in 2014 for a company like Blizzard. The biggest underlying functional difference between what I expect the new system to be and the old one is that you’ll need to be online in order to make the trade; this will likely reduce the ‘available item pool’ to 10-20% of what was available on the AH at any time.

        If this is the case, then account-binding is still a big cost.

        For people like me, who care almost nothing about what their character looks like, the gold cost alone is almost too much to bother with it, but account-binding certainly rules it out.

        Edit: fucking captchas.

        • At this rate, they should just ban all trading. d2jsp is going to come back in a huge way w/o item binding. Everyone knows it except the idiots who left it out the first time. Any trading, whether it’s as good as the AH or as good as d2jsp (which is what you’re going to get w/ the same barter crap) is going to suffer badly w/o item sinks. I wish they’d stop throwing so many half-measures and mixed signal. If you want people to trade, don’t get rid of the AH. If you don’t want people to trade, don’t let people trade. Going half way just pisses off everybody.

          But binding is damn necessary, either way. It keeps the trading pool cleaner, instead of letting it curdle until everything’s cream. Nothing they can come up, the AH (the best) or a trading post (d2jsp) would last long or work well w/o binding.

    • account bound = flushed along with the rest of this abortion of a game

  3. I strongly believe they’re going to replace the AH with some other assisted trading or bartering system, because chat-spam is a non-starter in 2014 for a company like Blizzard. The biggest underlying functional difference between what I expect the new system to be and the old one is that you’ll need to be online in order to make the trade; this will likely reduce the ‘available item pool’ to 10-20% of what was available on the AH at any time.

    If this is the case, then account-binding is still a big cost.

    For people like me, who care almost nothing about what their character looks like, the gold cost alone is almost too much to bother with it, but account-binding certainly rules it out.

  4. I guess we’ve given up on being excited by finding a cool looking new piece of loot and value being partially determined by appearance.

    • Exactly the opposite – for the first time items will gain some value due to their appearance.

      • You’r clearly mistaken then. People aren’t going to spend any considerable amount for items to transmogrify with and after you’re done altering your item, it becomes account bound and utterly worthless to anyone but you.

        Your items will without question be of no value. There’s no debate.

  5. Costing real money will bring hate into the game… AGAIN…

    With fair reason IMHO…

    • Not really, this is a purely aesthetic thing. Games like Dota 2, Team Fortress 2 and Path of Exile are all much-loved games, and they all charge money for aesthetic items. If you bought every such item for every character in Dota 2, it’d probably add up to several thousand dollars.

    • Well I have money, not time. Should I hate everyone else who has time to play 1000s of hours? I think it would absolutely great if they has aesthetic items for sale.

  6. Transmog nonsense in gothic rpg…

  7. I guess it would be a nice feature, but the Account Binding makes it useless. While it is sure the AH is gone, I usually play with friends and we trade items for secondary chars when our mains don’t need them any more. Looking good but playing purely alone is a poor option.

  8. I never have and never will care much about how items look on my characters in games.
    I don’t mind Blizzard is adding it, as a lot of people do care. But Ill probably just use it once to get the acchievement which will surely be there 😀

  9. I like to change the appearance of my char, cause I am sick of watching andariel or mempo in every game and some of the high-end items (especially for the Monk) are ugly as hell.

  10. I approve of the basic design intend behind transmogrification – which does not include selling Blizzard store-exclusive looks for cash (which is certainly the reason for the definite, unquestioned implementation of this non-gameplay-related system, though) – in that it puts all these gear tiers to good use which are already in the game but never got to show their full potential during the level-up process.

    Turning the feature into a collection system is also a good idea, but I’m not quite sure about Legendary gear looks being so easily available through identification (even without the AH). In my opnion, the opposite would make a more interesting mechanic: chose to either identify, bind and maybe use that legendary item you found or let the mystic ‘disenchant’/destroy the UNidentified legendary item for a chance of adding its look to the transmog selection. Thus, uncertainty being the cost and the prize for a somewhat relevant choice here.

    • “let the mystic ‘disenchant’/destroy the UNidentified legendary item for a chance of adding its look to the transmog selection. Thus, uncertainty being the cost and the prize for a somewhat relevant choice here.”

      That would be even less appealing than account binding to someone such as myself.

  11. I just want two identicle lookin weapons when duel wielding. It looks stupid when you have some combinations of weapons. Im assuming you can use a unique’s look twice even though thats not really unique. Twin azureraths…

  12. I think I’d try it once just to see how it works but it doesn’t interest me at all. I don’t really care about how my character looks, I care about killing demons and hopefully finding an upgrade item.

  13. Uh, why the account binding for this?? That seems a pointless pseudo-punishment for a purely cosmetic toy. Why not make dyed items bound too?

  14. I made my Enigma in a wire fleece and refused to use shako on my hammerdin because aesthetics matter.

    Yay for transmog!

  15. Can the amount of idiocy at Blizzard increase?

    Account bound ANYTHING IN THE GAME is a bad decision, this is just another nail in the coffin for this pathetic excuse for a AAA title.

  16. Was looking forward for this feature until I read the binds on account part, even without the auction house this is still a bad idea.

  17. “change the look of their gear to Legendaries they have previously identified.”

    This might mean that you have to personally identify a legendary in order to have the ability to transmogify it so it might be a good idea to have some unidentified legendaries around before the expansion hits?

    Because as I read it , just having an already identified legendary wont unlock the transmogify option.

  18. I’m all for visual customisation but changing the look of an item like this just takes away any sense of the item being real for me. D3 already has this problem pretty badly since a helmet can change into a circlet or a mask depending on who’s holding it. In D2, and other games like Titan Quest and Torchlight, if you find a bandanna, it’s a bandanna. You find some plate mail, it’s plate mail. In D3, it’s just a set of numbers attached to a little picture – a picture that changes depending on class, and no depending on paying a mystic money. I find myself hanging onto technically worse equipment in other ARPGs because I like the look of them and I’ve gotten attached to them as you might to real clothes. In D3 I have no idea what any of my characters are wearing, only that it adds 1000 DPS and +5% CC or whatever. I can actually see that adding to that problem.

  19. I could not be less interested in a game feature than I am about this. However, I shall try my best to be a little less interested but seriously, I’m scraping the bottom of the barrel of interest as it is.

    • What about dyes? did you use them/like them? because it is basically the same idea…

      • Yes I did use them.

      • Nah, it is not the same. Dyes don’t change a sword into an axe. I think the feature is pretty ridiculous – use what you find, that is the Diablo spirit. I wouldn’t mind if you could add enchantments to the weapons that changes the looks (and properties) somewhat (sparkles / light / shadow / larger weapon) or dyes to paint it.

        I hated the feature in WoW as well, you used to be able to see what items someone was using.

    • I agree, transmog is a stupid system for d3. It makes some sense in wow because you need to clear special bosses to get access to the art. Like going to aq40 for special armor sets. It becomes a quest.

      Diablo loot is not tied to any special accomplishment in game… so the minigame aspect is completely lost. And binding the item that is altered is the nail in the coffin for this feature. If you can wipe the item clean and make it tradeable again, that would be much better.

  20. I think it would be funny to bring back classic looks…like everyone’s favorite green skull cap.

    • Yeah, good old splint mail, those cool looking full helms, round sheilds, mmm…mmm..mmmm. Noticed they used javelins as an example, maybe I’m reading into the CM’s answer too much.

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