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    Several interesting blue posts on various issues. The first is a fan who complains about changes to the proc coefficient on the Wizard skill Meteor, and earns a fact-checking blue reply:

    Vaeflare: While the proc coefficient on Meteor and its runes is indeed being nerfed, this change really should be viewed within the full context of the patch. Patch 1.0.5 not only introduces changes to defensive bonuses and monster damage, but also the DiabloWiki Monster Power system, and numerous crowd control improvements. Combined with the Meteor’s lowered AP cost and decreased delay between cast and impact, these changes made it so Meteor was more appealing to everyone, which is fine. But they also made the skill extremely efficient (in fact: too efficient) to get Critical Mass procs and 100% CC uptime. Efficiency is good, but there needs to a balance. The skill is still very strong, so the tuning on its proc coefficients will hardly trivialize Meteor builds, and we anticipate that it will be brought back to roughly where it is currently in patch 1.0.4.

    That said, skill synergy isn’t where we want it to be for wizards at the moment, and we’re looking at ways to improve that for the future. The sort of changes we’d like to do are more involved than simple numbers-tuning, though, and they weren’t able to make it in with this patch. But are we absolutely working on them.


    Next comes an amusing question about the Hellfire Ring… how do you get rid of them, since they’re account bound?

    I know its not really on peoples mind right now, but in a month when you have 90 hellfire rings filling your stash and the only way to get rid of them is to create a Character, have him fill his inventory with hellfire rings and then delete that character…. seems silly… wheres the destroy button?
    Lylirra: Hellfire Rings can be indeed be DiabloWikisalvaged.

    Click though for one more about D3 players now busy with WoW.


    I’m surprised this last one got a reply, given that the guy is overtly trolling. I’m sure it would have just been deleted/banned on the US Battle.net, but EU Bliz is more willing to take on challenges from fans, so this got a reply from a CM:

    I was an active player of Diablo 3 before I realized I could faceroll everything easily and still get nothing for it even if I played 10 hours a day. So I retired. Haven’t been playing actively for over 1month, only logged in sometimes to see if some friends are still playing the game and what they are doing.

    Logged on today again, and this is what I see in my friends list:

    The ones with red text marked: WOW

    Is this proof that the game is failing and that people REALLY stopped playing this game?

    In my opinion, the screen shot speaks clearly for whats going on. I know that me and my friends are not representative for the whole community, but I’m sure it looks just like this in alot of other players friend lists as well…
    Vaneras: I think this is more “Proof” that we just launched another expansion pack for World of Warcraft 😉

    I also have quite a few friends who are not playing Diablo III right now, and when I ask them why, the reason they give me are usually always that they are levelling their characters in Mist of Pandaria or that they are waiting for Patch 1.0.5(Monster Power, the Infernal Machine) or Patch 1.1(PvP)

    There are still a lot of people playing Diablo III so the game is far from dead.

    Doom and gloom threads aren’t really useful to anyone, and they certainly do not offer constructive feedback that we can forward to the developers, which is why I will lock this thread.

    It’s odd that anyone would think Blizzard would be unhappy at Diablo players spending their time in Pandaland. After all, we’ve already paid all we’re going to for Diablo III, while WoW racks up that tasty $15 a month. In fact, I’d argue that this was Blizzard’s plan all along, and the scenario was pretty obvious last fall, when Blizzard announced the WoW annual pass.

    If you don’t recall, the deal back then was that current WoW subscribers could prepay for a year of WoW. If they did, they’d get that year of WoW, plus good odds to get into the D3 beta, plus a free digital copy of D3 when it was released, plus guaranteed access to the WoW:MoP beta. Blizzard sold over 1m players on this deal, and while that sunk cost kept them interested, and D3 gave them some months of amusement, just as they’re sick of D3 and their year’s prepaid is out… here comes a new WoW expansion pack and they’re hooked on the game again.

    We’ve all got critiques of the features in Blizzard games, especially Diablo III, but they make far fewer missteps with the gameplay, content, or marketing of their signature franchise.

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