Reaper of Souls had a mostly-flawless launch, but as with all software, there are some bugs. They affect areas such as Transmog, Legendary follower items, Enchanting rolls, Gem levels from Horadric Caches, and here are Blizzard quotes on all those issues, and a few others.
Grimiku: There is a bug with the Enchanting window showing incorrect potential values for some affixes. We’re working on a fix for this issue that will be implemented later on, but it’s something to keep in mind while you’re Enchanting in the mean time.
Just gained a TEAMPLAR RELIC LEGENDARY, with dexterity.
Grimiku: There is a bug with the follower only Legendary items that is causing them to roll the wrong main stat in some cases, and we’re working on a fix for it. I don’t have an expected time frame to share for now, but we’ll be sure to give everyone an update when we do.
Personally I think the mat should be super super rare because the wrists are seriously OP. SERIOUSLY OP. SERIOUSLY.
Vaneras: Sure, the Reaper’s Fear material is supposed to be rare, but not quite as rare as it is currently. The drop rate for Reaper’s Fear is currently bugged, but it will be fixed soon in an upcoming patch 🙂
Yesterday i was lucky enough to stumble upon two pieces of the Marauder set, and they look absolutely stunning. But i didn’t get the transmog for both of them, is this a bug?
Grimiku: It’s not technically a bug, but there are some items (like class-specific set items) that don’t exist as Transmogrify options. Some of those items can’t be Transmogrified back into their original state once they’ve been altered, either. We’re aware that this is causing issues for some players, and we’ll be looking at solutions. We’ll give everyone an update when we’re able to, and thanks for letting us know!
Can Caches obtained thru Torment drop Torment exclusive legendaries?
Nevalistis: Difficulty level has no impact on Horadric Cache loot. We recently hotfixed an issue where gems from Caches were erroneously being impacted by difficulty level, but this was not intended.
There are, however, special Legendaries that only drop from Horadric Caches. The Ring of Royal Grandeur, which reduces the number of items you need to complete a Set bonus by 1 to a minimum of 2, is such an example.
Seriously, none of these have affected my play at all, and for a brand new video game RoS seems nearly bug-free, with just minor annoyances needing fixes. Diablo 3 had a lot more urgent bugs and tweaks upon launch, with overpowered exploits and broken skills and all sorts of stuff. Nice that the devs have improved upon the initial experience not just in content and balanced, but technically as well.
You guys had any bug issues, or are you impressed with the overall playability and polish you see in Reaper of Souls?