Blizzard looking for $8.5m in damages from cheat maker

Blizzard looking for $8.5m in damages from cheat maker

Blizzard and cheat maker Bossland have been battling in the courts for some time and now Blizzard is seeking $8.5m in damages in the US courts.

Blizzard has filed a default judgment (see court docs) in the US courts against Bossland. The default judgment is seeking $200 for every infringement inside the US which is estimated to be 42,818 infringements. Each infringement has a statutory damage value of $200 USD according to the court documents.

Blizzard says that Bossland’s decision to default in this case is “a calculated and bad-faith tactic designed to shield its unlawful conduct from the reach of United States law.” The court document states:

“The relief that Blizzard seeks in this motion is eminently reasonable and appropriate. It is limited only to those Bossland products that violate Blizzard’s rights, and is further limited only to conduct Bossland has committed or may commit in the future within the United States. With respect to monetary relief, Blizzard seeks only the minimum awardable statutory damages for violation of Section 1201 of the Copyright Act. It seeks such an award not to punish Bossland or obtain an unjustified windfall, but as a fair monetary award in lieu of actual damages, which are undoubtedly very large but are extremely difficult to precisely calculate, especially without the benefit of discovery. “

Back in January Blizzard was successful in the German courts against Bossland who were ordered to cease selling Honorbuddy in Germany. Following the ruling, Bossland issued a statement saying they would move operation outside of Germany.

Blizzard has been relentless at pursuing Bossland in the courts over the distribution of the Honorbuddy, Demonbuddy, Stormbuddy, Hearthbuddy, and Watchover Tyrant cheat tools. This latest court filing shows they are determined to put a stop to it.

Thanks PC Invasion.

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    4 thoughts on “Blizzard looking for $8.5m in damages from cheat maker

    1. TBH, I only ever botted in ONE game my entire life. Diablo III when the RMAH was still only.

      My thought process:
      There is real money to be gained
      The cost of botting is less than the money to be gained
      I’m not going to actually play if there are bots as my contribution is meaningless.

      Now, I play legit because:
      There is no money to be gained
      Any accomplishments are meaningless if it required a bot.
      Blizzard is banning bots, so my accomplishments show skill/dedication.

    2. Blizzard should pay all of US who bought D3 on launch day $8.5 Million dollars. Since that was something in the neighborhood of 50 million people, it wouldn’t be that much per person, but hey. Better than listening to their half assed “sorry you’re too stupid to like the game the way it is, so here’s a fuck you fix” apologies.

    3. Botting in a game is what you get when the gameplay in your game design is broken, and by broken i mean “endless grinding COUPLED WITH online mode only”.

      In many games (specially RPGs) an element of grinding is part of the gameplay. But what exacerbates the problem is the “online mode only” bit, because if forces ppl to play the grinding part of the game as if we had the whole day available just to play the game. That’s fine if had the means to play the game the whole day, but i think it’s unfair to the rest of us who have to work/study and have limited time to play games.

      Single players on PC should be able to bot in OFFLINE mode.

      Of course, to multiplay or compete in ladders you should go live, and botting there should be punished like it is right now, but IMHO if an offline mode was available this game would be enjoyed as much as people still enjoy playing D2 to this day.

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