Bashiok hit on two more issues today, with posts about chests/keys, and Tyrael’s face.
Will there be keys and locked things in the game?
You’re already fighting against the odds. First did a chest even spawn at all? If it did what quality of a chest is it? If it’s a high quality chest then let the game roll and see if anything even worth picking up pops out. Y’know? It’s a lot of “ifs” and hopes to then also throw an item requirement on top of just to see what the dice show.
I won’t disagree with the… ceremony (uh oh dangerous words) of having a key that then opens a lock. That’s very tangible and real and fulfills a certain desire for work and reward. I carry a key, it opens a lock, good things are behind the lock. But we obviously want to impact inventory as little as possible, and carrying keys just feels like a punishment. Coming across a chest and not having a key, that doesn’t feel fun, that’s really aggravating. Another punishment. Having keys take up no space and be almost infinite in quantity to resolve both those problems and the reason to have keys disappears completely.
So is there any reason to have keys except to fulfill some sense of nostalgia that we know there are locked chests in games, and we need keys to open them.
I don’t ask that rhetorically, sometimes keeping things identifiable and seeming “right”, reminding us of the feeling of past games makes the experience better. So please discuss.
Why isn’t Tyrael’s face ever visible?
From what I’ve heard, Angels are vibrations of light and sound and don’t hold a corporeal form.
Having read the first book in the sin war trilogy the angels are exactly as bashiok said, vibrations and light. they can manifest a face and body but it is only a form to hide their true identity to mortals.
Ah right, right, they can create a human appearance for themselves (I think Inarius did for prideful reasons?) Not unlike some demons have, although their natural form is obviously far more tangible… and gross.