Bashiok replied to a forum post asking if we’ll have a movable camera angle in Diablo III. Short version; no. Longer version:
The camera doesn’t zoom or tilt or rotate, it’s a fixed camera.
It’s kind of fun to watch people that have never played a Diablo game before, or it’s been a long time. They immediately go for the WASD keys, and when those do nothing they then try holding down the right mouse button to rotate the camera. Sometimes by accident they’re reminded it’s click to move.
It’s just not a control scheme and camera angle that are used a lot these days, there’s maybe been a handful of games in the past five years that qualify as isometric arpg’s? So anyway, props to all those games and the developers keeping the style alive. We’re continuing the tradition, proudly, because we feel it’s the best way to present a sequel in the Diablo franchise.