The first time we were introduced to the game limitations akin to Diablo 2 was met with disaster. Accounts were tagged commonly with relatively normal play, and it resulted in much internet raging – legitimate raging. The system will be turned on again in the near future, so we’ll see how well they’ve “tuned” it to allow fair play.
Interestingly, they’ve also specifically addressed bots with the game limitation system stating that this will hopefully regulate the economy between ban waves.
The use of bots not only impacts the stability of the game service, but it also has an impact on the player-driven economy. While we regularly take action against accounts for the use of unauthorized third-party programs and bots, this additional measure will help us further preserve and protect the integrity of the game and economy in between ban waves.
Once this change goes live, we’re looking for your feedback to help ensure that the limit is working as intended. If you encounter the “Input limit reached” message and feel you should not have, please let us know how many games you were creating and why. This information will help us ensure the limit minimally impacts legitimate players while still protecting the game against bots.
We’ll continue to tweak the game limit as necessary, as well as continue to go after the few cheaters and botters that are out there in other ways. Our goal is to help ensure that Diablo III continues to be a fun gaming environment for all of our players, and we’re looking forward to hearing your feedback on this change once it goes live.
We will update this post and unlock the thread once game limits are re-enabled.
I personally don’t have much faith in the game limitation systems of the past, as it harmed the normal player more than the bots. I fear that this will be the case with Diablo 3 as well. While normal sessions tend to last longer than that of Diablo 2, we’ll see if it is a step up from what we’ve experienced in the past.
Bot functionality is quite advanced, by detecting warden, alternating MAC Addresses, injecting different keys upon launch, and other methods they use to avoid detection. While the system is surely more robust, I still don’t feel that Battle.net 2.0 is a bastion of security. How does the community feel about game limitation? Are you perfectly okay with it? Indifferent? Annoyed?