GamerZines has posted part one (of three) of the transcript of their Blizzcon interview with Art Director Christian Lichtner and Lead Technical Artist Julian Love. They promise part 2 tomorrow, part 3 Wednesday, and then audio of the whole 15 minute session on Thursday. Here’s a quote from today’s installment.
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GZ: Did you start out looking at Diablo II again and use that as a starting point for the look of III, or did you feel that you were creating a new game from scratch, perhaps what Diablo II might have been like had it been designed today?
CL: I think we definitely looked at Diablo 1 and 2, we looked at all the things we liked about it and what brought fans back to the franchise and all the Diablo games, to us that’s a huge thing. It becomes a give and take between a lot of different things to make sure we get the feel and the look, but at the same time support the gameplay we want to have.