A fan points out something most of us have been annoyed by from time to time; how damn far away the Jeweler is from the rest of the NPCs and merchants, in Act One.
Yes am lazy, but blizz relocated cain in act v in d2.
Grimiku: This subject comes up from time to time, so you’re not the only one who’d like to see Covetous Shen move his shop in Act I. I’d be happy to pass along your feedback.
This isn’t exactly the biggest issue in Diablo 3, but I’ve grumbled about how far the Jeweler is from the Stash and Waypoint in Tristram, I’ve put off jeweler activities in games in Act One, and have been annoyed at myself for creating an Act One game when I knew in advance that I was going to hit up the Jeweler.
Also, bonus points to the OP for remembering that Deckard Cain was initially located in the middle of town in Harrogath, before he got moved to the bottom right corner by the waypoint. Even me with my old school proclivities wouldn’t have thought to bring up that tidbit in this post.
That said, what’s the solution? Cain was just a single NPC standing there, so obviously he could be moved without trouble. To go even more old school, many Diablo 1 modders moved Wirt into town, for convenience. But the Jeweler has his whole cart and layout, and there’s not really any other space in Tristram to plop him down. Give him a portable cart for Act One and stick him near the waypoint anyway?
(Bonus trivia: Myriam the Mystic would have been a little more convenient, since her wagon and display fit into Tristram right in the center of town, where a bunch of firewood and trees are now located along the right side of the path, just above the Inn. You can see a bunch of videos of her shoppe and conversations in old datamining posts we did during the Beta. , for instance. Click through for one of the videos.)
Related to this article