Opening 102 Horadric Cache Bounty Bags


Recently I partook in some split bounty farming. Ordinarily I hate that approach, each person completing an act’s Bounties and everyone in game getting a cache even though they didn’t even set foot in the act. Cheeky Merlot with your cheese madam? But this was for research purposes.

So last week I set about collecting 100 DiabloWikiHoradric Caches with fellow IncGamers’ clan mates, in particular fellow Demon Hunter AnthonyH, I ended up getting 102 because, well, counting is difficult. It was tough resisting opening them, especially as I was desperate for legendary mats and was convinced the caches would contain salvageable legendary items. Resist I did and then I set about opening them all and I videoed as I indulged in the cache-opening frenzy.

DiabloWikiHoradric Cache rules:

    • Caches roll items at the level of the character who earned the cache, but the Smart Drop goes for the character who opens them. (So for instance, you can farm them with a DH and a Barb and open with a Witch Doctor, and you’ll all INT gear.)
    • Horadric Cache contents are no longer affected by the difficulty level where they are earned or opened, so no more Imperial Gems.
    • Horadric Caches can *not* pop the DiabloWikiTorment-only legendary or set items, which you can see a full list of in that wiki Article.
    • There are a number of legendary items that can *only* fall from Horadric Caches, and these are all tied to the act the Cache was earned in. Full list here.

The ironic thing with all the caches we got is that AnthonyH, who I had farmed with, had been farming for the last ring I got, I wasn’t even much bothered about it. He never did get it. I felt bad for at least 3 seconds until I slipped that bad boy on my finger.

I had heard you can expect around 10% Legendary rate from caches, that’s anecdotal though, but it’s pretty much the experience I had here with 11 legendaries in 102 Caches. Here’s the final tally from my 102 bags:

  • Marquise Gems: 255 (2.5 per bag)
  • Reusable Parts: 347 (3.47 per bag)
  • Arcane Dust: 255 (2.55 per bag)
  • Veiled Crystal: 30 (.3 per bag)
  • Rift Key Fragments: 202 (2 per bag)
  • Health Potions: 154 (1.54 per bag)
  • Blood Shards: 25 (1 per 4 bags).
  • Rare Items: 127 (1.27 per bag)
  • Legendary Items: 11 (1 every 9 bags)
  • Crafting Plans: 0 (Very rare drop, and the odds depend on how many plans your Smith doesn’t already know.)
  • What has been your Cache experience? Better or worse than mine?

 

Tagged As: , | Categories: Bounties, News, Videos

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  1. To put it this way, I have been after the gloves of worship, pride’s fall, mad monarch’s scepter and the ring of royal grandeur from day 1 of Reaper.

    Around 1880 bounties later, and the only one I have found is the scepter, and even that happened only this week, after having found endless amounts of purple cloaks, leoric’s shoulders and helltrappers.

    Funny thing is that while it’s frustrating as hell and kinda tedious, it’s also one of the closest thing we have in game to running meph and pindle back in the day, so I will keep doing them, both alone and with others, as the ring of royal grandeur is pretty much a mandatory endgame item 🙂

    Not bad luck there, Elly! =)

  2. I have 1 legendary from my last 32 counted caches.

  3. “I had heard you can expect around 10% Legendary rate from caches, that’s anecdotal though, but it’s pretty much the experience I had here with 11 legendaries in 102 Caches.”

    Yeah, 10% seems spot on. I haven’t kept track of how many caches I’ve opened (would’ve been nice if they counted towards some achievement) but 10% was my guesstimate before reading this article.

    I could be mistaken/unlucky but I think I’ve only gotten bounty-specific legendaries from caches, so I’m beginning to the suspect that caches either cannot drop regular legendaries or do so at a much lower chance.

  4. What I would like to know if it does matter if you open 10c0 aches at once or one by one each time you get one bounty cache. Has anyone tested this? The rates should be simmiliar though, but you never know how exactly their loot distribution works.

  5. Gosh, Elly sounds like she should be the female David Attenborough!

    • And here we see a Demon Hunter in its natural habitat. Sifting through loot, caressing her shinies. In war torn Westmarch upgrades are few and far between, but players always find a way…

  6. Grats on the ring! It’s a decent roll, too! 😀

  7. It looks like they’ve made it now so you can zoom further out than before. Is that right?

  8. Does anyone have similar statistics on gambling? After spending a few thousand Blood Shards it seems to me the chance to get a Legendary is about 1%, but I’d like to see more data.

    • Same as me and yet to get a shiny. I’m still determined to get a L70 Kridershot for my DH but alas – not to be yet 🙂

    • Pure guess here but I would say it’s about 5% for gambling right now. Generally if I gamble a full inventory worth of items I get a single legendary item each time. That said, it could certainly be less than 5%, the times when I get zero legendary items happens far more often than getting two at once.

    • Last night I spent about 380 shards (forgot the exact figure) on the cheapest items (5 shards) and got 3 legendaries. So about 1 legendary every 25 items.

      I might’ve been lucky, but either way it’s higher than the 0 legendaries per 1000ish shards I’d gotten pre-patch, so I’m not complaining.

  9. Thanks for doing the research I think I would have had somebody else in my game in case I d/c if I was opening that many.

  10. Wow, I have opened over 60 caches and only found one legendary item no sets or plans

  11. Elly must have nerves of steel to be able to open that many caches and avoid the twitch to run and collect all the legendaries and boodshards as soon as they appear. I’d be too nervous of a disconnect!

    I played 3 rifts last night and all I got from them were 4-5 gem recipes. -Which is fine, by the way, but I thought it was funny to get only gem recipes one after another like this.
    Then I ran the bounties for Act 2 and got a legendary recipe (crossbow, can’t remember which one), legendary cloak (can’t remember which one) and the set recipe for Guardian’s Contingency. I was playing as crusader, so I didn’t pay that much attention to the legendaries. The set was cool to find, but my gear was already pretty equal to it’s stats.

    I’ll have to do some more ‘testing’ tonight. 😉

  12. Over 2000 shards and I have gotten 1 legendary. Not sure how many caches but I have gotten 1 from all of those also. And to your original point, just personally I don’t know how blizzard allows split farming! It seems to go against the principal of “if you are not there you don’t get it” . It is someone else playing and you get the loot, kinda like a bot.

    • They allow it because it allows for freedom play style. Its not like a bot and whether you want to play as a group or alone is up to you. Dont like it? Get clan mates together or put it in private and find a group that wants the same .

  13. QUOTE

    Does anyone have similar statistics on gambling? After spending a few thousand Blood Shards it seems to me the chance to get a Legendary is about 1%, but I'd like to see more data.

    I spent 30 shards last night….yes 300, and got 3 legendary off hand orbs… That was 3 out of 60..lol

    Soo not sure what this does to your curve….but…

  14. I think the sad thing is this is easily the best way to gear up an alt to get T1 Rift capable; split farm Normal as fast as possible, save every goodie bag up, and open them on the alt you intend to use (so the smart roll stats line up right). Running rifts up the difficulty ladder takes a lot longer.

  15. I don’t think this works. I think the items are rolled by the character that earns the cache. I remember reading something about that recently.

    • Nope. My Witch Doctor farmed up 11 caches, and my Hunter got a bunch of Dexterity gear (none of it Legendary). Funniest thing, was I earned and opened a cache w/ a Crusader and got the hand x-bow.

    • They are the level of the character who earned them, but the smart loot rolls of the class who opens them, if that makes sense.

  16. I have had ring of grandeur now 4 times and I don’t do bounties a lot .

    Today I wanted some gear for my Crusader and heard I could farm and switch . My crusader being very slow , decided to use DH , farmed up 12 caches , switched to my crusader and opened them .
    I got 2 legendaries . Pauldrons of the skeleton king which was one of the items I was after , plus a socketed thunderfury for a nice surprise .

    So yeah , it works 🙂

  17. After 1500 bounties I got the ring on my Wizard (farmed and opened) – it rolled STR as main stat. /quitlol

  18. This is interesting. I wish I had kept track of caches and shard gambling from the beginning. I will try and remember to from now on. I can’t estimate how many caches I have opened, but I don’t think its a lot. I haven’t done any split farming, but I did do a few hours of normal runs in act 1 one two occasions. Off the top of my head I have 2 RoRG, Mad King scepter, Glove of worship, pauldrons of SK. Ive had a few other legendaries pop out, but none good enough to recall. I would say definately less than 100 caches but more than 50? IDK.

    I was doing well with gambling shards, even before the buff. I have had a fairly dry streak lately, but the one legendary I did gamble was a decent andy’s helm so I am not complaining. I am currently burning shards until I get MoJ for my WD, so I am settling in for a long haul. Seeing as how I still need T&T’s as well I guess I will need to go back to caches for more rift keys at some point lol. I will keep actual data going forward.

  19. After getting 2 rings on HC, I kinda gave up on bounty runs. No one seems to want to do them on T1+ at this point. I don’t blame them. It’s always split bounties on norm. Which is great except it does get old quickly…

  20. URL]http://diablo.incgamers.com/blog/comments/changes-to-loot-from-bounties-and-rifts-incoming[/URL]

    [BLUE] As a heads up, we

  21. BTW, do people feel that cache split farming is OP and should be nerfed in some way? I hadn’t done any for weeks, but this morning I was talking to a new guy in the EU HC clan and we started, then 2 others joined in, and my take was 14 a1 caches in 52 minutes of play time. I didn’t open any yet since I’m going to save up to 50 or so for a more dramatic unveiling, but 15+ an hour is not unusually fast for split farming, and I found 4 leg mats, 2 leg crafting plans, and a leg amulet in the process.

    ‘sploits?

  22. since launch] doing rifts and bounties, I had only found Avarice Ring and Pride’s Fall. I found these around week two, then I concentrated mainly on Act 1 and got nothing for the remainder of time. Yesterday I farmed 25 Horadric Caches on Normal Act 1 and opened them all at once and got Ring of Royal Grandeur, Pauldrons of Skeleton King and Golden Gorget of Leoric. I did this again today farming 50 caches on normal difficulty act 1 and opened them nearly in two waves, resulting in a legendary plan and another RoRG, Gorget and Mad Monarch’s Scepter. The 50 cache opening is uploading to youtube as I type and I will link it below.
    Thanks Elly for your super detailed statistics, I’m sorry mine aren’t quite as robust.
    XD
    [video=youtube_share;1OJMZs-_
    So after going 5 weeks

     doing rifts and bounties, I had only found Avarice Ring and Pride's Fall. I found these around week two, then I concentrated mainly on Act 1 and got nothing for the remainder of time. Yesterday I farmed 25 Horadric Caches on Normal Act 1 and opened them all at once and got Ring of Royal Grandeur, Pauldrons of Skeleton King and Golden Gorget of Leoric. I did this again today farming 50 caches on normal difficulty act 1 and opened them nearly in two waves, resulting in a legendary plan and another RoRG, Gorget and Mad Monarch's Scepter. The 50 cache opening is uploading to youtube as I type and I will link it below.
    Thanks Elly for your super detailed statistics, I'm sorry mine aren't quite as robust.
    XD
    
    http://youtu.be/1OJMZs-_ae4
  23. @Flux I think it will absolutely change player behavior, but only as far as split farming T1 instead of normal. It will become the most efficient way of farming torment only legendaries. For moderately well geared characters T1 is only slightly slower than farming normal.

    I have only done a small amount of split farming, but if they increase leg drops from caches and introduce torment only items into caches I can tell you that I will be doing it a lot more. It is a little cheesy, but it would be a welcome break from almost non-stop rifting. As long as it doesn’t involve running through an area with no monsters popping chests or farming a static target on a much higher torment level than I am normally capable of I will participate. At least until ladder season starts.

  24. TABLE=”class: grid, width: 500″]
    [TR]
    [TD]
    From 11 caches with my demon hunter

    1H Xbow
    2H Bow
    2H Mace
    Armor
    Shield
    Shoulders
    Gloves
    Wrists
    Legs
    Quiver
    Wand
    Ring

    Common

    Magic

    1

    Rare
    2
    3
    1
    3
    1
    1
    1
    1
    1

    1
    1

    Leg

    Set

    Emerald
    Diamond
    Topaz
    Ameth
    Ruby

    Marq
    10
    2
    5
    6
    3

    Arcane Dust
    25

    Reusable
    Parts
    40

    Veiled Crystal
    4

    Key Fragments
    22

  25. B]7 rares [/B]

    1 bow
    1 gloves
    1 belt
    1 shoulder
    1 xbow
    1 quiver
    1 chest

    [B]1 leg[/B]

    [URL=”http://diablonut.incgamers.com/armory/item.php?id=990
    5 caches I got during patch 2.0.4 but opened in 2.0.5

    7 rares 
    1 bow
    1 gloves
    1 belt
    1 shoulder
    1 xbow
    1 quiver
    1 chest
    
    
    1 leg
    Ring of Royal Grandeur

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