A Fifth Blizzard Game In The Works … An Unannounced Game - March 2009


UPDATE!
March 24. New update here

It looks like Blizzard Entertainment got yet another game in early development.  If you are a programmer with awesome skills and experience in the game industry, you have the opportunity to join the best international game studios and all what comes attached to that: good salary, benefits, reputation and access to the in-house gym and cafeteria to boot.

Thus far Blizzard is developing five new games:
1. Starcraft II
2. Diablo III
3. New World of Warcraft expansion
4. Next-Gen MMO
5. A new unannounced game (New IP?)

The fifth brand-new unannounced game surfaced last week.  I don’t recall any executives commenting about the existence of a fifth game before, but certainly two executives have hinted interest in a new IP.

The first time a new IP was hinted was as far back as 2006, when Paul Sams said the following to Gamespot:

Paul Sams: “I wouldn?t be surprised to see a new franchise from us at some time in the future; there?s certainly a desire to do so.”

Two years later, on August 2008, Paul Sams mentioned the Next-Gen MMO was in production, but he also mentioned interest in a new IP.  That’s twice he mentions a new IP—two years apart.  In that case, this new game that surfaced last week could fit the bill of a new IP. Or it is a new WoW Expansion. This is mere “rumor / conjecture” at this point. Blizzard has made no official announcements. However, I remind you that it was Paul Sams who first talked about three unannounced games a few years ago and lo and behold—Starcraft II and Diablo III were announced later, plus the Next-Gen MMO has been confirmed—although its title remains secret. If Paul Sams says a new IP is something they would like to explore—hear the Man.

Paul Sams: What I will say, though, is that the idea of a new franchise is very intriguing to employees of the company. Are we ever going to release a new one? I would absolutely say we will at some point. I just don?t know when that day will be quite yet.

Blizzard is actively looking for programmers for this fifth mysterious game and it is not listed under the Next-Gen MMO category.  It is under the category titled Unannounced Project …. What little we know about this brand-new game is that —it is run on the World of Warcraft engine for the time being, and doesn’t use SDL.  Blizzard wants your resume if you meet the requirements to join the team behind this fifth game::

Software Engineer, Gameplay

Blizzard Entertainment is seeking an experienced gameplay engineer to focus on game rules systems for an unannounced title. This is your chance to get in on the ground floor of a dynamic and focused team working on a brand new project. Blizzard Entertainment offers a fun, creative, and technically challenging environment with excellent compensation and a full range of benefits.

Requirements:

  • Fluency in C/C++
  • Strong data structures, logic, and algorithm skills
  • Experience with code and algorithmic optimization to improve performance
  • Self-motivation and willingness to pitch in on many areas of game development
  • Passion for playing games

Plusses:

  • 5+ years of game coding experience on at least one shipped title
  • Computer science/mathematics/physics or related degree
  • Experience with AI programming
  • Experience working on networked games

Please send code samples in text files as well as a cover letter, resume, and salary history in separate Word format documents to [email protected].

Basic Tips for Resume/Demo Submission

No calls or follow-up emails, please. This is a full-time position in Irvine, California.

Software Engineer, Client

Blizzard Entertainment is seeking an experienced client engineer to focus on graphics and other client systems for an unannounced title. This is your chance to get in on the ground floor of a dynamic and focused team working on a brand new project. Blizzard Entertainment offers a fun, creative, and technically challenging environment with excellent compensation and a full range of benefits.

Requirements:

  • Fluency in C/C++
  • Strong math skills (linear algebra, trigonometry, etc.)
  • Strong shader and visual effects programming experience
  • Experience with code and data optimization to improve both memory consumption and performance
  • Self-motivation and willingness to pitch in on many areas of game development
  • Passion for playing games

Plusses:

  • 5+ years of game coding experience on at least one shipped title
  • Computer science/mathematics/physics or related degree
  • Experience with audio programming
  • Experience with multi-threaded programming
  • Experience working on networked games
  • Experience creating content creation pipeline

Please send code samples in text files as well as a cover letter, resume, and salary history in separate Word format documents to [email protected].

Basic Tips for Resume/Demo Submission

No calls or follow-up emails, please. This is a full-time position in Irvine, California.

Thanks, Lyquid.

Tagged As: | Categories: Blizzard, Blizzard People, Ex-Blizzard, Job Ops

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