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    Below are some more changes that went live with 1.0.4 but were not documented with the patch notes.

    General

     

    • DiabloWikiMagic Find and Gold Find will now cap at 300% (DiabloWikiNephalem Valor bonuses will still stack beyond this cap)
    • Town healers will now instantly heal players when clicked on
    • DiabloWikiDye colors have been slightly adjusted

     

    Bosses

     

    Butcher

    Bug Fixes

    • Fixed a bug that caused some areas of the grated platform in the Chamber of Suffering to not deal damage to players when on fire

     

    Belial

    • The targeting reticle for Belial’s two-handed attack is now larger and much easier to see

     

    Classes

     

    Barbarian

    Active Skills

    • DiabloWikiRend (db)
      • A new particle effect has been added

    Bug Fixes

    • DiabloWikiFurious Charge (db)
      • Skill Rune – Merciless Assault
        • Cooldown will now only be reduced by targets that are hit by Furious Charge

    Monk

    General

    • Several skill animations and effects (including those for Blind and Exploding Palm) have been improved to be more visible to the player

     

    Monsters

    • The graphical effects for many monster abilities have been updated to be more visible to the player
    • The DiabloWikiTreasure Goblin spawn has been removed from the Road to Alcarnus and the Ancient Path

     

    Quests

    Players will now receive full experience and gold rewards for completing quests for the first time in Nightmare, Hell, and Inferno difficulties (Inferno quests will only provide gold rewards)

    Bug Fixes

    Fixed a bug that was causing the in-game FPS meter (Ctrl-R) to display incorrect frame rates

    Thanks to Muriel for the newstip.

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