Home > Posted in Console

Patch 2.4.3 Now Live On Ps4 And Xbox One

Posted by Vaneras - 9 months ago (January 5, 2017, 11:09 pm)

Greetings, nephalem!

Patch 2.4.3 is now live for Diablo III: Reaper of Souls - Ultimate Evil Edition on PlayStation 4 and Xbox One. For the PC version of the patch notes, please click here.

This patch includes a variety of item and skill updates, including (but not limited to):

General
  • New Feature: 20th Anniversary Event
    • A mysterious group of Cultists is stirring up trouble! Hunt them down in Adventure Mode to uncover clues that reveal a portal into Tristram’s past, and rediscover the terrifying darkness that took hold of the town so many years ago…
    • This event is only available in January
  • Hardware Support
    • Support has been added for 4k ouput for the PS4 Pro


Classes
  • Barbarian
    • Overpower
      • Now has 3 charges
      • Cooldown per charge remains 12 seconds with a chance to be reduced slightly by critical strikes
  • Bug Fixes
    • Several bug fixes have been applied to Monk and Wizard skills


Items
  • Legendary Items
    • Red Soulstone Shard
      • New Legendary Gem
        • Periodically struggle for control, unleashing a ring of Fire that inflicts 12,500% weapon damage to enemies it passes through.
          • With the above change, the primary effect of the gem deals significantly more damage at the gem’s base level, but scales more slowly with additional levels
        • After gaining a level, your resource costs are removed and cooldowns on skills are reduced by 75% for 15 30 seconds. (Requires Rank 25)
  • Class Specific Items
    • Several items have been updated with new powers for each of the six classes
    • Several class set powers have also received changes
  • Bug Fixes
    • Corruption shoulders can now be properly crafted at the Blacksmith
    • Bug fixes have been applied to several existing legendary items, including Hellfire Amulet, Illusory Boots, Pinto's Pride, and Flail of the Ascended
    • Fixed an issue that caused cosmetic pets to be dismissed unintentionally
    • Fixed a bug causing transmogrify options to not properly unlock sometimes when first acquiring an item which grants a new transmogrify option
    • Fixed a bug which caused the buff from the Legendary item Ahvarion, Spear of Lycander to end when changing floors in a Greater Rift
    • Fixed an issue which caused the Bones cosmetic pet to incorrectly produce sound when players interacted with some user interface elements
    • Fixed an issue which caused +Elemental damage bonuses on weapons to override the damage bonus granted to Ancient Spear by Skular’s Salvation and its elemental type
    • Fixed an issue which allowed Necrosis damage from the Helltooth Harness set to be reflected back by some enemies onto Witch Doctors using projectiles like Poison Dart


Adventure Mode
  • Bounties
    • The number of enemy kills required to complete the following Bounties has been reduced:
      • Kill Aloysius
      • Kill Axegrave
      • Kill Bholen
      • Kill Captain Donn Adams
      • Kill The Crusher
  • Rifts
    • The Cesspools map has been adjusted
      • Enemy density and overall map size have been reduced
      • This area can now appear as the starting dungeon in Rifts and Greater Rifts
  • Greater Rifts
    • We have made a number changes to improve the play experience of Greater Rifts
    • The stacking effect of the following is now cleared upon entering a Greater Rift
      • The items Lord Greenstone’s Fan, Fortress Ballista and Flail of the Ascended
      • The skills Arcane Dynamo and Mythic Rhythm
    • The gold reward and empower cost for Greater Rift 25 and above have been increased
      • The ratio between gold reward and empower cost remains about the same
    • Players will now get an extra chance to upgrade their Legendary Gems if they do not die in a Greater Rifts
  • Greed's Realm
    • The portal to Greed’s Realm will now close 60 seconds after opening Greed’s chest
    • With this, players may now open multiple portals to the realm in a single game
  • Zones
    • The waypoint for Pandemonium Fortress Level 2 in Adventure Mode has been moved from the entrance to the midpoint of the level in order to provide quicker access to some bounties
      • With this change, bounties requiring you to kill unique enemies will only spawn these enemies in the first half of the dungeon, and all monsters on the map will contribute to bounty progress
  • Bug Fixes
    • Fixed an issue preventing the scene for “Bounty: Research Problems” from spawning
    • Fixed bugs that led to large open areas with no monsters in some rooms in Greater Rifts, which was especially common near the entrance to certain floors


Monsters
  • Several quality of life improvements have been made to enemies
  • Enemy Affixes
    • Shielding
      • Will now be cancelled immediately if the shielded monster is the last remaining monster in a pack
    • Reflects Damage
      • Now fires a projectile instead of instantly dealing damage to the player
      • The warning duration for this affix has been reduced from 2 seconds to 1, and its active duration has been reduced from 6 seconds to 4
    • Electrified
      • Crawling lightning generated by this affix now pierces, allowing it to damage multiple targets in succession
      • With this, the damage caused by this affix has been reduced by about 35%
    • Juggernaut
      • New enemy affix
        • Juggernaut monsters are permanently immune to crowd control effects, but move more slowly than normal monsters
        • Along with this change, enemies with this affix take 30% more damage from all sources
        • Only a rare Elite enemy can be a Juggernaut
    • Wormhole
      • The duration of this enemy affix has been reduced from 8 seconds to 6 seconds
      • The time between when a wormhole is placed until it becomes active has been reduced to match the visual effect
      • The pull distance for this affix has been reduced to better match the visual effect
      • Wormholes should spawn on top of each other less often
  • Bug Fixes
    • Fixed an issue which caused Winged Assassins to sometimes travel across the ground instead of through the air when leaping
    • Fixed an issue which prevented Greater Rift Guardians from reliably teleporting to players when they spawned more than a few screens away
    • Fixed an issue which sometimes cause Rift Guardians to spawn in a location where they couldn’t be targeted


Bosses
  • Belial
    • Now transitions more swiftly between his normal and larger version boss phases


Quality of Life
  • Dyes
    • Can now be accessed through a new tab at the Mystic
      • This includes Collector’s Edition dyes
    • With this change, dyes will no longer be sold by vendors
  • Bug Fixes
    • Fixed display and text issues with some skills and items
    • Fixed an issue causing keybind issues when the UI was hidden
    • Fixed a bug which caused Followers to sometimes become idle in combat
    • Fixed an issue which prevented Followers from being dismissed while they were incapacitated in battle
    • Fixed an issue which allowed pets and Followers to be attacked immediately after exiting a portal