Community Talk

Simple Feed List: The supplied feed could not be fetched and/or parsed.

Diablowiki Updates

Simple Feed List: The supplied feed could not be fetched and/or parsed.

Season 6 ending soon and Season 7 start dates


Diablo 3 season 6

It’s that time again. Diablo 3 Season 6 is coming to a close on 22 July and Season 7 dates are confirmed to begin at the start of August according to the latest update,

Season 6 will be ending on the following dates and times:

  • North America: Friday, July 22 @ 5:00 p.m. PDT
  • Europe: Friday, July 22 @ 5:00 p.m. CEST
  • Asia: Friday, July 22 @ 5:00 p.m. KST

Season 7 will begin about two weeks afterwards on these dates:

  • North America: Friday, August 5 @ 5:00 p.m. PDT
  • Europe: Friday, August 5 @ 5:00 p.m. CEST
  • Asia: Friday, August 5 @ 5:00 p.m. KST
Post a Comment »

Diablo 3 Podcast #211: Josh Mosq’s Exit + Top 10 Monk Skills


Big news as Josh Mosqueira announces his departure from Blizzard. Is Diablo 3 development done? Also v2.4.2 PTR testing and our class skill ranking continues with a controversial Top 10 Monk skills.

Sorry for unsaved bad version of the post. Fixed now. Enjoy!


Read More & Comment »

Planned Diablo 3 expansion content released as patches says source


diablo 3 LogoWith all the recent departures and the lack of any news of an expansion, most had given up hope of a second expansion and an article on Forbes does nothing to keep any remaining hope alive. Citing a “source” it is claimed that a planned second Diablo 3 expansion was scrapped and new content has instead been rolled out in game updates. Back in November Blizzard confirmed they would release content in free patches but there was no confirmation that there would not be a second expansion.

This could of course not be true, we don’t know the “source”, but it make sense. There was a gap of two years between the release of Diablo 3 and Reaper of Souls and we would have expected to have heard something about a second expansion by now.

With Blizzard no longer monetising the game through the auction house, it’s likely they are unwilling to dedicated resources to creating new content for free. Content that was planned. and a possibly already created for a second expansion, can now be rolled out in the patch updates while they carry on tweaking the existing game to keep players on-board.

We also have to look at how Blizzard are approaching their games now, it’s all about microtransactions and monetisation with Hearthstone, Heroes of the Storm, and now Overwatch being prime examples of this.

What all this means for the future of the Diablo franchise is unknown. We have to take some comfort in the fact that they are hiring a new game director so something new could be in the works.

Post a Comment »
VISIT OUR SPONSORS

Diablo 3 Podcast #211: PALs’ Early Access


news-podcast-211
The newest installment of the Diablo 3 podcast is now online with an exclusive 24 hour preview for our Site PALs. Our beloved site supporters can check out the podcast right now, in the PAL forum. This is the fourth of six themed shows in which we’ll debate the Top Ten skills of each class. We’ve covered the Barbarian, Wizard, and Crusader, and now it’s Monk time! We also discuss the new Patch 2.4.2 on the PTR and Josh Mosq’s not-so-shocking departure from Blizzard.

Diablo 3 Podcast #211: Top 10 Monk Skills

Big news as Josh Mosqueira reveals his departure from Blizzard. Does Diablo 3 have a future? Also v2.4.2 PTR testing and our class skill ranking continues with a controversial Top 10 Monk skills. Featuring Cpt. Goldfish, HolyKnight, and Flux.

The podcast will go live tomorrow for everyone, but if you can’t wait and want to become a Site PAL, it’s easy and will only set you back a few bucks a month.f

Post a Comment »

Josh Mosquiera leaves Blizzard


Josh Mosqueira

Josh Mosqueira

Hot on the heels of the new game director posting earlier, it has come to light that Josh Mosquiera has now departed Blizzard.

Josh was a great addition to the Diablo team and managed to salvage the game somewhat after the launch mess. A statement from Blizzard reads:

“With Diablo III in a good place at this point, Josh felt that now was a good time to pursue other opportunities with minimal impact to the team. We’ll be filling the director role either from within Blizzard or externally. Josh made many contributions during his time here, and we loved working with him, We wish him all the best and look forward to his future work.”

I think we can all agree Josh did a good job with the game following Jay Wilson’s departure and we wish him well with his new ventures.

With this new information we still don’t know what will happen with the new game director position but it would seem odd to bring a new person in now for an expansion. Perhaps Diablo IV is on the cards?

Post a Comment »

Season Journey Changes Incoming


A note from Blizzard lists all of the DiabloWikiSeason Journey requirements for Patch 2.4.2 / Season 7, and after asking for feedback on the PTR, changes have been implemented.

A big thank you to everyone who took the time to check out the Season 7 Journey, test the changes and provide feedback! After considering the adjustments mentioned in Wyatt’s post last week and reviewing the feedback provided, we have some changes for Season Journey that you can expect to see in the next PTR patch.

Slayer

  • Now requires Greater Rift 30 (down from 35).

Champion

  • Now requires Greater Rift 40 (down from 50).
  • Normal rift timer increased to 7 minutes from 6 minutes.

Destroyer

  • Now requires Greater Rift 50 (down from 60).

Conqueror

  • Now requires Greater Rift 60 (down from 70).

Guardian

  • Now requires Greater Rift 70 (down from 80).
  • Azmodan timer has been adjusted to 20 seconds (up from 15).

Torment XIII is definitely a step up from Torment X in regards to difficulty and it’s our goal to take that and player power into account. Conqueror and Guardian level achievements are intended to be the most intense, but also the most rewarding. That said, we did feel that the Greater Rift requirements were a bit too demanding and have been adjusted. In regards to the time requirements for normal Nephalem Rifts in Conqueror and Guardian, those will remain unchanged for the time being. Some players, classes and builds may have an easier time than others completing those achievements while others may find it more to their liking to find a group to speed things up.

Another common concern was the legendary gem requirements may be too easy, which is a very valid point! However, with the addition of augmenting legendary gem requirements, we wanted to avoid making the gem requirements feel too grindy. Some achievements will be difficult and challenging while others will require careful planning and time, all of which our goals for Season Journey.

Again, a big thanks to everyone participating in the PTR and please, keep the feedback for Season Journey and 2.4.2 as a whole coming!

Click through for the full Season Journey list for next season. Now with 27% less grinding!

Read More & Comment »

Blizzard hiring Game Director for unannounced Diablo project


blizzard DiabloBlizzard’s job pages have been updated with a new position for Game Director for an unannounced Diablo project.

As with all Blizzard jobs, there’s no real specifics other than they will be required to “lead the Diablo series into the future”. So what does that mean for Josh Mosquiera, and is this for a Diablo 3 expansion or a possible Diablo IV?

It does sound like they are wanting to start afresh which is probably a good idea following the ups and downs of Diablo 3. Take a look at the job requirements after the break and let us know what you think the position is for.

Read More & Comment »

Diablo 3 Podcast #210: Top 10 Crusader Skills


Patch 2.4.2 PTR testing, discussion of the big “meta” changes coming to end game parties, the state of Hardcore vs. Softcore, and our debate over the Top 10 Crusader skills. Featuring Leviathan, James, and Flux.

Click through for full show notes and segment start times, audio and video.

Read More & Comment »

Diablo Podcast #210: PALs Early Access


news-podcast-210The newest installment of the Diablo 3 podcast is now online with an exclusive 24 hour preview for our Site PALs. Our beloved site supporters can check out the podcast right now, in the PAL forum. This is the third of six themed shows in which we’ll debate the Top Ten skills of each class. One will run each week for the next month and a half. We’ve covered the Barbarian and the Wizard, and now it’s Crusader time! We also discuss the new Patch 2.4.2 PTR and Wyatt Cheng’s big article on changes to the high end “meta” game style.

Diablo 3 Podcast #210: Top Ten Crusader Skills

Patch 2.4.2 PTR testing, discussion of the big “meta” changes coming to end game parties, the state of Hardcore vs. Softcore, and our debate over the Top 10 Crusader skills. Featuring Leviathan, James, and Flux.

The podcast will go live tomorrow for everyone, but if you can’t wait and want to become a Site PAL, it’s easy and will only set you back a few bucks a month.f

Post a Comment »

Big Group “Meta” Changes Coming to Diablo 3


Senior Developer Wyatt Cheng has offered up an article-sized forum post in which he discusses the philosophy behind some major changes coming to Diablo 3. The changes will mostly affect the party dynamics, making the current strategy of “1 DPS + 3 support” much less powerful. The developers want players to work more for their record clears; to have to change tactics depending on enemy type, to not just stand in one killing zone and keep dragging new enemies into it, etc.

The new paradigm is going to be 2 DPS + 2 support, with big nerfs to some of the most popular group offensive buffs and many other changes. These tweaks will be tested on the current PTR and should be implemented into the next patch/season, so things are changing, and they’re changing right now.

Here’s an excerpt from Wyatt’s lengthy info dump:


PROBLEM #1: Bringing damage support buffers is more effective than bringing a second damage dealer. Why bring damage dealer #2 when you can bring a damage support who increases the damage of damage dealer #1 by 300%?
CHANGE #1: We are going to be reviewing the party-based damage buffs provided by all the classes. The degree to which some classes can buff party damage is a huge contributor to the 1 DPS – 3 Support meta.

PROBLEM #2: It is too easy to group monsters together. This is bad because:

  • It disproportionately increases the damage of the group compared to adding a 2nd damage dealer. If you have twice as many monsters grouped, not only are you dealing twice as much total damage – you’re also scaling Area Damage upwards.
  • On top of this, many of the grouping mechanics encourages stationary combat. If you’re chain-pulling monsters to a point, you’re fighting in one location for extended periods of time.
  • In addition to being stationary, you’re also casting spells at a single location – it’s more engaging when you have to adjust dynamically to a changing battlefield.
  • The grouping mechanics also act as a soft crowd-control, disabling monsters from attacking players, causing combat to feel stagnant and non-interactive.
  • Grouping increases visual noise, which makes discerning (and hence responding to) monster mechanics difficult.
  • Finally, it can cause server issues. While we are always working on server performance optimizations, we also need to recognize that the current game design rewards players for bringing as many monsters as possible onto the screen at once.
  • CHANGE #2: We are going to make adjustments to crowd control and pull effects to make it harder to perpetually pull monsters onto a single point.

    PROBLEM #3: Extremely high rates of healing favor standing still to do more damage instead of respecting and avoiding monster mechanics .
    CHANGE #3: One of the reasons you can ignore most monster mechanics is the amount of healing available. Expect to see a drastic reduction in available healing.

    Click through to read Wyatt’s full post and his brief follow up, with promises that players will be “shell shocked” when we first try out the new gameplay style.

    Read More & Comment »