Demon Crypts
 
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Monsters from the Demon Crypts single player.   If you have any of the missing pictures it would be a great help if you could forward them to me here.

PictureDescriptionDetails - NormalNightmareHell
Arch LichMeaner variant of the Lich.  Fires yellow magic star.  Retreats when approached.HP: 90 -100
Resists: Magic, Fire
Immune: Lightning
HP: 370-400
Resists: Magic, Fire
Immune: Lightning
HP: 460-500
Immune: Magic, Fire, Lightning
Biclops
Biclops
A two-headed, stocky brute swinging a huge, two-handed battle axe. A bit slow, but very strong. (does Knockback, like the Butcher does)HP: 100 -120
Resists:Lightning
HP: 400-460
Resists: Lightning
HP: 500 - 580
Resists: Fire Lightning
Bone DemonUses a physical attack with a secondary magic attack when far away.Immune: Fire,
Lightning
HP: 120-140
Immune: Fire, Lightning.
HP: 580-660
Immune: Fire, Lightning
Crypt Demon
Crypt Demon
Metal or stone Golem type who crumbles when he dies.HP: 100-120
Resists: Fire, Lightning
Immune: Magic
HP: 400-460HP: 500 - 580
Resists: Lightning
Immune: Magic, Fire
Devil Kin Brute
Devil Kin Brute
A bigger variant of the Devil Kin {crypts}.  Uses a club to bash you.  Easy enough to dispose of though.HP: 60 -80
Resists: Fire, Lighting
HP: 240-340
Resists: Fire, Lightning
HP: 340-420
Resists: Magic, Fire, Lightning
FirebatFire attack.  Retreats when approached but you are faster so you can catch him.HP: 30-40
Immune: Fire
HP: 190-220
Immune: Fire
HP: 220-260
Resists: Magic, Lightning
Immune: Fire
Flesh Thing
Flesh Thing
Moves extremely slowly with the aid of the caster on i'ts left leg.  Let this thing get close to you though and he'll inflict a fair amount of damage.HP: 150 -200
Resists: Magic, Fire, Lightning
HP: 550-700
Resists: Magic, Fire, Lightning
HP: 700 - 900
Resists: Magic, Fire, Lightning
Grave Digger
Grave Digger
Slow zombie drags his lame leg, once up to you though it'll give you a tasty bit of damage from his shovel.Immune: Lightning HP: 340 - 580
Resists: Magic Fire
Immune: Lightning
HellbatMeaner variant of the Firebat.  Also uses firebolts {balls} and flies away when approachedHP: 50 - 70
Resist: Magic, Lightning.
Immune: Fire
HP: 250-310
Resists: Magic, Lightning
Immune: Fire
HP: 300 - 380
Resists: Magic
Immune: Fire Lightning
Lich
Lich
Floating skeletal spook.  Disappears & tends to retreat when attacking him, so stone curse is handy.  Fires a fireball nothing like the Arch Lich's yellow ball.HP: 40 - 50
Resists: Lightning
HP: 220-250
Resists: Lightning
HP: 260-300
Resists: Magic, Fire
Immune: Lightning
ReaperLooks like the Balrog & uses a scythe.  Seems to be buggy.  Dies way too quickly for the given amount of HP.HP: 130-150
Resists: Lightning
Immune: Fire, Magic
HP: 490-550
Resists: Lightning Immune: Fire, Magic
HP: 620-700
Immune: Magic, Fire, Lightning
Satyr LordWinged big brother to the Goat men of Catacombs fame.   Uses a scythe, can be fatal in numbers.HP: 80-100
Resists: Lightning, Fire
HP: 340-400
Resists: Fire, Lightning
HP: 420-500
Resists: Magic
Immune: Fire, Lightning
Skullwing
Skullwing
Skeleton type. Use Holy Bolt as will all skeltons to defeat.HP: 35 - 35
Resists: Fire, Lightning
HP: 205-205
Resists: Fire, Lightning
HP: 240 -240
Resists: Fire Lightning
Tomb Demon   HP: 500 - 580
Resist: Lightning
Immune: Fire, Magic
Tomb Rat
Tomb Rat
This deformed, rat-like scavenger hunts in packs,
biting with its ugly bucked teeth.
HP: 40 - 60
No Magic Resistances
HP: 220-280
No resistances
HP: 260-300
Resists: Fire, Lightning
Winged DemonMeaner version of Skullwing.  Fires new magic star at you.   
Unique
Na-Krull
Na-Krul
{boss lvl 4}
Weaken first for easier kill.  On death will surrender an unidentified bow, staff and great sword and a book of Apocalypse.NOT immune to fire on normal or nightmare difficulty.  

Festering Nest Monsters here.

Monsters found in Diablo here.

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