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Friday 2 January 1998 Updates Michael Annucci has sent in the finishing
stats of the Monk and Koh Soo Jin has sent in
details of the Oil of Imperviousness.. Puck71
has forwarded details of the Eater of Souls which you can see in the weapon's section. We now have
full details and pic of the Blitzen, unique
bow thanks to Adrian. Drew Austin - I have found the Acolyte's Amulet in the Pods in the
Nest. I have also found the Bonesaw twice by killing monsters around level 6 or so
{both normal and hell difficulties. "Try this" - don't bother "Although one person can open the nest...that person cannot also enter the nest. If you try to enter the nest, the character moves up to the entrance, but cannot seem to enter it." Back to the drawing board I guess... Thursday 1 January 1998 Before I get on with the updates I'd just
like to wish everyone a happy new year. Hope everyone had fun celebrating and not
much suffering afterwards. Thanks for the mails wishes me a happy new year also.
Hopefully this time next year we'll all have copies of Diablo 2 in our mitts or at
least in our sights. Uniques? Multiplayer - Try this? Tuesday 30 December 1997 Command.txt - Multiplay I had hoped that the bug we experienced with the multiplayer patch of not being able to enter the new levels and other players not being able to see the Hive open was over with the command.txt option. Seems not. Morris Pilla has written in with what happened when he used his IPX network at home.... "Me and my brother have been playing Hellfire over a home IPX network, and using the command.txt 'option' to play multi. We have not been able to enter the hive and have blown up the 'cover' a ton of times. The main thing we've noticed is that in one player's screen, the hive entrance is blown up, whilst in the others, the man who didn't talk to the Lester, his entrance is still covered. This may be why you can't access the hive levels from multi. We tried blowing the entrance up on both player's screens, but when a second player asks for the rune bomb, it is dropped but we haven't been able to pick it up into the inventory. It simply vanishes like the lag bug, only this is IPX." As a side note I have recieved mail from
some people who are working on a Battle.net crack for Hellfire. This sort of news is
eagely awaited by the Diablo community and will be around the net like a dose of salts no
doubt. Rather than start wetting yourself with excitement though bear in mind that
we haven't even managed to get into the Hive multiplay yet. There is so I've been
told, the code in Hellfire for the Battle.net option. I for one will not be holding
my breath for this but if the patch comes along be sure I'll be on it quicker than a
..........mmmm best left unsaid I think. Monday 29 December 1997 Sunday 28 December 1997 Updates - 2 I tried converting some single-player
DIABLO characters (ie. WARRIOR and SORCERER) to HELLFIRE as follows and noticed a few
things: Saturday 27 December 1997 Updates - 2 "In reference to the Lester section on the quests page - the requirement to get the rune bomb is definitely to be a lvl 15 char. On my first trip (normal mode, I got the rune bomb just before completing lvl.6 of the cats." He has also shared his experiences of
beating Na-Krul in Nightmare difficulty and these have been added to the Monk section along with Masayuki Negishi's findings on
the Flambeau {bow}. Carlos Martinez with findings on the Hork Demon...... "You mention the Hork Demon being found on the 1st level of the hive, I have played all difficulty levels and have always found him on the 3rd level of the hive. Also I have completed the Theo quest 3 times and each time I was given a magic amulet. One was +15 to magic, one +17 to strength, and the other +15 or 17 to dexterity." Updates - 1 Boxing Day The Bard Timothy Judd has fowarded some details on
the Bard and I have set up a seperate page for
this. I've included some details I copied from screenshots I'd taken. I've
also included in this section tips on playing the bard and activating her in the first
place. Oil of Durability "I activated this shrine, and all I noticed to happen is I lost ALL of my experience points (all 931 of them). My theory is that this shrine resets your experience to the last level up point. I haven't verified this, but that seems logical. Also I'm not sure I did not gain anything on my stats, I wrote them down to verify. I'm assuming something else happens, but I haven't found it yet." At the moment the listing I have for this shrine is +5 to Magic and -5% to Experience. It could be that 931 was 5% of Puck's xps or that the shrine is more random than we first thought. If anyone else has info on the shrine that could shed some light on it drop us a line. Christmas Eve Sorted Tuesday 23 December 1997 Web Page Problems If you are a regular visitor to this site
you will no doubt have noticed that things are amiss here. We have had a server problem
which we are sorting out. Things will be back to normal shortly. We are currently
getting all your news items back on the front page and archived in the appropriate
sections. The news items will be all placed under today's date as I don't remember
the exact dates items were posted. We also have new updates which we will put on once all
the previous news is up. Sorry for any inconvenience this has caused. You'll notice that when I include something on these pages sent in by someone else I put the name of the sender but not a link to their email addresses. It's been my experience that generally people do not like their email given out freely so I make it a policy not to link it on the pages. However if you would like your email address linked let me know. - Thanks Multiplayer Help Mike from Sweden has written in with some details of making a Diablo multiplayer character accessible in Hellfire. "To make a Diablo multiplayer character accessible from Hellfire, just go to the windows directory and make a copy of the character and rename it. Diablo charfiles are named: dlinfo_0.drv {first character}, dlinfo_1.drv {second character} and so on. If you have Hellfire installed you should also have hellfire char files: hringo_0.drv etc. Just make a copy of the dlinfo_{no. of character}.drv and rename it to hrinfo_{the first available number}.drv." When he did this himself he noticed something strange. His character wore two Lightforge rings. When the transfer was complete and he started Hellfire and selected his new character, the two Lightforge rings had transformed into two Bovine Plate Rings. I wonder if the new rings had the same stats as the Bovine Plate then. Nutty Cow It appears that the 'Complete Nut' {cow} is in fact one of the new quests enabled by the ;cowquest command. Mike and Tristan have both written in explaining ... "In order to get the cow quest you need to be of a high enough level and then talk to the cow a bunch of times. He will eventually give you the rune bomb to blow open the hive entrance and tell you to go get his brown suit from the hive. The brown suit is always located on the 4th level. When you give him his brown suit he gives you the Bovine Plate." The Bovine Plate incidentally has a pretty tasty profile actually, you can find full details of it here. Riona Yamamoto has sent in the whole dialogue you get from the Complete Nut and you can read this here. I've also placed a link to this in the Quest section for future reference. She also has discovered the "Bard character can use 2 1-handed weapons {dagger & sword} at once. The damage adds up but doesn't with Hellfire God." Hellfire God And speaking of Hellfire God. It has been downloaded lots as you'd imagine but folk have been having a hard time getting it to work. I've had some feedback from Holland {author} on this and he is none the wiser why it's not working. It could be his host and the multiple downloads of this file simultaneously as some people can get it to work with no problems. He says that they are in the process of system upgrades so this could be causing some problems also. So I shall alter the download link to his site for now. He is going to email me a copy to ensure it's intact and I will bung it up on the ftp site so there will be two locations to choose from. Monday 22 December 1997 Monster stats/pics On my travels last night I managed to get a few shots of various monsters, some with HP and Immune/Resist details also. Additional Quest details I tried out the command.txt {additional character, quests 20 Dec.} suggestion by Raymond Tsa last night and came across one of the quests. On the island where Adria is located a girl appears, Celia and she asks for your help in retrieving her playpal Theodore. I'd already ran into Celia whilst playing the Beta so I knew what the quest was, but as I'd only added the command.txt after finishing the Hive the quest wouldn't exist as it's related to the Hork Demon, who at this point was very much dead. If you add this text file at the beginning of the game you should be able to complete this quest. And quite by accident I stumbled across a standing cow called Complete Nut. He's positioned where Lester used to be and has the same animation as him. Not the most talkative though, got a 'Moo' out of him. I am assuming this cow is connected to the text file also. Take a looksee at him here. Sunday 21 December 1997 Updates Peter Dimpudus has just sent in details of three Unique Rings, namely Ring of Magma, Ring of the Mystics and Ring of Thunder and you can now find these in the items section. Thanks for that Peter. Tristan has sent in details and picture of a piece of Unique Armour, Bovine Plate. Drew Austin has provided some more details on the Glowing shrine. He has also sent some observations on Monk and armour. I shall put these in the 'Monk' section together with Ross Garner's and other tips on the Monk people may wish to send in and share with others. An Alchemist seems to have cleared up details on 'Jester' items also... "I created a Monk and within the first few levels of the dungeon he received such a staff {Jester} from one of the unique baddies. The Jester staff performs like a wand of wonder from the Dungeons and Dragons games where every time you use it it does something random. How do I know this. Since the Monk uses staves very well and it had spell capabilities with it, I used it often. The only problems were that it had only 12 charges and I didn't have a clue what effect might come next. For example - I was fighting some spitter dogs - the only magic I had left was the stupid staff. The first charge used stone curse on a dog. The next threw up a town portal, next I got healed, then a fireball went off and finally Apocalypse took off killing all of them. Of all these spells my low level monk had town portal. So the staff is not based on what you know or don't know . It just casts spells known in the game at random per charge used." Thanks for clearing that up for me anyway. It seems using a Jester item is much like a game of Russian Roulette. I wouldn't much fancy using this one down in hell - Town Portalling a horde of approaching Blood Knights wouldn't do the stress levels any good. Saturday 20 December 1997 Geoff Booth has written in with details of the Glowing shrine and some observations on the Monk and armour... "The Monk doesn't like wearing the 'good armour' if you play with the armour types and keep an eye on the stats he is better off wearing a magical leather armour than a full-plate." I've certainly discovered this myself with enhanced weapons and ended up doing a lot of the Hive bare fisted until I found something substantially enhanced. Peter has written in with a variation of the gold cheat... "I'm not sure if it works with patches on but on the non-patched version you can get free gold....here's how. You must have a full inventory with 5000 - 1000 {depending on whether you have the amulet on or not} with ONE gold slot under the max. Close your inventory and try to pick up the gold on the ground. Your gold slot in your inventory will fill up and the gold on the ground will say the same." 2 new Quests, 1 new character This just in from Raymond Tse which I think you will all be very interested in... "There're two new hidden quests and one new character in hellfire which is suppost to be add in the next exapansion pack. To activate it, just follow the steps below: Create a command.txt file and put it in your hellfire directory. Add the line - cowquest;theoquest;bardtest;multitest; Then save the file. So you'll get: Two new quests A new player character - Bard, she is not very good at the beginning but it adds +2 on HP & Mana on each level up. Her basic skill is Item Identify. Multiplayer function, eventhough you don't install the patch." I've just finished this myself and it really is as easy as he says. The player model is the Rogue starting off with a flat 20 on all attributes. As it also allows mutliplayer capabilities this may solve some of the problems we've been experiencing with the patch. Friday 19 December 1997 Jester It appears that the prefix/suffix of Jester may well be related to the spells you have memorised. Stephen Lord has written in with this... "My personal belief is that{Jester} randomly casts a memorised spell. I have seen it cast firewall, firebolt, town portal and apocalypse after I learned these spells." This is looking like the case because from the mails received so far about Jester equipment it's clear spell casting details all differ. Diablo Action Game of the Year As reported on 20 November Diablo was in the running as one of the nominees in the 'Action Game of the Year' category. Diablo took first place with 24.4% of the votes, whilst Jedi Knight with 20% and Hexen2 with 11.% had to be content with runner up status. Other nominees beaten off for this title were Archimedean Dynasty, Carmageddon, Interstate '76, MDK, POD, Virtua Fighter 2 and X-Wing vs. TIE Fighter. GamesDomain's annual awards are determined by votes from gamers and not by some board of self-proclaimed 'experts'. Thursday 18 December 1997 Battle.net to get voice communication A speech and audio compression/decompression technology called Meta Voice will add voice communication to future Internet games. This will allow real-time communication during mutliplayer games and will also allow the user to alter the tone or character of their voices. Blizzard can not confirm if the technology will be implemented in time for the release of Starcraft but it's likely to be used in DiabloII. Updates Updated the problem page with details from Kaying Lee, Judy Fish and Michael Llewellyn. A couple of the problems are new to me but again it seems that there is a problem with more than one person joining IPX games. A possible workaround came from Philip Ramirez who suggested that "if you create a new multiplayer game you should have others join directly after you". It seems that the longer you are in a multiplayer game on your own the less likelihood there is for a second person being able to successfully join. Jeff Iburg sent in some more details of the Jester 'spell' and the suffix ....of mana. "I'm sloggin' my way thru' Hellfire and just thought you might want to add ....of mana to your suffixes list. Sorcerers start with a mana staff now and it seems to have the effect of a partial mana potion maybe a little less. Also the Jester 'spell' is a little more random than just fireball and lightning. I've had it cast firewalls and phasing." Thanks for that Jeff and these details have been added to the appropriate pages on the site. Wednesday 17 December 1997 Files The Hellfire God trainer by Holland W Holt has been updated to include the correct dlls needed to run it. It still has the same filename so you will just be able to overwrite your existing copy and this can be picked up in the files section. Problems I've added a page that deals with problems some of you are experiencing whilst playing Hellfire. View it here and you can also use this page to let us know of any problems you have run into. Monday 15 December 1997 Hellfire God Holland W Holt has sent in the first trainer for Hellfire. It's pretty extensive including attributes, spells levels, resistances etc. You can see a picture of the interface here. You'll need to have your resolution set at 1024 x 768 to see the entire interface. Download the zipped executable here {76kb}. Sunday 14 December 1997 Shrines, armour etc. Craig McKim has sent in details of a new shrine called Murphy's shrine, details and pic of a unique armour {Bone Chain} and the Oil of Imperviousness. Ang Chao Peng and Leon Chia have both written in giving more details of the Solar Shrine - it appears the shrine isn't as straight forward as we may have thought. Leon has also found the Oil of Death and some more details on prefixes and suffixes. Friday 12 December 1997 Synergistic Software Interview The folks over at gamespen have interviewed some of the Synergistic Sofware team who worked on Hellfire, namely Bob Clardy (Project Manager on Hellfire) coordinated the interview, Lead Programmer Donald Tsang and Programmer Jim Edwards also participated. You can read it here. Thrusday 11 December 1997 Weapons Update Micheal Telford has kindly sent in a pic of a Diamondedge sword complete with full details. Go see. More on Multiplayer Patch I have received some more feedback on the MP patch and it appears that it may sometimes prevent you entering the new levels. Chris Simons wrote saying that although he has blown the entrance open to the new levels he can not access them. He has installed the patch but someone I know has also had this problem with the Demon Crypts and this was without the patch installed. If anyone else has had similar problems, drop us a line with some details. Allan Grubb has sent in some more details on the multiplay patch. "I noticed another bug in the patched multi version. It has to do with spell books. When they are bought from the witch they don't always appear as books if you try to give them to other players. Also the gold duping works kinda differently than with regular Diablo but it is the same problem in the single player version, where it dupes the lowest cell of gold you are carrying instead of what is on the ground. To fix this just throw away your gold under 5k, (or 10k with the amulet). Also I tested the patch over a LAN with dial up networking and over Kali and it appears to be pretty solid. The only problem with Kali is that you have to do some manipulating to get it to come up on the launch menu." Thanks to Allan for this. Weapons, etc I've updated the magic and weapons pages with details of shrines and staves. Wednesday 10 December 1997 Items Arthur Goodson sent in details of a new ring - Gladiator's Ring which transfers 40% of life to mana. I have a few screenshots I took the other night of new items I've found, in particular some 'Jester' stuff which I'll hack about a bit and put on the site tonight. If anyone comes across new items post the details in and I can include them on the site. If you get a screenshot, even better. Multiplayer Patch Last week I was posted the multiplayer patch that has been going round the various sites. I didn't post this on the site as I was waiting for some feedback from Sierra first. I wanted to also test it myself on the LAN and over Kali but Allan Grubb mailed today saying that he has installed it and the only real problem he has come across so far is that the 'Jog' feature doesn't work. If anyone else has any feedback on this patch, drop me a line. Meanwhile you can download the patch {7kb} from here. I will also place a link to it in the Files section. Sunday 7 December 1997 CD Goodies! If any of you have investigated the directories on you Hellfire CD you may notice they have secretly slipped in the Half Life preliminary findings CD that was released as a special edition on Halloween. It includes interviews with the programmers and also movies of the gameplay. Monday 1 December 1997 Competition Winners Three lucky winners were pulled out the
hat yesterday winning themselves each a copy of Hellfire. 2. "The swords of justice are swift and sharp". Which
shrine gives you this message in Diablo? 3. On one of the Quests in Diablo you will be given the Veil of Steel. Who gives you this? Lachdanan Wednesday 26 November 1997. Release Date Friday 21 November 1997 Win Hellfire 2. "The swords of justice are swift and sharp". Which shrine gives you this message in Diablo? 3. On one of the Quests in Diablo you will be given the Veil of
Steel. Who gives you this? Thursday 20 November 1997 Diablo - Action Game of the Year 1997 Saturday 15 November 1997 Hellfire Review After a week of a serious amount of hours
playing Hellfire I've now completed it. You can read the review which includes new pictures. Thursday 13 November 1997 Hellfire tasters Monday 3 November 1997 Release date We have been told today that you can expect to see Hellfire add-on pack to hit local store's shelves around 28th of November and will be retailing for £14.99. Monday 6 October 1997 PCGames Killer Site Award As you'll see Reality X's Hellfire site has been awarded PCGame's Killer Site award today which was a great way to start it's life. Only been up one day so it's not a bad start at all. Sunday 5 October 1997 Open for business This is a brand new site for the up and coming add-on pack for Diablo from Sierra. This site will cover all aspects of the game to the same high standard as all of our fan pages. If you have any submissions or rumours please mail them to us with your name (if you wish) and we will post them here. |
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