Your D3 Beta Highlights and Lowlights? I'm putting together some articles on the highs and lows of the beta, and hoped for some community assistance on remembering things. What stands out in your mind as the best and worst? You don't need to be a beta tester to have memories and opinions, though if you're not I'm guessing "more damn invites!" probably tops your list. It can be gameplay stuff in the beta (difficulty changes or the like), larger game dev changes during the beta, technical issues, the slow pace of beta invites, technical problems, introduction of skill runes, etc. You don't need to have a whole argument worked out -- feel free to just throw out some thoughts; it'll help stir my memory and spur debate. Also, were you guys happy with the beta? With the amount of content in it, the amount of invites sent out, the amount of patches and changes, the duration, etc... Here's a run down of the some of the major changes to the beta sorted by patch and links to the full patch notes if you need a memory jog.