Potions & health globes: Would you rather avoid attacks through movement? I've been playing an unnamed D2 mod which makes the game more difficult, and so for a couple of years now. In order to challenge myself some more, I thought I'd limit myself to using only drops, and never returning to town unless I had to for questing purposes. In an attempt to reduce my potion consumption, I started weaving in and out of combat. I'd worked out the strategy, to the point where I didn't really need an actual health bar except for those unavoidable situations. So, here's the question: Would you rather play a game without globes & potions where your survival is instead based on your ability to avoid predictable but varied monster attacks and skills? I enjoyed that. It renewed my love for D2 combat quite a bit.