Hey all. I've been wanting to create a hardcore meleemancer for some time now, and today I finally decided to do it. I had a few questions I was hoping those with experience could assist me with!... My main gameplan is as follows: - A buff bone shield for survival - Bone wall/prison and various curses for crowd control - Decrep and Holy Freeze merc to slow things to a crawl - Clay golem for distraction - 2 handed scythe... if I'm going to have a meleemancer, he MUST use a scythe I'm not a rich man - I generally don't MF - but I have some rough gear planned out. I'm not sure whether or not I'll require Angelics for AR, but barring that I have some other jewelry planned. My main problem though is in my armor and weapon choice. I figure the rest of my gear will be melee-oriented stuff giving resistances, FHR and IAS. ARMOR I'm debating between Duress for the CB and OW, a classic like Lionheart for the big resists and stats, certain uniques, or Bone for the +2 skills and resists. I'm also not sure if Bone's level 10 ctc bone armor would be synergized by my other skills or not - will that come out synergized? WEAPON I was originally planning to go with Grimm's Burning Dead. It has a little fire damage, +3 skills, big AR and -50% target defense (could socket an Eth for even more). I'm thinking of using a Demon Limb on switch for the Enchant AR bonus. There are some runewords I can afford that are really tempting though. Crescent Moon's ITD and static field seem like they could be insanely helpful as I reach Hell. I considered Passion with the thought of using Zeal, but I have no idea how viable that is, or if I'll end up dead. Insight has huge damage and AR bonuses, plus Critical Strike which I thought may help boost my damage. Obedience seems amazing with the giant damage, FHR, 40% crushing blow, resistances, and the auto-cast of Enchant. Actually, now that I'm saying those mods out loud, it almost seems ridiculous not to make this haha. Any thoughts, suggestions, etc would be appreciated! Thanks everyone.