Latency and Regions Hey guys, I know people have said that the combat in D3 doesn't suffer from lag. Presumably (correct me if I'm wrong) all the combat is done by your computer with the server checking the results. How does this work when more than one person is playing though? If me and a friend are both playing on American servers from Korea, how will the servers handle that? I would think that BOTH computers couldn't resolve combat themselves, since if one of us has a significantly lower latency, his actions will happen first, so the second players actions can't be resolved. (like he's hitting a monster who died already or something like that) Sorry if that's kind of confusing. I'm just wondering if anyone knows how well this system works when one or both players have a high latency.