Hey all, let's play a game called: Fix an Affix! Essentially, we all know the itemization in D3 sucks, and all anyone wants is AllRes, MainStat, CC, CD, and LOH or LL. So, the challenge is, buff a useless affix to the point where it's More Useful than the above stats, at least to some builds, some of the time. I'll start, and I choose: Thorns! Thorns: Buff % per piece to around 200%, have a Legendary shield w/ 500%. Most importantly: Make it multiplicative. So, if I have 5 pieces, one of which is the shield, I'm doing (5x2x2x2x2 = 80) 8000% damage to enemies that hit me. Also, have it based upon initial incoming damage (rather than damage post DR figures). Lastly, as a "hit", have thorns proc LOH, or LL, or chance to cast, etc just like any other hit. With enough LOH or LL, and enough DR, it could eventually become possible to become a "pacifist" who runs around and lets enemies impale themselves upon their own blade. More likely, it would be instead a build which just doesn't CC, and uses abilities to draw enemies in, damaging them at close range even as they damage themselves by hitting you. Such builds would focus less on mainstat (most of their damage isn't coming from their own hits anyway), and more on life replenishment / damage reduction abilities. I could see this being very successful with a WW barb using blood funnel, for example. Now, what other affixes could be buffed up to the near mythic level of actually being useful? More importantly, how?