Crazy/Broken 4 player PvP strats First let me get this out of the way: I'm calling it right now that the best group for 4v4 pvp will be Monk, Monk, Monk, Monk. Ok, now on to the post It seems to me that stacking a team with 4 of the same character could lead to some ... interesting... results. Imagine joining up for a few rounds of pvp and your first 6 matches look like this: You're approached by a team of 24 wizards (4x wizard with mirror image- duplicates) Zombie Nuke--16+ zombie dogs explode in your face for an instant AOE 3200%+ weapon dmg Whenever you attack an opponent, either melee or ranged, you get dealt 240% of that damage back (4x monk with mantra of retribution- retaliate) Ok, I admit that I don't know how mantras interact with one another in multiplayer. You see 4 demon hunters approach, you try to move but they each have stunning grenades, stunning arrows, stunning knives, and stunning good looks. Everything looks clear on your trusty 16:10 monitor... then you're hit with 4 rays of frost dealing 1000s% weapon damage. More ridiculous stunlocks, including 4 barbs with ground stomp, throwing hammer, bash-clobber After writing this post it occurs to me that there might not be 4v4 pvp anymore. I haven't heard much on this lately.