Bonemancer questions (lots of em) This morning I made my third Slayer, Clyde. He's a Bonemancer (hopefully obviously) who's in the Inner Cloister NM. I've got a lot of questions, that I'm hoping can be answered by those with lots more experience than me. Character info (this won't be perfect, I haven't got him open at the moment) Level 38 Strength 69 Dexterity 46 (both including charms) Vitality 65 Energy 90 (with quite a few unused stat points) Mana 312 Life 221 (it wasn't like this when I killed Baal, I was wearing a circlet of the colossus then) Equipment: Circlet of Revivification (+13 regen life) Ume's Lament (thanks Summoned) Rare Shrunken Head (with 30% block and +9 resist all, with +13 extra fire resist) Exceptional Studded Leather (name escapes me right now, with +25ish cold resist) Ocher Gauntlets of Fortune (16/25 I believe) MF Amulet (14%) Two rare rings, with resists and +Mana bonuses, found early on in act 1 Belt (no notable mods) Tireless boots of chance (yeah, I'm lame, I'm looking for something better) Jade Tan Do on weapon switch (cause I have it) Resists Fire 43% Cold 25% Lit 25% Poison -3% (with two items with the "of remedy" bonus) Skills (with the+skills from Ume's Lament) Bone Spirit-Level 11, avg damage about 500 Bone Spear-Level 13, avg damage close to 400 Fire golem-Level 4, with lvl 3 Golem Mastery Bone Wall-Level 9 Bone Prison-Level 4 (these two are currently planned to synergize Bone Spirit/Bone Armor later) Corpse Explosion-Lvl 4 Now the questions: Merc: the burning question, right now I have a Cold Iron Wolf, should I get a Holy Freeze Merc (from Act 2) when I get there? Skills: Right now my plan is to max Spirit, Spear, Prison, and ultimately Wall, with extra points in FG, GMastery, and SR. Do I need some more levels? (I'm planning to go back and do the Tamoe Highland and Pit tomorrow)Should I a)change the synergies b)choose a different golem c)focus on one golem spell over the other two? I would like reasons, please. Gear: Do I need more poision resist? What can I do to improve the gear? Should I cut back on MF? (I found six sets/uniques in about an hour and a half...I really don't want to, but I will if I have to) Is there a way to get even better skill bonuses (White runeword perhaps?) Stats:Specifically, vitality and dexterity. I don't want to become dead meat from blood mana in Act V. Will I be able to acquire good +life gear and take off some +mana stuff before Act V NM? Or should I pump vit for a while? The other thing I really want to know is blocking. Is it worth the reduction in life/mana? And if so, would it also be worth it to equip a shield that actually blocks instead of a shrunken head with a 30% chance (and giving up +skills from said head)? Is there a runeword that will help? I'm quite a newbie, so any help is greatly appreciated. This is a lot of questions, so I would certainly like a lot of input if possible. Thanks. You people are great.