| Prefixes |
Suffixes |
| Amber |
+16%
to 19% resist all |
Absorption |
-3
hit points per enemy hit |
| Angel's |
all
spells are raised one level |
Accuracy |
+13
dex |
| Arch-Angel's |
all
spells are raised two levels |
the
Ages |
Indestructible |
| Azure |
+24%
to +25% resist lightning |
Atrophy |
-1
to -5 dex |
| Bent |
-45%
to -60% damage |
Balance |
faster
hit recovery |
| Blessed |
+91%
to +105% |
Bashing |
damages
the target's armor 8 to 24 AC per turn |
| Armor
Blue |
+10%
to +18% resist lightning |
the
Bat |
adds
3% damage to your mana |
| Bountiful |
charges
are tripled |
the
Bear |
knocks
target back a square |
| Brass |
-1
to -4 to hit |
Blood |
adds
5% of damage done to HP |
| Bronze |
+1
to +5 to hit |
Brilliance |
+11
to +15 magic |
| Brutal |
+81%
to +90% damage |
Brittleness |
-26%
to -75% durability |
| Burgundy |
+31%
to +40% resist fire |
Burning |
additional
fire arrow attack that does 1 to 16 fire damage |
| Champions |
+126%
to 150% damage and +51 to +75 to hit |
Carnage |
+14
to +16 damage |
| Clumsy |
-45%
to -65% damage and -1 to -5 to hit. |
Corruption |
lose
all of your mana |
| Cobalt |
+41%
to +50% resist lightning |
Craftmanship |
+52%
to +100% durability |
| Crimson |
+21%
to +40% resist fire |
the
Crusaders |
50%
of the previous attack's damage is added to the next one |
| Crystal |
+41%
to +50% resist magic |
the
Dark |
-4
squares of light |
| Deadly |
+38%
to +45% damage |
Deflection |
-4
damage |
| Diamond |
+51%
to 60% resist magic |
Dexterity |
+1
to +6 dex |
| Dragon's |
+51
to +60 mana |
the
Eagle |
+21
to +30 HP |
| Drake's |
+41
to +50 mana |
Fire |
additional
fire arrow attack that does 1 to 6 fire damage |
| Dull |
-20%
to -40% damage and -4 to -5 to hit |
Flame |
additional
fire arrow attack that does 1 to 3 fire damage |
| Emerald |
+41%
to +50% resist all |
the
Fool |
-7
magic |
| Fine |
+20%
to +30% armor |
the
Fox |
+10
to +15 HP |
| Frog's |
-1
to -10 mana |
Fragility |
Durability
= 1 |
| Garnet |
+41%
to +50% resist fire |
the
Giants |
+16
to +18 strength |
| Glorious |
+71%
to +90% armor |
Gore |
+10
to +12 damage |
| Godly |
+171%
to +200% armor |
Harmony |
fastest
hit recovery |
| Gold |
+25
to +27 to hit |
Haste |
faster
attack |
| Heavy |
+51%
to +65% damage |
Health |
-1
damage per enemy attack |
| Holy |
+151%
to +170% armor |
the
Heavens |
+12
to +15 to all stats |
| Hyena's |
-11
to -25 mana |
the
Jackal |
-1
to -10 HP |
| Hydra's |
+81
to +100 mana |
the
Jaguar |
+18
to +20 HP |
| Iron |
+6
to +8 to hit |
the
Leech |
3%
of damage done to life |
| Ivory |
+31%
to +40% resist magic |
Life |
-4
damage per enemy attack |
| Jade |
+21%
to +30% resist all |
Light |
+2
squares light |
| Jagged |
+20%
to +35% damage |
Lightning |
additional
lightning arrow attack that does 1 to 10 fire damage |
| King's |
+151%
to +175% damage and +76 to +100 to hit |
the
Lion |
+55
HPMagic+1 to +5 magic |
| Knights |
+100%
to +105$ damage and +31 to +40 to hit |
of
Maiming |
+3
to +5 damage |
| Lapis |
+31%
to +40% resist lightning |
the
Mammoth |
+61
to +80 HP |
| Lord's |
+81%
to +95% damage and +21 to +30 to hit |
Many |
High
Durability (bows) |
| Massive |
+96%
to +110% damage |
Might |
+6
to +10 str |
| Master's |
+105%
to +115% damage and +41 to +50 to hit |
the
Mind |
+6
to +10 magic |
| Grand |
+41%
to +55% armor |
the
Moon |
+4
to +7 all stats |
| Mithril |
+41%
to +60 to hit |
the
Night |
-2
squares light |
| Merciless |
+151%
to +175% damage |
the
Pit |
-1
to -5 all stats |
| Meteoric |
+61
to +80 to hit |
Quality |
+1
to +2 damage |
| Obsidian |
+35%
resist all |
Radiance |
+4
squares of light |
| Pearl |
+21%
to +30% resist magic |
Tears |
+1
damage per enemy attack |
| Platinum |
+31
to +40 to hit |
the
Thief |
half
damage from traps |
| Plentiful |
charges
doubled |
Thunder |
additional
lightning arrow attack that does 1 to 20 fire damage |
| Red |
+15%
resist fire |
the
Tiger |
+45
to +50 HP |
| Ruby |
+51%
to +60% resist fire |
the
Titan |
+21
to +30 str |
| Rusted |
-25%
to -50% armor |
Trouble |
-6
to -10 all stats |
| Ruthless |
+126%
to +150% damage |
Osmosis |
-5
damage per enemy attack |
| Saintly |
+111%
to +130% armor |
Pain |
+4
damage per enemy attack |
| Sapphire |
+51%
to +60% resist lightning |
Paralysis |
-6
to -10 dex |
| Savage |
+111%
damage |
Perfection |
+21
to +30 dex |
| Serpent's |
+30
to +35 mana |
Piercing |
each
attack takes 2 to 6 AC from the target |
| Sharp |
+20%
to +35% damage and +1 to +5 to hit |
Plenty |
High
durability (for bows) |
| Silver |
+16
to +20 to hit |
Power |
+11
to +15 str |
| Snake's |
+21
to +30 mana |
Precision |
+16
to +20 dex |
| Soldier's |
+66%
to +80% damage and +16 to +20 to hit |
Protection |
-2
damage per enemy attack |
| Spider's |
+10
to +15 mana |
Puncturing |
takes
4 to 12 AC away from target per attack |
| Steel |
+11
to +15 to hit |
Readiness |
faster
attack |
| Strong |
+31%
to +35% armor |
Shock |
additional
lightning arrow attack that does 1 to 6 fire damage |
| Strange |
+101
to +150 to hit |
Skill |
+6
to +10 dex |
| Sturdy |
+20%
to +30% armor |
the
Sky |
+1
to +3 all stats |
| Tin |
-6
to -10 to hit |
Slaughter |
+17
to +20 damage |
| Topaz |
+10%
to +15% resist all |
Slaying |
+17
to +20 damage |
| Useless |
-80%
damage |
Sorcery |
+16
to +20 magic |
| Valiant |
+56%
to +70% armor |
Speed |
faster
attack |
| Vulnerable |
-51%
to -100% armor |
Stability |
faster
hit recovery |
| Warrior's |
+51%
to +65% damage and +11 to +15 to hit |
the
Stars |
+8
to +11 all stats |
| Weak |
-30%
damage |
Sturdiness |
+26%
to +50% durability |
| Weird |
+81
to +100 to hit |
Strength |
+1
to +5 str |
| White |
+10%
to +20% resist magic |
Spikes |
1
to 10 damage to the attacker every attack |
| Wyrm's |
+61
to +80 mana |
Swiftness |
swift
attack |