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All news is now reported on The Unofficial Diablo II Site. Friday 19 December 1997 Diablo: Action game of the year? Thursday 18 December 1997 Battlenet to get voice communication Monday 1 December 1997 Hellfire Winners Three lucky winners were pulled out the hat yesterday winning themselves
each a copy of Hellfire. 2. "The swords of justice are swift and sharp". Which shrine gives you this message in Diablo? = Weird Shrine 3. On one of the Quests in Diablo you will be given
the Veil of Steel. Who gives you this? = Lachdanan Friday 21 November 1997 Win Hellfire Here's
your chance to win a copy of the only official expansion pack for Diablo. Three
copies are up for grabs if you can answer the three following questions. 2. "The swords of justice are swift and sharp". Which shrine gives you this message in Diablo? 3. On one of the Quests in Diablo you will be given
the Veil of Steel. Who gives you this? Thursday 20 November Diablo
- Action game of the year, 1997? Thursday 30 October Diablo II Interview The German magazine Gamestar has Interviewed Blizzard North. "There will be 5 different character classes in Diablo II. One is a genuine fighter, one is some kind of sorcerer. 2 characters will be female. One of them will be an Amazon who is very good in using bows and spears, the other will probably be a female demon. A new kind of weapons will be the spears which can be thrown at enemies. Every kind of character will have his own spells. So in order to cast a certain spell you will need to be playing a certain character. This will surely add to Diablo II's replayablity value. The inventory (number of boxes in inventory screen) will also depend on the character you'll be playing. For example, fighters will be able to carry more than sorcerers. Every part of worn equipment changes the look of the character in play. You will see a difference in your character's look if you hold a scimitar or a longsword for example. The cities will be populated by a lot of different characters. They will not only stand in their shop (as in the original Diablo) but walk around and "live their lives". There will be different kinds of shops, but not every shop type will be in every town, so you will have to travel often. There will be fights in the towns! An example would be a big monster raid, where the character would have to save the town. There will be more interaction with the NPC's. For example, two different characters would like you to get them the same artifact. You will need to decide to whom to give it and face the consequences. There will be 4 cities in the game, surrounded by a vast wilderness area. You will not be able to get to all 4 towns at the start of the game. There will be a quest in which you have to clear a passage through the monsters in the mountain to gain access to the next town. A lot of the quests will make you wander between the cities to fulfill them. You will be able to combine certain items together in order to make them more effective. For example, gold bracers will not be very powerful with leather armor, but if you have a gold helmet, gold chain mail and gold bracers, the bracers will be a lot more effective! The fighters will be able to learn some special attack moves. Like an all-around-sweep, which damages every monster standing around you, but leaves you more vulnerable and taking more time than a normal attack. Blizzard are now experimenting with 3d graphics as well as 3d levels (as opposed to Diablo's flat levels). If the levels are created in 3d, you will probably be able to climb some of the objects such as rocks, mountains and trees. The upgraded engine will probably include multi-colored lightsources and animated rivers and lava that will actually flow downstream. Blizzard are considering making multiplayer games capable of hosting more then 4 characters at a time. There will probably be something like a trading post where players can meet with other players to exchange items. Blizzard North has about 20 people working on Diablo II right now, and for those of you looking forward to Warcraft Adventures, it will probably be pushed to the second quarter of 1998. There will be 3 types of monsters in the games: Standard monsters - Like the skeletons in the original Diablo, but this time they will come in a lot more variations, they will wear different armor and hold different weapons. Special monsters - Like the unique monsters with their own name in Diablo. They will almost always leave a unique item when they die. Special spellcasting monsters will use different spells then the rest of their kind. Boss
monsters - They will be really big and dangerous freaks. They will each only be in a game
once. As Erich Schaefer said: "You will instantly know when you are facing a
boss!!!". This boss monsters will probably always have quests built around them (Kill
the certain boss, get a certain weapon from a boss, etc.)" Tuesday 9 September 1997 Diablo II at ECTS "To
save mankind from eternal damnation, new heroes must be found to take up the battle and
rid the world of Diablo and his vile brethren forever." ECTS I am off down to London crack of dawn tomorrow for ECTS at Olympia. I am taking a lap top and modem and will hopefully be updating our ECTS page daily. Of course I've never tried to update my page remotely so this could all go horribly wrong. If it does I guess I'll be up until the wee small hours Tuesday morning doing it all then. Thursday 4 September 1997 More details on Expansion Pack Developers: Synergistic Software (Sierra) Release date: November 1997 Format: Windows 95 CD-ROM and will require the full original of Diablo. Details: 29 new monsters, 20 new weapons, 5 new spells, 8 new levels, 30 new magic items. Single player only. The only authorised add-on disk for Blizzards Diablo currently being developed by Synergistic Software, a division of Sierra on-line, is due for release in November. Hellfire, as itll be called, will follow a new storyline revolving around the powerful demon Na-krul. Na-krul once a minion of Diablo has rebelled against his former master and following a failed attempt to overthrow him was banished to the Void with his co-horts. His mission is to try and locate a collection of evil artifacts that were hidden by his former master. Hellfire will present a new character class, The Monk. Hell have new abilities not seen in the previous character classes. The 29 new monsters you will face include: The Lich (an undead Skeletal Sorcerer), the Psychorb (a floating, be-tentacled eyeball that that spits our spells), the Hork Demon who spawns wee replicas of himself called Hork Spawn Demons, A Grave Digger (a shovel-toting zombie). New spells for you to master will include Immolation (fireballs in all directions), Lightning Wall (a wall of lightning) Warp (transports player to nearest dungeon exit). Any characters created in single player Diablo will be compatible with the new add on but with the conversion programmes available you should be able to use your multiplayer characters too. It is unfortunate that Diablos strongest attraction, multiplayer is not catered for in Hellfire. With the phenomenal success of Battle.net I would have thought multiplayer would have been at the forefront of their plans but it seems not. Monday 1 September 1997 Expansion Pack Last week saw Diablo knock Dungeon Keeper off it's number one spot of the World PC Games Charts. An expansion pack will help keep this already classic title at the top of the charts. The pack will not be produced by Blizzard. Instead, a separate company has been authorized to do the disc. Further details will be available within the next couple of weeks. These are likely to be announced at the forthcoming ECTS in London next weekend. Reality X will be attending and will report any details. Blizzard remains the largest online gaming service in the world, with over 925,000 users and more than 15 million games played. Saturday 2 August 1997 Diablo
loses its grip Monday 14 July 1997 Diablo still number one Diablo has remained top of the World PC Games Charts for 26 consecutive weeks. If you think it deserves to remain number one why not take a couple of minutes and go cast your vote here. Wednesday 25 June 1997 Battlenet's success Blizzard Entertainment has announced that 700,000 registered users have played over 13 million games of Diablo over Battle.net since its release early this year. Diablo has also sold 750,000 copies throughout the world. Source: Online Gaming Review. Below is the full Press Release. Blizzard Entertainment announced today that 13 million games of Diablo have been played over Battle.net since the games release in January. More than 700,000 registered users have played Diablo on Battle.net, making it the largest on-line gaming service in the world. Additionally, according to PC Datas latest figures, Diablo remains the number-one selling game for the fourth consecutive month and is the best selling game year-to-date. Worldwide, the game has sold-through more than 750,000 copies. "We are thrilled with Diablos tremendous success, and the popularity of Battle.net has surpassed all our expectations," said Allen Adham, president and founder of Blizzard Entertainment. "By creating an online community for Diablo, we have really struck a chord with gamers. Diablo fans log on to Battle.net not only to play the game, but also to meet and share gaming experiences with others players online." Tuesday 24 June 1997 Blizzard announcement set for ECTS Susan Wooley confirmed that Blizzard are planning to make a big announcement at the ECTS (European Computer Trade Show) in September. This is more than likely to be regarding Starcraft but hopefully we'll hear some news on Diablo 2. Monday 18 June 1997 Major enhancements for Battlenet Blizzard
has announced plans to expand Battle.net by including additional on-line capabilities and
building a global network of Internet Service Providers. Following the hugely successful launch of Battle.net earlier this year, Blizzard Entertainment today announced plans to expand the online gaming service by including additional on-line capabilities and by building a global network of Internet service providers. Major enhancements to Battle.net expected later this year will include support for unique player IDs. The ability for users to register screen names will allow for a moderated worldwide ranking system, challenge ladders and tournaments. Battle.net will also include the option to create player profiles with information about rank, group affiliation, game statistics and other player data. The profiles will be available to all other players in the Battle.net community. Additionally, to provide optimal connection for Blizzards international customers, the company is partnering with local Internet service providers in major markets around the world such as Germany, France, the United Kingdom and Japan. This month, MultiPlay launched the first local Battle.net server in Australia, and Blizzard expects to collocate with other international ISPs durng the next few months. Said Allen Adham, Blizzard president and founder, "Blizzards goal is to create a gaming service that encompasses the globe. To do so, we must provide a high quality, fast-paced gaming experience for all Battle.net users. By partnering with local Internet service providers worldwide, we will not only achieve unsurpassed performance, but also be able to customize service based on each countrys needs." Blizzard will also localize the Battle.net interface for the native languages in major international markets. The move represents Blizzards commitment to making Battle.net a global community for Internet gaming. Monday
16 June 1997 Sunday
15 June 1997 Increased lag and shutdowns plagued Battle.net last week. According to Blizzard this was the result of "malicious attacks by hackers". Saturday 14 June 1997 Solutions to patching problems If you have problems upgrading to version 1.04 (which should happen automatically when you connect to battle.net) try the following steps: 1. Uninstall Diablo (IMPORTANT: uncheck the "delete character" checkbox so that your characters won't be deleted also) 2. Delete bncache.dat in the Diablo directory. 3. Install Diablo and connect to battle.net to download the patch. Tuesday 10 June 1997 Permanent loss of attributes This from Blizzard in response to reports of the supposed 'bug' with the Black Death Zombies. It is true that the Black Death Zombie do permanently drain your hit points, though, with some care, you should be able to avoid this. These zombies move very slowly and be taken out with either a bow or spells. This is a good reason for warriors to carry a backup missile weapon (and you'll probably find that other strategic possibilities will present themselves to a warrior and his bow). Drinking from the cauldrons found in Hell can be chancy, true, and many players choose to ignore these shrines for this reason." (Support, Blizzard) Proceed with caution. Wednesday 4 June 1997 Crashes on Battlenet It has come to our attention that certain users are taking advantage of a recently discovered security flaw in Windows 95 and NT to crash other users in the Battle.net chat rooms and games. The attack is known as an out-of-band attack. It exploits a flaw in Microsoft's TCP/IP networking code, which causes the networking portion of Windows to generate a fatal exception. On Windows NT, this crashes the operating system. On Windows 95, it prevents the computer from sending or receiving any further data on the network until it is rebooted. Microsoft has made patches available for both operating systems. We recommend that all users download and apply these patches immediately. The patch for Windows 95 is at: http://www.microsoft.com/kb/articles/q168/7/47.htm The patch for Windows NT can be download from: http://www.microsoft.com/ntserver/info/denial.htm Friday 23 May 1997 Server-hopping on Battlenet There is no way to force the server you are connected to (you are always connected to the fastest one), but this will not negatively affect your latency with your friend. If your latency with your friend is high, then try connecting at a time when your ISP and/or your friend's ISP is not too heavily loaded. You can log onto to battle.net as coming from a different country, however. Battle.net looks at your Win95 Regional Settings to decide in which channel you should be placed when you connect. This is to help people find others with which they share a common language, and to help users who live near each other to find low latency games." To change your Regional Settings: click
on Start--Settings--Control Panel Monday 5th May 1997 Unauthorised expansion pack Unearthed Arsenal expansion pack by Microstar is now on sale
in stores. |
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