MOBA for Diablo 3 PvP?


defense_of_the_alehouse

MOBA style PvP an Option for Diablo 3?

Following Jay’s developer update on the state of PvP, Team Deathmatch has been removed and they are “going back to the drawing board” for a replacement for Team Deathmatch.

Now I know not everyone here on Diablo: IncGamers plays WoW but I thought the latest datamining from the WoW 5.2 update, which has just gone live on the PTRs was interesting as it revealed a new Battleground called “Defense of the Alehouse” which is obviously a play on the title DOTA. The WoW community is now excited at the prospect of a future DOTA/MOBA style Battleground based on the datamined video of the map.

For those who have no idea what MOBA is, it stands for Multiplayer Online Battle Arena which usually involves two teams of heroes with a player controlling a single character to take out the opposing team’s base/structures. It’s sort of like playing an RTS with no building but there is character levelling and skill progression.

Could the Diablo 3 and WoW teams be bashing heads together and they are now experimenting with new PvP modes in WoW, and possibly Diablo 3? The idea of MOBA style PvP may just work in Diablo 3 but it could take some time for the development team to put together.

Would you be interested in some sort of MOBA style game mode for Diablo 3′ PvP?

Tagged As: , | Categories: PvP

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  1. No.

    But, then again, I don’t play PVP, so I don’t really care what kind they put in the game as long as it’s not open-world.

  2. I would much, much rather have better class balance and improvements than gimmicky Paragon levels or moderately decent Hellfire rings, or lame gear-flaunting PVP BS.

    • Class balance in D3? Please, NO! Constant nerfs and buff every other week for pvp balance is something you don’t want.

      • that is because blizzard is really shitty at balancing games with anything that requires an iota of creativity.

        their only method of creating an equilibrium in skill balance is to make everything dull – as if they are afraid people could actually use all skills because of their unique capabilities.

        Cleave isn’t popular enough lets buff its damage to make it more akin to frenzy !

        Bash isn’t popular enough lets buff its damage to make it more akin to frenzy !

        frenzy is very popular ; its mechanics must be very creative desirable ; lets try to make other skills more like frenzy – the correlation between its superior dmg output in a game in which no secondary trait besides weapondmg xxx% is relevant surely has nothing to do with it’s popularity.

        this is why Blizzard’s class balance sucks – it’s fricken copy of the WoW-Balance Mindset – its simply too dull and simple to leave room for creative mechanics.
        there is no way you can think outside the box, and circumvent Mechanic X with trick Y. because Diablo 3 has NO OUTSIDE THE BOX.

        And that is also why PvP was probably just as dull when they tested it internally. most skills lack anything remotely like identity ; which is why it will always be easy for the community to find out which is the most effective way of doing things given a choice between A,B,C,D.

        there are no mechanics in the game which grant inherent strengths or weaknesses – It’s all about fighting Fire with Fire ; whoever has the bigger flame will win. (aka as who spend more hours @ mindless grinding / GAH / spend money in RMAH.

  3. Keep in mind, they’re in the middle of working on “Blizzard All-Stars,” a MOBA style game for Starcraft 2. They actually had a playable version at Blizzcon 2011.

    If the WoW battleground is MOBA style, that would mean 2 of the 3 series would include a MOBA style game. Certainly wouldn’t be a stretch to imagine them adding it into Diablo as well.

  4. I’ve thought of this, but I honestly do not think the game has the character diversity to work as a MOBA. Not without massive, massive skill fiddling and a system where you could choose one of several pre-set skill sets for each class, whereupon the fact that all these different “heroes” use the same D3 char would be odd, etc.

  5. If they ever plan something like that its certainly expansion material. Dont expect it to be free, the only free pvp option will be the archaic dueling option.

    • Want to bet?

      I’m fairly certain that I would win a bet on the fact that “more PvP than generic dueling” will come out for free.

  6. Lane-pushing games are okay in their own right, I guess, but kind of suck for general PvP because they make you incredibly dependent on teammates, especially in the sense that they punish you for their shortcomings disproportionately. I’m not sure it’s in anyone’s interest to insert that subtype of gameplay into D3.

  7. Wouldn’t be surprised if they did.

    Especially since Jay is in love with Greg “Ghost Crawler” Street, if his Twitter is any indication. 😛

  8. I think this style of play would be great fun, but I don,t know how they will balance it given the extreme disparity in gear. Given that they somehow take care of this via matchmaking or premade gear, I think having your character battle alongside an npc army would do a lot to keep skill selection diverse.

    That all said, there has to be a reward tied to pvp, else very few will play it long term. Maybe something similar to hellfire ring – lootable crafting materials that drop from npcs that you can use to craft something interesting that is not better than an uber rare, but could be competitive for some other benefit (see hellfire ring!).

  9. Also, I highly doubt we will see anything more than dueling until the expansion hits. Or the other pvp option will be free and released just prior to the expansion. And you will feel compelled to buy the expansion for the new loot to pvp ‘better.’

  10. My impression is that D3’s developement simply used up all its budget, time and manpower. In consequence, the main game probably won’t see any arenas/battlegrounds, separately balanced pvp versions of spells, matchmaking or reward systems. Instead, they’ll just throw a hostile/duel switch in there with some ‘here, now it’s just as good as it was in D2’ comment and eventually admit that they didn’t return with anything worth discussing from their fabled drawing board.

    That’s the same simple piecemeal approach they’ve applied dozens of times now for all those features that were boldly announced but never actually made it beyond draft stage. Come to think of it: When the folks, who released D3 in the state it was released, say that a pvp implementation they’ve been working on during the past seven+ months, didn’t meet even THEIR standards, then consider the topic dropped.

  11. I think that if done right this could be really good pvp mode in d3. But I find it hard to believe that blizz would do something that big for d3 pvp.

  12. Yes. Because it definitely has both PVE and PVP aspect. Ideally I think this is a perfect answer to the PVP problem.

    The lane critters can be your average Skeletons and Zombies, and as for towers they can be those large and durable monsters that stays in place and attacks long range.

    And the beauty of this is that you don’t necessarily have to be an elite PVP master in order to succeed since you still have to farm monsters in order to advance.

  13. I’d like to see something like this in the future, but as many already have said it will take quite some time for them to develop. It took several months to add some extra dmg to a few legendaries, how much time will this take then?

  14. Whatever they’re planning, you’ll have to wait for e3

  15. I really hope they don’t do a MOBA style PvP system in D3. That genre is being done to death right now because “Hey! LoL is popular let’s copy that!” with little to no innovation in how the system works. I would much prefer they create something other then a MOBA styled team PvP system. Heck maybe they could do something… original maybe?

  16. Maybe they are trying to copy in an extent what God of War tries to do with multiplayer. That would be cool.

  17. I posted about this years ago that D3 PVP should really have an optional MOBA element (namely pre-built characters for balance). My idea was based off the ton of work they put into Blizzard Balance and the fact they announced some Blizzard DOTA that apparently has more-or-less vanished.

  18. I would certainly be a better use of the game engine than an arena, imo, since one could balance the EHP/DPS ratio.

    Problem is that we need duels and arena as well, since those features were promised. It would work as a fourth game mode. If they used builds as classes, maybe they could fill the lack of classes for a MOBA.

  19. we will not see a PvP mode that includes more than 6 players

  20. I suggested this back in June 2012 already, and no one really seemed to like the idea…

    http://diablo.incgamers.com/forums/showthread.php?835318-My-Diablo-3-PvP-Wish-List&highlight=

    I called it a “Lane game” at the time (you can see it under my proposed Game Modes).

  21. Would be cool, whatever they do, if it’s more involved than just zerg-fest team PvP. I guess that’d be sorta cool too, but just seems kinda shallow and difficult to balance.

    Something with both PvE and PvP elements would be cool, however they implement it.

  22. LOL “back to the drawing board”. Only if the drawing board is Jay Wilson finger painting while he drools and mutters “duh-duh-duhbull it” to himself. This is a headless dev team with no talent, no creativity, and even less work ethic. Always has been. If you think they are doing anything more than sitting around beating each other off while they wait for a transfer to a different project then YOU are the sucker. Sorry.

  23. WoW = Experiment for Dota/MOBA PvP
    Diablo 3 = Experiment for RMAH

    Project Titan = WoW MMORPG + Dota/MOBA PvP + Diablo 3 RMAH

    • Sounds about right to me.

      The one thing they’ve learned from Fiasco III’s auction house, however, would be that Titan needs to have such a system as the very foundation instead of having it awkwardly screwed in(/up) later during developement.

      There would probably be more room for all kinds of exciting monetary new-developements in a brand new franchise of an established developer anyway.

      Sorry for going a little off-topic here. =)

    • Diablo 3 is no experiment for RMAH. THey added nice patches, that increased Legendary drops, -quality and especially Monster Power where even new players can have alot of fun playing with their friends.

      For example Mnoster Power 0+ is for new players.
      Monster power 3+ for old casuals.
      Up to monster power 8 for “pros”.
      and if you have real luck or are realy hardcore or use the Rmah you can use Monster power 9/10 to have some fun.

      Check the game out again! It’s definetly fun again :=)

  24. DOTA takes skill and teamwork. So obviously not coming to D3.

    Honestly, last hope for D3 is to open it for modding.

    • I definitely hope that. Mods like Monsters x2, x3 or more in Titan Quest, or mods for crafting, or even new quest lines mods. The problem is that the game is online only and allowing game mechanics-altering mods would probably require a true SP mode.

  25. I think MOBA can work but I fail to see many people caring about pvp in Diablo 3. Time spent on pvp can be used on fixing game issues such as battle.net lag and adding more pve content.

    • but PvP was promised, so they have to work on it. ANd honestly every good game needs a PvP-Modus… Most of the game problems since have been fixed in last Patches btw. Check it out!

  26. I may be cold and lonely here, but i’m all for it.

    I get my entertainment where i can find it, and Diablo 3 is really, really lacking good fun x time invested. Who knows?

    Maybe it will become a Thing.

  27. I wouldn’t be opposed to this at all. Though, I’d rather see a lot of the existing PvE elements that need work addressed first.

  28. WoW already had a MOBA style map in vanilla. It was Alterac Valley and Blizzard gutted it… seems kind of idiotic to have undone that sort of map early on just to put another one in…

    • @Scorch Hellfire, while the Alterac Valley in Vanilla was a dota style it didn’t meet any criterias of Dota… Like all the monster spawns, targets. and especially new-leveling of given or chosen spells.
      I think that’s the point of “wow-dota” or “diablo3-dota”. But good point my friend 🙂
      ps: sry didn’t see “reply” at first.

  29. Absolutly Interested!! When I played WOW few years ago I always dreamed of – why can’t this be Dota in 3d?? – WoW combined with Dota would be a genius act.
    Hm Diablo3-Dota… It has potential and would be fuN! And Diablo3 is very similiar to Dota, However(!) while WoW comes with a huge variety of Skills (possible at the same time) and 3d-Action Diablo3 offers only 5 heroes (with not so many top-builds). To beat Dota yo uneed either alot of heroes or big heroes…

    Those idea’s wouldn’t be able to beat dota/lol, anyways the engines are there and the implementaion would be a very nice Addition to every fan of thhose games! Little bit sad though, in Diablo 3 blizzard wouldn’t get money for developing it. Maybee add a small one-time fee to “buy” it i addition, like 10€.Unless it’s totally item-dependant (rmah) then there should be no one time fee of course.

  30. @Scorch Hellfire, while the Alterac Valley in Vanilla was a dota style it didn’t meet any criterias of Dota… Like all the monster spawns, targets. and especially new-leveling of given or chosen spells.
    I think that’s the point of “wow-dota” or “diablo3-dota”. But good point my friend 🙂

  31. Absolutly Interested!1 When I played WOW few years ago I always dreamed of – why can’t this be Dota in 3d?? – WoW combined with Dota would be a genius act.
    Hm Diablo3-Dota… It has potential and would be fuN! And Diablo3 is very similiar to Dota, However(!) while WoW comes with a huge variety of Skills (possible at the same time) and 3d-Action Diablo3 offers only 5 heroes (with not so many top-builds). To beat Dota yo uneed either alot of heroes or big heroes..

    Those idea’s wouldn’t be able to beat dota/lol, anyways the engines are there and the implementaion would be a very nice Addition to every fan of thhose games! Little bit sad though, in Diablo 3 blizzard wouldn’t get money for developing it. Maybee add a small one-time fee to “buy” it i addition, like 10€.Unless it’s totally item-dependant (rmah) then there should be no one time fee of course.

  32. Of course. It will come out for free along with the expansion 🙂

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