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Diablo 3 Podcast #183: Patch 2.3 Season 4 Testing
Testing Season 4 in Patch 2.3, enjoying the Season Journey, Kanai’s Cube strategy, no “slow rolling” = few LGems, the benefits of Torment 7-10, materials balance in 2.3, and Reflects Damage must go. Featuring MJiNSpace and Flux. Click through for more details and segment starting times.

Maximum Diablo 3 Magic Find Increasing in v1.08

Posted 24 Apr 2013 by

A fan confused about the function of Diablo 3 Magic Find asked about the maximum possible value and got a detailed reply.

Vaeflare: Currently in patch 1.0.7, the hard cap on DiabloWikiMagic Find is 625% (300% soft cap + 75% NV stacks + 250% MP 10 on Inferno).

Starting in patch 1.0.8 however, the Magic Find bonus from DiabloWikishrines will be able to exceed the “soft cap” of 300% that players can achieve from a combination of their own gear and their follower’s gear. In patch 1.0.8 we’re also adding a buff to multiplayer games called “Strength in Numbers” which allows for a 10% bonus to Magic Find, Gold Find, and DiabloWikiexperience per additional player in a multiplayer game, up to a maximum of 30% in a four-player game. The Magic Find and Gold find bonuses of this multiplayer feature can exceed their respective 300% cap as well.

So after patch 1.0.8, if you have 300% Magic Find from your gear, have 5 stacks of DiabloWikiNV (+75% MF), are playing on Inferno at MP10 (+250% MF), have a DiabloWikiFortune Shrine buff active (+25% MF), AND are playing a four player multiplayer game (+30% MF), you can hit the maximum of a 680% bonus to Magic Find. Shiny!

Keep in mind that this cap will be lower for if you aren’t playing on Inferno and/or aren’t using Monster Power level 10, etc.

At that level you should get a legendary item from approximately every 4th boss pack. If you do not, it’s because you said mean things about Jay Wilson and/or Bashiok, and Battle.net remembers.

Battle.net never forgets.


Tagged As: | Categories: Blue Posts, Magic Find & Gold Find, Vaeflare

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