Patch 2.3.0 PTR Notes
Blizzard has unveiled the official patch notes for Patch 2.3.0, coming soon to the PTR. As with all PTR patches, bear in mind that things will change during testing. There’s a ton of stuff in this patch, including , big changes to overall combat, four new levels of Torment difficulty, lots of new set items, […]
Kanai’s Cube Hands-On Tutorial
A quick guide to how the new Kanai’s Cube works, based on first hand playing experience overnight, after defeating the invincible 4+ hour game creation queue! Kanai’s Cube Hands-On Tutorial short version: Fetch the Cube from the Ruins of Sescheron dungeon; Act Three, Adventure Mode only. Bliss out to the soothing conversation of Zoltan’s Kulle […]

Lower difficulty button to be removed from ROS Hardcore

Posted 28 Jan 2014 by

As covered before, The lower difficulty button can cause a bit of a problem in Hardcore as it can diminish any challenge quite easily. Thankfully blizzard was listening and it should be remedied in the next patch.This comes to us courtesy of Grimiku:


This subject was recently visited again by the developers, and they’ve decided to remove the Lower Difficulty button from Hardcore mode in the next beta patch. This shouldn’t change the feature at all in Normal mode, though. I’ll be sure to keep an eye out for your feedback about this decision, so please be sure to let us know what you think. Thanks!

As hardcore is near and dear to my heart I’m happy to see this change. Getting caught in a tough fight and making it out can be exhilarating, and not making it out can be heartbreaking. What evokes emotion is pausing when things look rough and dropping it down to a level of ease. I am happy to see this go and look forward to some close calls in ROS.

What are your thoughts?


Tagged As: | Categories: Diablo 3, Game Features, Grimiku, Hardcore

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