Josh Mosqueira Tweet hints at Diablo 3 ladders


Something is afoot over at Blizzard. Could this finally be it? Josh Mosqueira decided it was time for a cryptic Tweet

We only speak of it in hushed tones… we didn’t just build walls out of bones, but also ladders to climb over them…
diablo 3 ladders tease

These aren’t the ladders you’re looking for

Are we back discussing Diablo 3 ladders? A feature that’s been mentioned time and time again pre and post launch, mostly by the community hankering after such a feature. So let’s assume Josh is talking about in-game ladders and speculate as to how far along Blizzard could be with a ladder system and how we think they could function in the newly revamped version of the game.

 

If it is a hint towards ladders then they must be pretty far along and confident it won’t end up on the scrap heap, “reconsidered”, to mention it in this way,

Ladders have been mentioned on and off for a long time, hopefully with this cryptic hint now hanging in the air Blizzard will elaborate as to whether Josh was talking about “ladders” and if so should we expect them this year.

Thanks Matt for sending that in.

Update: There’s more to this. When asked on Twitter by Piggilol “Could you please answer will there be any inormation on a ladder/seasons system before the RoS release? ” Josh replied:

Hang in there… Launch is only a few weeks away.

and later with

Systems, UI and online designers having a very cool meeting in my office. Lots of pretty images on screens that will make people happy.

 

And thanks to Mage Slayer for unearthing those nuggets.  So, will that be the twist to this tale, that on release (25th March), we get a big patch introducing ladders?

Tagged As: | Categories: Blizzard People, Diablo 3, Diablo 3 Seasons

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  1. Ooo that would be nice :), loving the clan and love you guys 🙂

  2. At this point, I would not welcome a ladder unless there was a really good reason to play one. It will be difficult and time consuming enough as it is to prime a character, and certain things will have to happen to make it work.

    Here’s my basic ladder list:

    Must have unique rewards for participating
    Must have separate character slots OR a greatly increased number of character slots.
    Must not just be a race to max level. With leveling as easy as it is now, there’s no point to use this as a metric.

    Paragon would be equally as dull.

    Must build further on what we have known as a ladder.

    Ladders were just a stop-gap for the end game for Diablo 2’s lack of end-game material. It reset the economy and provided a superficial race to max level. I understand that some people will find this fun, but the fact that Paragon is infinite now and drops are no longer able to be traded, there needs to be Ladder 2.0. Something new and different that builds on the past.

    • How about this?

      All items dropped within the ladder economy are freely tradable and not BoA.

      • How about:

        There are ladder specific items that would have the BoA restriction after the season ends. These would of course stay with your character after the season ends, but removed from trade in the normal economy.

        The normal economy should be free trade for all items found there.

    • As a comedian once said about homosexuality:
      It’s perfectly fine as long as it is not mandatory.

      I don’t want to play ladder and would hate to be forced into it because the best drops are only available there(see D2).

      • I agree, especially because my work schedule really wont allow me to compete; I’d hate to HAVE to be in the ladder to get better gear.

        However, allow ladder users to bring Legacy items to the Mystic to fix an item … even at a high price and I’d be very happy to be in ladder.

  3. it would take something really ballsy, like ladder for all players to revitalize diablo 3.

  4. What about the bone walls? Lets not get too focused on one word here!

    Any ideas on the first half of the riddle? Maybe its the classic game Boxes and Ladders? Ok, ok, its snakes but surely boxes would work.

    • Some people on the official forums pointed out that the first part could just be a reference to flavor text on an item, the “Wall of Bone,” which also includes a easter egg referencing Josh Mosqueira.

      It reads, “Named for the Battle of Josqueira, a conflict so long and fierce that men used the skeletons of their fallen comrades to build fortifications.” http://us.battle.net/d3/en/artisan/blacksmith/recipe/wall-of-man

      I sure hope it’s more than that, though!

      • He’s replying to someone who asked him about that flavour so yes that’s exactly what it’s about.

        But this isn’t the first hint at ladders he’s given:

        Someone asked him about ladders/seasons. His response? “Hang in there… Launch is only a few weeks away.

        Shortly thereafter followed bySystems, UI and online designers having a very cool meeting in my office. Lots of pretty images on screens that will make people happy.

        It’s a matter of when, not if.

  5. I think it’s obvious that players want something “ladder-like” to add to the D3 endgame – but whether it’s D2 style ladders, or some very different form of competitive PvE, depends a lot on the player.

    D2 style ladders in particular seem quite polarizing. I guess I’m in the (more casual?) camp with those who would prefer something a little different; something that doesn’t feel required (e.g., rewards you can only get from ladders). I would also prefer to use my own character(s), rather than have to roll a new one every season.

    P.s. – I appreciate the credit for the tip, Elly, but it’s not necessary

  6. I’d much rather have competition than D2 style ladders. I mean they can have leader boards for fastest 1-70 without a complete reset.

    PVE competition with map clearing, endless dungeons, extreme bosses, etc sounds great and do not require resets.

    • Yeah something really out of the ordinary. I love PoE but their ladder system only really benefits no-life play styles. Who can get the the highest level. It should at least be the highest level vs. play time. That way I can play 3 times a week and still have a chance to smash some of these neck beards :).

  7. i luv laddaz.

  8. Ladders incoming! …………………right after we get PvP ………….

  9. Super excited for ladders (assuming that is indeed what’s being hinted at.). A way to feel like you’re starting fresh, not like you’re years behind, and a sense of competition is welcome, even if it is pretty minimal. Tack on a special reward to rub in others people’s face, and I’m a happy Barbarian.

  10. Ladders were super boring in D2 for me. They would do even less for me in D3. I prefer more imaginative end game like they have come up for bounties and nephalem rifts.

    Get creative Blizzard. Don’t be lazy.

    • Bountied and rifts aren’t end game, they’re just things to do other than mindless grinding (aka mindless grinding with non-linear direction). Ubers is the only real end game, but it’s not too challenging. Because of the difficulty slider, and the type of game Diablo is, there really isn’t an end game. PVP would be a nice endgame, but Brawling is god awful.

  11. Ladders were already confirmed, but having them soon after launch would be nice. I’d definitely be interested in playing ladder, but it would be nice if there was an incentive, such as double legendary drop rates, exclusive items, or something. Ladder is basically a more casual version of hardcore. The act of leveling characters isn’t as fun in D3 as it was in D2, but the act of gearing up once you hit 60/70 is just as fun.

  12. My slant on Josh’s latest ladder teasers:

    1. Josh would never ever tease us like this if the feature announcement wouldn’t be imminent!

    2. In the case that this is indeed about the ladder (or seasonal heroes), they surely had to wait until the AH is finally down (next Tuesday/Wednesday) because otherwise, the AH turnovers would have been *a lot* lower!

    3. The reason for the first season at launch seems obvious: The numbers since the release of patch 2.0.1 have likely shown dramatic differences among players – keywords: massive gold purchases (by “rich” players), and paragon powerlevelers. RoS, on the other hand, is supposed to mark a new beginning, and such differences would be sub-optimal for a perfect launch. So, the devs eventually decided to release the optional seasonal feature now, even if it might be quite rudimentary in the beginning and will be expanded later with more competitive content.

  13. QUOTE

    Yeah something really out of the ordinary. I love PoE but their ladder system only really benefits no-life play styles. Who can get the the highest level. It should at least be the highest level vs. play time. That way I can play 3 times a week and still have a chance to smash some of these neck beards :).

    To be fair to them that’s only true of the longer races, most are like 1-3 hours and on a weekend. It’s still just farm ledge and docks, but it doesn’t require a massive time investment.

  14. It’s not going to be some no lifer quest for first to P800. I think that’s safe to say.

  15. Proof: It’s the Diablo 3 Ladder! Here’s the team at work:

    http://diablo3.gamona.de/wiki/Datei:D3_ladder_team_01.jpg

  16. How about leather?

  17. QUOTE

    Proof: It's the Diablo 3 Ladder! Here's the team at work:
    
    

    http://diablo3.gamona.de/wiki/Datei:D3_ladder_team_01.jpg

    Yup – the question is what they’ve come up with. 🙂 I really do hope it’s a true benefit to the game.

  18. For me, the Ladder mode should be just like the Hardcore mode and PVP mode (assuming there is one). Optional but not mandatory.

    Just like what the posters have said above, I hate being forced into something just because they offer superior and unobtainable items that will make Normal mode players at a disadvantage.

    You play PVP and Hardcore because they fun, different, challenging and for bragging rights. More different game modes for different types of players is ideal and necessary. But there shouldn’t be a “superior” mode per se. All of them should be balanced in terms of item-wise. Sure, they might be some rewards here and there but nothing game breaking.

    So yes to Ladder and any other game modes, but no to “mode-specific” items.

  19. Yes to Ladder and any other game modes, but no to “mode-specific” items.

    Agreed

  20. I am positive that the new ladders will not be like the d2 ladders where the community was split up into two sections.

    Ladders will surely come very soon, all this teasing does not make sense if they werent going to release them at ros launch or shortly thereafter.

    With the imminent release of ladders it would be totally illogical to release the clan feature just a few weeks before the ladders if it was d2 style ladders. Then we would just have to split up all of our newly formed clans.

    And the standard edition of ros only contains two new character slots. A great deal of people allready have ten characters. Then two new slots would not be nearly enough ifyou would have to make fresh ladder charcters. My guess is that either all existing characters would participate in the “ladders”, or that new ladder flagged chars would still be able to play with existing charcters. This being made possible by boa.

  21. .I am positive that the new ladders will not be like the d2 ladders where the community was split up into two sections.

    Ladders will surely come very soon, all this teasing does not make sense if they werent going to release them at ros launch or shortly thereafter.

    With the imminent release of ladders it would be totally illogical to release the clan feature just a few weeks before the ladders if it was d2 style ladders. Then we would just have to split up all of our newly formed clans.

    And the standard edition of ros only contains two new character slots. A great deal of people allready have ten characters. Then two new slots would not be nearly enough ifyou would have to make fresh ladder charcters. My guess is that either all existing characters would participate in the “ladders”, or that new ladder flagged chars would still be able to play with existing charcters. This being made possible by boa.

  22. Ok here is what i believe. I am positive that the new ladders will not be like the d2 ladders where the community was split up into two sections.

    Ladders will surely come very soon, all this teasing does not make sense if they werent going to release them at ros launch or shortly thereafter.

    With the imminent release of ladders it would be totally illogical to release the clan feature just a few weeks before the ladders if it was d2 style ladders. Then we would just have to split up all of our newly formed clans.

    And the standard edition of ros only contains two new character slots. A great deal of people allready have ten characters. Then two new slots would not be nearly enough ifyou would have to make fresh ladder charcters. My guess is that either all existing characters would participate in the “ladders”, or that new ladder flagged chars would still be able to play with existing charcters. This being made possible by boa.

  23. very exciting news, Ive been back in diablo after many months of not playing and i am very impressed by what theyve changed so far! the 50% bonus in exp is nice! I grew many many levels today! cant wait to be back in the fray when ros comes out

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