Recent Features

The Diablo 3 Podcast #181: Patch 2.3 Item Sets
Patch 2.3 coming very soon to the PTR, so more analysis, including new and improved Item Set properties from datamining. Also T7-T10 scaling issues, shared LGems, and purist mode Hardcore? Featuring Aahz, N3rdwards, and Flux. Click through for more details and segment starting times.
Patch 2.3.0 PTR Notes
Blizzard has unveiled the official patch notes for Patch 2.3.0, coming soon to the PTR. As with all PTR patches, bear in mind that things will change during testing. There’s a ton of stuff in this patch, including , big changes to overall combat, four new levels of Torment difficulty, lots of new set items, […]

How Much Data Up/Down Does D3 Use?

Posted 13 Jan 2012 by

One of our forum regulars, Glass, used Rubbernet to measure how much data he was sending and receiving while playing the DiabloWikiDiablo 3 Beta. The program gave him precise measurements of how much bandwidth the game uses, and in his forum post, Glass shares the results.

The verdict? Surprisingly little data is exchanged during play, even during a four-player game. Much less than you’d use doing almost anything else online, including checking email or surfing.

Check Glass’ thread for additional screen caps that show the exact stats. This seems like good news for players with slow connections or a limited bandwidth allotment. Especially since just playing single player is not an option with Diablo III.


Tagged As: | Categories: Battle.net, Hardware & Tech

Human Verification: In order to verify that you are a human and not a spam bot, please enter the answer into the following box below based on the instructions contained in the graphic.