Patch 2.3.1 on the PTR made a lot of changes, especially to the Witch Doctor. Much discussion of that class, plus Reflects Damage changes, Kanai’s Cube tweaks, Paragon 2000 is broken, and more. Featuring Xanth, Empty1, and Flux. Click through for more details and segment starting times.
Unlike the new and enjoyable Season Journey which is composed entirely of Achievements you’ll “earn” through the (more or less) normal course of play, each Season also has some Conquests. These are like super achievements, e-peen style, requiring special efforts and a lot of end game grinding to achieve. Conquests required some powerful characters to […]
Hardcore bosses: Embrace the fearPosted 22 May 2012 by
Kotaku posted a great article on Hardcore boss fights, not about strategy but about the thrill they bring.
Hardcore bosses are a new beast by comparison to D2. Each fight is a two men enter one man leaves scenario. Which has kept me even more on my toes before entering into something I can’t get out of.
Bosses in Diablo 2 could kill you, but chances are you always had an escape plan. A well placed town portal, a quick alt-F4, or just running away to safety. Diablo 3 takes all of those options away. Town portal becomes disbaled once you click agree, there is a ten second logout timer, and once you enter into the fight with the boss there is no going back.
As a result I’ve been more and more hesitant to go into a boss fight, and have felt a great sense of accomplishment when I came out alive. The scenario from the Kotaku article is one that scares me most though. So far I’ve played in a few public games and have found that very few people are in the mindset of staying together. Frequently I’ve found myself widdling away at monsters solo while my companions were busy checking their inventory or skills. As a result I’ve had to wonder if it was worth it.
Bosses can be a killer and if you’re in a group and people decide to not pull their weight, they may have just signed your death notice. I’m not saying I havn’t had some good public games but right now as people are still feeling their way through the game it’s been rough.
Overall bosses in Hardcore have been great. I played my first time through Normal blind, so the only boss I knew the mechanics of was the skeleton king. Having to figure out how the boss works, while trying to stay alive was challenging, but I was happy for the experiance. Even now with bosses I feel nervous and underprepared when I walk in, and have had my life saved way too many times by Spirit Vessel , but each time I walk out alive I do feel like I triumphed.
Ultimatley I think your best bet is to rely on people you know love the game and can help. There is a great thread on our Hardcore forums looking for people to party with. Try these folks, kill some bosses and get some loot.
How have bosses In HC been for you? Anyone you dread or fear? Or are they a cake walk?