Diablo 3 v1.0.5 Coming to Public Test Realm and PTR v1.0.5 Patch NotesPosted 21 Sep 2012 by
It’s time to roll out the public test realm and v1.0.5 is launching on the PTR server. The PTR account creation is now active on the US Battle.Net but not on the EU as yet. You can find the PTR patch notes after the break.
In the meantime, be sure to check out the patch 1.0.5 PTR patch notes and the information below to find out how to set up your PTR account.
How to Participate:
To participate in the public test, you must have a Diablo III game license attached your Battle.net account that’s in good standing (i.e. it hasn’t been suspended or banned). While the 1.0.5 PTR will only be in available in English, French, German, and Korean languages, accounts from all regions are eligible to participate.
You will also need to create a PTR account by logging in to your Battle.net Account Managementpage. We will be enabling PTR account creation soon (we’ll provide an update once it’s available), and once it’s up you’ll simply need to select your Diablo III game license and then click “Create a PTR account.” After you’ve created your account, you’ll be able to download the client from the Diablo III landing page, or from your Games Download page in Account Management.
Please note that will not be able to log in to the PTR client until it’s live.
The option to copy your existing Diablo III characters from your live account to the PTR will become available once the PTR is live. Only one region per account can be copied at a time, however, so if you choose to copy characters from your account in a different region please note that any previously copied PTR characters will be lost.
We’ll be providing more details, including an FAQ, once the 1.0.5 PTR is available, so stay tuned!
New Event: Infernal Machine GENERAL AUCTION HOUSE BATTLE.NET BOSSES CLASSES CRAFTING FOLLOWERS ITEMS MONSTERS BUG FIXES
Similar to the “Players 8” command in Diablo II, Monster Power is a system designed to give players more control over how challenging enemies are in each difficulty. With this system, players can choose to increase the health and damage of monsters according to different “power levels” and in return they’ll receive scaling bonuses to experience (for heroes levels 1-59) as well as boosts to Magic Find and Gold Find (for heroes in Inferno) which will stack above the 300% cap. The option to increase Monster Power will be available to all players starting at level 1 in the Quest Selection window, and can be adjusted separately for Normal, Nightmare, Hell, and Inferno difficulties.
The Infernal Machine is a device that will allow level 60 players to battle “uber” versions of some of Sanctuary’s most nefarious bosses. While the rewards for defeating these bosses will be great, some assembly is required. Only the most powerful Nephalem can unlock the secrets to building the Infernal Machine, but once forged the device can be used to open portals to special encounters featuring not one, but two bosses which have been augmented from their original versions, both in terms of difficulty and appearance. Defeating each boss pair will provide players with extra items and gold, as well as a chance to find components for a new Legendary ring
New Event: Infernal Machine
Thanks Muriel for the tip.