Diablo 3 Reaper of Souls Patch 11 December Datamining


 

reaper of souls skill changes dataminedHere are the changes for today’s Diablo 3 Reaper of Souls patch. We are currently working our way through bits and pieces from the update at the moment.

As always, note that these skills are not final and could be changed by Blizzard at any time.

Don’t forget to Opt Into the Beta as detailed in the news item below.

Update:

  • Skills
  • New buff tooltips
  • Game Settings
  • callouts
  • monster changes
  • item changes
  • new items sets
  • new/Changed Item Passive Power Descriptions
  • Messges
  • Monster affix names
  • Added boss strings.
  • Added Achievements and more…
  • New Bnet Game Settings

    Difficulty_1_LockedThis difficulty is locked for Starter Edition players
    Difficulty_2_LockedThis difficulty is locked for Starter Edition players

    Bnet Hero Create

    UpgradeTextRequires Expansion (Reaper of Souls) In order to access this content you must upgrade to the Reaper of Souls Expansion Set.

    New BuffTooltips

    X1_DemonHunter_Companion_2_descYou gain bonus damage.
    X1_DemonHunter_Companion_2Companion
    X1_DemonHunter_Companion_2_desc_rune_CYou gain bonus damage.
    X1_FortressB_Visuals_0_descYour attacks can damage Malthael
    X1_FortressB_Visuals_0Aspect of Death
    X1_Passive_BountyScroll_BossDamage_0Bounty Scroll
    X1_Passive_BountyScroll_BossDamage_0_desc300% increased damage to bosses.
    Urzael_StompAndStun_0You’re Stunned!
    Urzael_StompAndStun_0_descYou’ve been stunned by Urzael!
    Wizard_Passive_ColdBlooded_1Cold Blooded
    DestructionStreak_Buff_Run_Speed_0Dimensional Speed
    DestructionStreak_Buff_Run_Speed_0_descGreatly increased run speed.
    X1_DemonHunter_Companion_1Spider Web
    X1_DemonHunter_Companion_1_descRooted.
    Barbarian_Passive_BerserkerRage_2Berserker Rage
    Barbarian_Passive_BerserkerRage_2_descDealing additional damage.

    Callouts

    FirstBlood_Goal
    Massacre_Goal_conkills!
    ExperienceBonus{s1}X Experience Bonus!
    NephalemGloryGainedPower Boost!
    Destruction_Goal_conX!
    ConsoleTickerx{s1}!
    NephalemGloryBoostX Damage!
    NephalemGloryMaxMax Damage Reached!
    Massacre_Level2Vicious Massacre
    Massacre_Level3Brutal Massacre
    Massacre_Level4Bloodthirsty Massacre

    Changed Game Options

    FontColorGroupGroup Community
    FontColorGroupOfficerGroup Community Officer

    Monster Changes

    x1_Bog_Ghoul_LastAncientMinionGhoul Minion Improved Risen Servitor
    x1_westM_CircleOfDeath_TriuneSummoner[TEMP] Deathalok
    X1_Westmarch_Brute_Unique_AUrzael Zerael
    x1_ZombieSkinnyFast_AZombie Ravenous Feeder
    x1_Malthael_DeathFogMonsterTEMP Death Fog Monster Shroud
    x1_MonsterAffix_LightningStorm_Proxy_Wander[TEMP] Lighting Storm Frozen Pulse
    X1_SniperAngel_Unique_BatteringRamBossTEMP – Mordrath
    x1_sniperAngel_A_UniqueEvent_01_NPC[temp] John “sniper” Angel Lightcaller
    X1_WestmHub_DeserterTotally Not a Deserter Reynald
    X1_WestmHub_DeserterRescuedRescued Person Sophia
    x1_Westm_DungeonGuardWestmarch Guard Dungeon Warden
    X1_LR_Boss_DeathMaidenStorm Infernal Maiden
    x1_BogFamily_melee_A_unique_keyTEMP Key Boggit Skeetch the Hoarder
    X1_Catacombs_Scarab_SpawnScorpion Infested Corpse Scarab Cocoon
    x1_Abattoir_furnaceSpinner_Eventunused Furnace Vent
    x1_Abattoir_furnaceSpinner_fireBeam_clockwise_Eventunused Furnace Vent
    x1_Abattoir_furnaceSpinner_fireBeam_counterClockwise_EventUnused Furnace Vent
    x1_BogFamily_ranged_A_unique_hunter_B[TEMP] Koghar
    x1_Monstrosity_ScorpionBug_A_BigHeadEvent_UniqueScarab Carbas

    Item Changes

    Unique_Bow_103_x1[TEMP] Lion Leonine Bow of Hashir
    CrusaderShield_007Aerin Crown Shield
    Unique_Belt_104_x1Cord of the Heuer Men Sherma
    CrusaderShield_006Crown Protector Shield
    CrusaderShield_207Crusader Shield Stalwart Guardian
    CrusaderShield_204Crusader Raptor Shield
    CrusaderShield_103Crusader Shield Zakara Heater
    CrusaderShield_206Crusader Heavy Shield
    CrusaderShield_105Crusader Chased Shield
    CrusaderShield_104Crusader Blazoned Shield
    CrusaderShield_201Crusader Shield Righteous Defender
    CrusaderShield_205Crusader Shield Adamantine Blason
    CrusaderShield_202Crusader Shield Enduring Guardian
    CrusaderShield_203Crusader Shield Zealous Protector
    CrusaderShield_107Crusader Shield Imperial Kite
    CrusaderShield_102Crusader Wall Shield
    CrusaderShield_106Crusader Conquest Shield
    Unique_Sword_1H_111_x1Devil’s Hand – Angelic Sword Amberwing
    Flail_1H_003Barbed Flail
    CrusaderShield_004Gilded Shield Heraldic Heater
    Unique_Bracer_101_x1Haroutunian Arm Guards Warzechian Armguards
    CrusaderShield_101Heraldic Gilded Shield
    Unique_Amulet_108_x1Ira’s Rakoff’s Glass of Life
    Flail_1H_101Iron Gross Ball and Chain
    Flail_2H_204Medieval Baroque Grand Flail
    CrusaderShield_005Protector Embossed Shield
    Unique_Bracer_104_x1Reaper’s Wraps Trag’Oul Coils
    CrusaderShield_002Sacred Targe Scutum
    Flail_1H_103Spiked Flail Shredder
    Unique_Gloves_003_104Tasker and Theo
    Unique_Gloves_003Tasker and Theo
    Unique_Gloves_003_x1Tasker and Theo
    Unique_Gloves_003_1xxTasker and Theo
    Flail_2H_102Two-Handed Flail Chigiriki
    Flail_2H_101Two-Handed Flail Pyeongon
    Flail_2H_103Two-Handed Flail Threshal
    Flail_2H_105Two-Handed Angelic Flail
    Flail_2H_104Two-Handed Grand Flail
    Flail_2H_001Two-Handed Flail Chang Xiao Bang
    Flail_2H_003Two-Handed Flail Grand Tresher
    Unique_Amulet_107_x1Voo Dovu Energy Trap
    Unique_Axe_1H_103_x1x1_Axe_norm_unique_09 Aidan’s Revenge
    Unique_BarbBelt_101_x1x1_BarbBelt_norm_unique_10 Chilanik’s Chain
    Unique_Belt_105_x1x1_Belt_norm_unique_19 Harrington Waistguard
    Unique_Belt_106_x1x1_Belt_norm_unique_20 Jang’s Envelopment
    Unique_Belt_107_x1x1_Belt_norm_unique_21 Hwoj Wrap
    Unique_Belt_108_x1x1_Belt_norm_unique_22 Sebor’s Nightmare
    Unique_Boots_101_x1x1_Boots_norm_unique_01 Speed of the Savior
    Unique_Bracer_106_x1x1_Bracers_norm_unique_16 Nemesis Bracers
    Unique_Shoulder_101_x1x1_shoulderPads_norm_unique_08 Profane Pauldrons
    Unique_Shoulder_102_x1x1_shoulderPads_norm_unique_09 Spaulders of Zakara
    Unique_SpiritStone_104_x1x1_spiritStone_norm_unique_17 The Mandala Stone

    New Item Sets

    Phoenix_Set_x1Phoenix Set
    Demon_Hunter_Set_x1Demon Hunter Set
    Monk_Lightning_Set_x1Monk Lightning Set
    Dot_Set_x1Witch Doctor DoT Set
    Crusader_Set_x1Crusader Set
    Monkey_King_Set_x1Monkey King Set
    Arcane_Wraps_Set_x1Arcane Wraps Set
    Istvans_Paired_Blades_Set_x1Istvan’s Paired Blades
    Bastions_Of_Will_Set_x1Bastions of Will

    New Unique Item Passive Power Descriptions

    itemPassive_Unique_Pants_007_x1These pants occasionally make you stink.
    itemPassive_Unique_Amulet_003_x1[{VALUE1} * 100]% chance to be surrounded by balls of Arcane Power when attacking.
    ItemPassive_Unique_Axe_1H_003_x1Chance to summon a ghostly Fallen Champion when attacking.
    ItemPassive_Unique_Axe_1H_005_x1[{VALUE1} * 100]% chance to Smite enemies when you hit them.
    ItemPassive_Unique_BarbBelt_003_x1[{VALUE1} * 100]% chance to cause Shock Pulse to erupt from your enemies when you hit them.
    ItemPassive_Unique_CeremonialDagger_002_x1Chance to summon a Fetish when attacking.
    ItemPassive_Unique_Dagger_010_x1[{VALUE1} * 100]% chance to hurl a frozen orb when attacking.
    itemPassive_Unique_Mace_1H_002_x1[{VALUE1} * 100]% chance to Chain Lightning enemies when you hit them.
    ItemPassive_Unique_Mace_2H_009_x1[{VALUE1} * 100]% chance to be protected by Lightning when you are hit.
    ItemPassive_Unique_Mighty_1H_006_x1[{VALUE1} * 100]% chance to be surrounded by a Chilling Aura when attacking.
    ItemPassive_Unique_Ring_001_x1This ring occasionally haunts nearby enemies.
    ItemPassive_Unique_Ring_020_x1You drain life from enemies around you.
    ItemPassive_Unique_Sword_1H_004_x1Chance to summon angelic assistance when attacking.
    ItemPassive_Unique_Sword_2H_004_x1[{VALUE1} * 100]% chance to explode with demonic fury when attacking.
    ItemPassive_Unique_Sword_2H_010_x1Chance on hit to summon a Demonic Slave.
    itemPassive_Unique_WizardHat_004_x1[{VALUE1} * 100]% chance to cast a fiery ball when attacking.
    ItemPassive_Unique_XBow_001_x1[{VALUE1} * 100]% chance to shoot explosive bolts when attacking.
    ItemPassive_Unique_XBow_012_x1[{VALUE1} * 100]% chance to lob an acid blob when attacking.
    ItemPassive_Unique_Ring_015_x1This ring sometimes summons a Skeleton when you attack.
    ItemPassive_Unique_Ring_Hellfire_x1Chance to cast a fire ring for 200% weapon damage when attacking.

    Changed Item Passive Power Descriptions

    ItemPassive_Unique_Ring_500_x1Health Globes picked up release an explosion for 100% weapon damage to enemies within 40 20 yards.
    ItemPassive_Unique_Ring_521_x1Shrine effects last for one hour. 10 minutes.
    ItemPassive_Unique_Ring_530_x1Increase the duration of Ignore Pain to 60 by 5 seconds.
    ItemPassive_Unique_Ring_538_x1Reduce the cooldown of Breath of Heaven by 50% and increase its radius to 50 yards. 50%.
    ItemPassive_Unique_Ring_539_x1When Dashing Strike hits an enemy more than 25 yards away, its Spirit Charge cost is refunded.
    ItemPassive_Unique_Ring_560_x1Chance on hit to create a chaos field at the enemy’s location for 5 2 seconds, causing enemies inside to be Confused. Blinded and Slowed.
    ItemPassive_Unique_Ring_571_x1Chance on hit to deal 12% 8% of the target’s enemy’s current health as Holy Fire damage.
    ItemPassive_Unique_Ring_576_x1Enhances your You Fetishes shoot a Poison Darts. Dart every time you do.
    ItemPassive_Unique_Ring_607_x1Removes the cooldown of 3 additional Explosive Blasts are triggered after casting Explosive Blast.
    ItemPassive_Unique_Ring_611_x125% chance for enemies killed by Frost Cold damage to release a Frost Nova.
    ItemPassive_Unique_Ring_624_x1Zombie Dogs instead summons a single gargantuan dog with the power of more damage and health than all other dogs combined.
    ItemPassive_Unique_Ring_625_x1Ancient Spear now pulls you to your enemy. the first enemy hit. This effect replaces the rune effects that pull enemies.
    ItemPassive_Unique_Ring_631_x1Enables Vault knocks enemies back. – Rattling Roll.
    ItemPassive_Unique_Ring_651_x1Haunt is cast on all 5 nearby enemies when you open a chest.
    ItemPassive_Unique_Ring_668_x1Chance 10% chance to shatter and instantly kill frozen enemies. This chance is reduced for elites.
    ItemPassive_Unique_Ring_677_x1Crushings blows Critical Hits have a 4% chance to spawn a health globe.
    ItemPassive_Unique_Ring_692_x1Every successful block has a 50% 25% chance to reduce all cooldowns by 1 second.
    ItemPassive_Unique_Ring_699_x1Killing an enemy while Judgment is active reduces the cooldown of Judgment by 2 seconds. Enables Blessed Hammer – Dominion.
    ItemPassive_Unique_Ring_710_x1Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is a 15 an 8 second cooldown for each damage type.
    ItemPassive_Unique_Ring_715_x1Doubles the chance to find Demonic Essence. Whenever a Death’s Breath drops, a second one will also drop.

    Added Items

    Unique_Helm_Set_07_x1Demon Hunter Helm
    Unique_Shoulder_Set_07_x1Demon Hunter Shoulder
    Unique_Chest_Set_07_x1Demon Hunter Chest
    Unique_Pants_Set_07_x1Demon Hunter Pants
    Unique_Boots_Set_07_x1Demon Hunter Boots
    Unique_Gloves_Set_07_x1Demon Hunter Gloves
    Unique_Helm_Set_08_x1Monk Lightning Helm
    Unique_Shoulder_Set_08_x1Monk Lightning Shoulder
    Unique_Chest_Set_08_x1Monk Lightning Chest
    Unique_Pants_Set_08_x1Monk Lightning Pants
    Unique_Boots_Set_08_x1Monk Lightning Boots
    Unique_Gloves_Set_08_x1Monk Lightning Gloves
    Unique_Helm_Set_09_x1Witch Doctor DoT Helm
    Unique_Shoulder_Set_09_x1Witch Doctor DoT Shoulder
    Unique_Chest_Set_09_x1Witch Doctor DoT Chest
    Unique_Pants_Set_09_x1Witch Doctor DoT Pants
    Unique_Boots_Set_09_x1Witch Doctor DoT Boots
    Unique_Gloves_Set_09_x1Witch Doctor DoT Gloves
    Amulet16Amulet
    Boots_106
    Boots_107
    Boots_108
    ChestArmor_110a
    ChestArmor_111a
    ChestArmor_112a
    ChestArmor_113a
    ChestArmor_114a
    ChestArmor_201b
    ChestArmor_202b
    ChestArmor_203b
    ChestArmor_204b
    ChestArmor_205b
    ChestArmor_206b
    ChestArmor_213
    ChestArmor_214
    CraftingPlan_Jeweler_12_Legendary_Hellfire_Ring_x1Plan: Hellfire Ring
    CraftingPlan_Smith_12_Legendary_Set_InfernalMachine_X1Plans: The Infernal Machine
    CraftingReagent_Legendary_Set_Asheara_X1Iron Wolves Doctrine
    CraftingReagent_Legendary_Set_Aughild_X1Shard of Entsteig Plate
    CraftingReagent_Legendary_Set_Borns_X1Borns Key
    CraftingReagent_Legendary_Set_CaptainCrimsons_X1Essence of the Twin Seas
    CraftingReagent_Legendary_Set_Guardian_X1Symbol of the Guardian Brotherhood
    CraftingReagent_Legendary_Set_Sage_X1Mystical Source
    CraftingReagent_Legendary_Unique_InfernalMachine_Diablo_x1Key of Evil
    CraftingReagent_Legendary_Unique_InfernalMachine_Ghom_x1Key of Gluttony
    CraftingReagent_Legendary_Unique_InfernalMachine_SiegeBreaker_x1Key of War
    CraftingReagent_Legendary_Unique_InfernalMachine_SkeletonKing_x1Key of Bones
    DemonOrgan_Diablo_x1Heart of Evil
    DemonOrgan_Ghom_x1Vial of Putridness
    DemonOrgan_SiegeBreaker_x1Idol of Terror
    DemonOrgan_SkeletonKing_x1Leoric’s Regret
    InfernalMachine_Diablo_x1Infernal Machine of Evil
    InfernalMachine_Ghom_x1Infernal Machine of Gluttony
    InfernalMachine_SiegeBreaker_x1Infernal Machine of War
    InfernalMachine_SkeletonKing_x1Infernal Machine of Bones
    Unique_Axe_2H_104_x1Saint of Slaughter
    Unique_Boots_104_x1Irontoe Mudsputters
    Unique_Boots_Set_06_x1Phoenix Boots
    Unique_Boots_Set_10_x1Crusader Boots
    Unique_Bow_104_x1Amazonian Arch
    Unique_Chest_Set_06_x1Phoenix Chest
    Unique_Chest_Set_10_x1Crusader Chest
    Unique_Gloves_Set_06_x1Phoenix Gloves
    Unique_Gloves_Set_10_x1Crusader Gloves
    Unique_Helm_Set_06_x1Phoenix Helm
    Unique_Helm_Set_10_x1Crusader Helm
    Unique_Mighty_1H_104_x1Oathkeeper
    Unique_Orb_Set_06_x1Phoenix Orb
    Unique_Pants_Set_06_x1Phoenix Pants
    Unique_Pants_Set_10_x1Crusader Pants
    Unique_Ring_024_x1Hellfire Ring
    Unique_Shoulder_Set_06_x1Phoenix Shoulder
    Unique_Shoulder_Set_10_x1Crusader Shoulder
    Unique_Sword_2H_103_x1Soul Ripper
    CraftingReagent_Legendary_Unique_Belt_004_x1Element of Celerity
    CraftingReagent_Legendary_Unique_Boots_005_x1Cartographer’s Toolkit
    Unique_Boots_Set_15_x1Earthquake Boots
    CraftingReagent_Legendary_Unique_Bracer_103_x1Reaper’s Fear
    CraftingReagent_Legendary_Unique_Mace_1H_009_x1Shattered Core
    CraftingReagent_Legendary_Unique_Mighty_1H_001_x1Captured Nightmare
    CraftingReagent_Legendary_Unique_Sword_1H_019_x1Griswold’s Scribbling’s
    CraftingReagent_Legendary_Unique_Axe_2H_010_x1Living Flame
    CraftingReagent_Legendary_Unique_Mace_2H_006_x1Quaking Vial
    CraftingReagent_Legendary_Unique_Mighty_2H_012_x1Eyes of the Dead
    CraftingReagent_Legendary_Unique_Bow_010_x1Sydyru Bone
    HoradricCacheA1TormentHoradric Cache
    HoradricCacheA2TormentHoradric Cache
    HoradricCacheA3TormentHoradric Cache
    HoradricCacheA4TormentHoradric Cache
    HoradricCacheA5TormentHoradric Cache
    GreaterHoradricCacheTormentGreater Horadric Cache

    New Affixes

    X1_CrushingBlow 1Crushing
    X1_CrushingBlow 2Crushing
    X1_CrushingBlow 3Crushing
    X1_CrushingBlow 4Crushing
    X1_CrushingBlow 5Crushing
    1xx_Skill_Barbarian_Avalanche 1of Falling Mountains
    1xx_Skill_WitchDoctor_Piranhas 1of the Flesh Eaters
    1xx_WrathHeals 1Dedicated
    1xx_WrathHeals 2Dedicated
    1xx_WrathHeals 3Dedicated
    1xx_WrathHeals 5Dedicated
    1xx_WrathHeals 6Dedicated
    1xx_WrathHeals 7Dedicated
    1xx_WrathHeals 8Dedicated
    1xx_WrathHeals 9Dedicated
    1xx_WrathHeals 10Dedicated
    1xx_WrathHeals 11Dedicated
    1xx_WrathHeals 4Dedicated

    Changed Affixes

    X1_SplashDamage 1Splashing Inundating
    X1_SplashDamage 2Splashing Inundating
    X1_SplashDamage 3Splashing Inundating
    X1_SplashDamage 4Splashing Inundating
    X1_SplashDamage 5Splashing Inundating

    Changed Gizmos

    x1_fortress_LoreChest_InariusLilithTEMP Fortress Lore Ancient Writings
    x1_Catacombs_Door_AWarded Door
    x1_Catacombs_Ground_ClickyUnsettled Stones Stone
    x1_Global_Chest_LockedSealed Cursed Chest
    X1_Westm_Graveyard_Armor_RackArmor Memorial

    New Skill UI

    ParagonBonusLabel_StrengthBarbarianStrength
    ParagonBonusLabel_DexterityMonkDexterity
    ParagonBonusLabel_IntelligenceWizardIntelligence
    ParagonBonusValue_IntelligenceWizard[{VALUE}|+|]
    ParagonBonusValue_StrengthCrusader[{VALUE}|+|]
    ParagonBonusValue_DexterityMonk[{VALUE}|+|]
    ParagonBonusValue_Hitpoints_Regen_Per_Second[{VALUE}|1|] / second
    ParagonBonusLabel_Hitpoints_On_HitLife On Hit
    ParagonBonusValue_Hitpoints_On_Hit[{VALUE}|1+|]
    ParagonBonusLabel_StrengthCrusaderStrength
    ParagonBonusLabel_IntelligenceWitchdoctorIntelligence
    ParagonBonusLabel_DexterityDemonHunterDexterity
    ParagonBonusValue_StrengthBarbarian[{VALUE}|+|]
    ParagonBonusValue_IntelligenceWitchdoctor[{VALUE}|+|]
    ParagonBonusValue_DexterityDemonHunter[{VALUE}|+|]
    ParagonBonusLabel_Crushing_Blow_Proc_ChanceCrushing Blow
    ParagonBonusValue_Crushing_Blow_Proc_Chance[{VALUE}*100|2+|]%
    ParagonBonusLabel_Hitpoints_Regen_Per_SecondLife Regeneration
    ParagonBonusLabel_Movement_Bonus_Run_Speed (0)Movement Speed
    ParagonBonusLabel_Splash_Damage_Effect_PercentArea Damage
    ParagonBonusValue_Splash_Damage_Effect_Percent[{VALUE}*100|2+|]%
    ParagonBonusLabel_Resource_Cost_Reduction_Percent_AllResource Cost Reduction
    ParagonBonusValue_Resource_Cost_Reduction_Percent_All[{VALUE}*100|2+|]%
    ParagonBonusLabel_Gold_FindGold Find
    ParagonBonusValue_Gold_Find[{VALUE}*100|+|]%

    Added Monster Affix Names

    Multishot (Ranged Only)Multishot
    Ballista (Ranged Only)Ballista

    New Messages

    CursedChest_Horde_BonusChestInfoSlay {c_green}{Param1}{/c} monsters to unlock a Bonus Chest!
    CursedChest_Horde_KillCountA total of {c_green}{Param1} monsters{/c} were killed before the timer ended.
    CursedChest_Wave_EarnBonusChest{c_green}Wave {Param1}{/c} cleared! Bonus Chest earned!
    CursedChest_Wave_EndEventTime has run out! You cleared {c_green}{Param1} waves{/c) of enemies.
    X1_Uber_Diablo_SpawnsThe nightmare grows darker.

    Added Boss Strings

    x1_FollowerEvent_Scoundrel_Encounter_NameLyndon’s Brother
    x1_FollowerEvent_Scoundrel_Taunt_TextRescue Lyndon’s brother!
    x1_FollowerEvent_Scoundrel_Join_InstructionTriggered by {s1}
    x1_FollowerEvent_Scoundrel_Info_TextYour party will teleport in when everyone has accepted.
    x1_FollowerEvent_Templar_Encounter_NameMysteries of the Order
    x1_FollowerEvent_Templar_Taunt_TextHelp Kormac get to the bottom of the corruption of the Templar Order!
    x1_FollowerEvent_Templar_Join_InstructionTriggered by {s1}
    x1_FollowerEvent_Templar_Info_TextYour party will teleport in when everyone has accepted.
    x1_FollowerEvent_Enchantress_Encounter_NameLysa
    x1_FollowerEvent_Enchantress_Taunt_TextHelp Eirena find her sister, Lysa!
    x1_FollowerEvent_Enchantress_Join_InstructionTriggered by {s1}
    x1_FollowerEvent_Enchantress_Info_TextYour party will teleport in when everyone has accepted.
    x1_FollowerEvent_Jeweler_Encounter_NameThe Jewel of Dirgest
    x1_FollowerEvent_Jeweler_Taunt_TextHelp Shen find the jewel of Dirgest!
    x1_FollowerEvent_Jeweler_Join_InstructionTriggered by {s1}
    x1_FollowerEvent_Jeweler_Info_TextYour party will teleport in when everyone has accepted.
    Uber_Diablo_Encounter_NameBoss: Diablo
    Uber_Diablo_Taunt_TextDefeat Diablo, Lord of Terror!
    Uber_Diablo_Join_InstructionTriggered by {s1}
    Uber_Diablo_Enter_InstructionYou are about to enter
    Uber_Diablo_Info_TextYour party will teleport in when everyone has accepted.
    Uber_Portal3_Encounter_NameBoss: The Realm of Turmoil
    Uber_Portal3_Taunt_TextDefeat the Savage Behemoth and the Undying One!
    Uber_Portal3_Join_InstructionTriggered by {s1}
    Uber_Portal3_Info_TextYour party will teleport in when everyone has accepted.

    Class Changes

    Added Achivements

    AdventureModeNephalemRiftsKillBosses_Title_TagYou’re Not the Boss of Me
    AdventureModeNephalemRiftsKillBosses_Description_TagKill the following Nephalem Rift bosses.
    AdventureModeNephalemRiftsKillBosses_Criteria_1*Retrieve operand name from appropriate string list*
    Up_All_Night_To_Get_Lucky_Criteria_1Up All Night To Get Lucky Criteria 1
    CampaignActVWestmarchEvents_Title_TagSightseeing
    CampaignActVWestmarchEvents_Description_TagComplete all of the following events in Westmarch.
    CampaignActVGraveyardEvents_Title_TagTomb Wader
    CampaignActVGraveyardEvents_Description_TagComplete all of the following events in the Briarthorn Cemetery.
    CampaignActVBogEvents_Title_TagThe Bog Slog
    CampaignActVBogEvents_Description_TagComplete all of the following events in the Blood Marsh.
    CampaignActVPandemoniumEvents_Title_TagOn the Edge of Reality
    CampaignActVPandemoniumEvents_Description_TagComplete all of the following events in Pandemonium.
    CampaignActVKingEvents_Title_TagLong Live the King
    CampaignActVKingEvents_Description_TagComplete all of the events involving King Justinian IV in Act V.
    CampaignActVKingEvents_Criteria_1*Retrieve operand name from appropriate string list*
    CampaignActVKingEvents_Criteria_2*Retrieve operand name from appropriate string list*
    CampaignActVKingEvents_Criteria_3*Retrieve operand name from appropriate string list*
    CampaignActVFollowerArtisanEvents_Title_TagEverybody Talks
    CampaignActVFollowerArtisanEvents_Description_TagComplete all of the follower and artisan events in Act V.
    CampaignActVFollowerArtisanEvents_Criteria_5TEMP NYI
    ClassesAchievementSixLevel70s_Title_TagDream Team
    ClassesAchievementSixLevel70s_Description_TagReach level 70 with 6 different classes.
    CrusaderCrusader
    Crusader_1Crusader
    Barbarian_Tag_1Barbarian
    DemonHunter_Tag_1Demon Hunter
    Monk_Tag_1Monk
    Witchdoctor_Tag_1Witch Doctor
    Wizard_Tag_1Wizard
    Crusader_2Crusader
    ClassesBarbarianMultipleAvalanches_Title_TagBring Down the Mountain
    ClassesBarbarianMultipleAvalanches_Description_TagUse Avalanche 6 times in 1 minute.
    ClassesBarbarianMultipleAvalanches_Criteria_1Classes_Barbarian_Multiple_Avalanches Criteria 1
    Butcher_Stun_Kill_Title_Tag_2The Charcuterie
    Butcher_Stun_Kill_Title_Tag_3Slaughterhouse High Five
    Belial_Breath_Title_Tag_2Pants on Fire
    Belial_Breath_Title_Tag_3The Snake Pit
    Azmodan_Adds_Title_Tag_2Safety Not Guaranteed
    Azmodan_Adds_Title_Tag_3Sinfest
    Diablo_no_Help_Title_Tag_2Putting Leah to Rest
    Diablo_no_Help_Title_Tag_3Terror a New One
    AdventureModeMetaAchievement_Title_TagAdventureland
    AdventureModeMetaAchievement_Description_TagComplete the following Adventure Mode Achievements.
    AdventureModeMetaAchievement_Criteria_1Bounteous Maximus
    Temp_Adventure_Mode_Meta_Achievement_Criteria_2Some Hordes
    Temp_Adventure_Mode_Meta_Achievement_Criteria_3Speed Kills
    Temp_Adventure_Mode_Meta_Achievement_Criteria_4You’re Not the Boss of Me
    ChallengesKillWoodWraiths_Title_TagSplinter is Coming
    ChallengesKillWoodWraiths_Description_TagKill 25,000 Wood Wraiths or Highland Walkers.
    AdventureModeNephalemRiftsPylons_Title_TagBlessed Art Thou
    AdventureModeNephalemRiftsPylons_Description_TagClaim the power from each of the following pylons.
    AdventureModeNephalemRiftsPylons_Criteria_1Power Pylon
    AdventureModeNephalemRiftsPylons_Criteria_2Conduit Pylon
    AdventureModeNephalemRiftsPylons_Criteria_3Channeling Pylon
    AdventureModeNephalemRiftsPylons_Criteria_4Shield Pylon
    AdventureModeNephalemRiftsPylons_Criteria_5Speed Pylon
    Temp_Adventure_Mode_Meta_Achievement_Criteria_5Blessed Art Thou
    CampaignActVLoreBookMeta_Title_TagGood Reads
    CampaignActVLoreBookMeta_Description_TagComplete the Act V lore book achievements listed below.
    CampaignActVLoreBookMeta_Criteria_1People Finder
    CampaignActVLoreBookMeta_Criteria_2Field Research
    CampaignActVLoreBookMeta_Criteria_3Historian of Westmarch
    CampaignActVLoreBookMeta_Criteria_4Beastmaster of Westmarch
    CampaignActVEventsMeta_Title_TagPrance Around the World
    CampaignActVEventsMeta_Description_TagComplete the Act V events achievements listed below.
    CampaignActVEventsMeta_Criteria_1Sightseeing
    CampaignActVEventsMeta_Criteria_2Tomb Wader
    CampaignActVEventsMeta_Criteria_3The Bog Slog
    CampaignActVEventsMeta_Criteria_4On the Edge of Reality
    CampaignActVEventsMeta_Criteria_5Long Live the King
    CampaignActVEventsMeta_Criteria_6Everybody Talks
    Prance_Around_the_World_Criteria_7Cursebreaker of Westmarch
    ChallengesActVChampionKills_Title_TagStamp the Champs
    ChallengesActVChampionKills_Description_TagKill a champion of all of the following types.
    ChallengesActVChampionKills_Criteria_1*Retrieve operand name from appropriate string list*
    ChallengesActVChampionKills_Criteria_38*Retrieve operand name from appropriate string list*
    ChallengesActVRareKills_Title_TagA Rare Breed
    ChallengesActVRareKills_Description_TagKill a rare enemy of all of the following types.
    ChallengesActVKillUniques_Title_TagSpecial Assignment
    ChallengesActVKillUniques_Description_TagKill all of the following unique enemies.
    X1_SkeletonKing_Timed_Title_TagThe Skeleton Dance
    X1_SkeletonKing_Timed_Description_TagKill the Skeleton King at max level in under 1 minute on Torment difficulty or higher.
    Boss_Timed_Criteria_3Boss Timed Criteria
    Boss_Timed_Criteria_4Boss Timed Criteria
    X1_Maghda_Timed_Title_TagCheaper by the Coven
    X1_Maghda_Timed_Description_TagKill Maghda at max level in under 1 minute on Torment difficulty or higher.
    Boss_Timed_Criteria_5Boss Timed Criteria
    X1_ZK_Timed_Title_TagHow Imaginative
    X1_ZK_Timed_Description_TagKill Zoltun Kulle at max level in under 1 minute on Torment difficulty or higher.
    Boss_Timed_Criteria_6Boss Timed Criteria
    X1_Belial_Timed_Title_TagWhat Lies Beneath
    X1_Belial_Timed_Description_TagKill the Belial at max level in under 2 minutes on Torment difficulty or higher.
    Boss_Timed_Criteria_7Boss Timed Criteria
    X1_Ghom_Timed_Title_TagGhom Appetit
    X1_Ghom_Timed_Description_TagKill Ghom at max level in under 1 minute on Torment difficulty or higher.
    Boss_Timed_Criteria_8Boss Timed Criteria
    X1_Siegebreaker_Timed_Title_TagBeast Mode
    X1_Siegebreaker_Timed_Description_TagKill the Siegebreaker Assault Beast at max level in under 1 minute on Torment difficulty or higher.
    Boss_Timed_Criteria_9Boss Timed Criteria
    X1_Cydaea_Timed_Title_TagLust for Life
    X1_Cydaea_Timed_Description_TagKill Cydaea at max level in under 1 minute on Torment difficulty or higher.
    Boss_Timed_Criteria_10Boss Timed Criteria
    X1_Azmodan_Timed_Title_TagThe Darker Power
    X1_Azmodan_Timed_Description_TagKill Azmodan at max level in under 1 minute on Torment difficulty or higher.
    Boss_Timed_Criteria_11Boss Timed Criteria
    X1_Iskatu_Timed_Title_TagNot So Endless After All
    X1_Iskatu_Timed_Description_TagKill the Iskatu at max level in under 1 minute on Torment difficulty or higher.
    Boss_Timed_Criteria_12Boss Timed Criteria
    X1_Izual_Timed_Title_TagThe Cold Hand of Death
    X1_Izual_Timed_Description_TagKill Izual at max level in under 1 minute on Torment difficulty or higher.
    Boss_Timed_Criteria_13Boss Timed Criteria
    X1_Rakanoth_Timed_Title_TagPositive Thinking
    X1_Rakanoth_Timed_Description_TagKill Rakanoth at max level in under 1 minute on Torment difficulty or higher.
    Boss_Timed_Criteria_15Boss Timed Criteria
    X1_Urzael_Timed_Title_TagFanning the Flames
    X1_Urzael_Timed_Description_TagKill Urzael at max level in under 1 minute on Torment difficulty or higher.
    Boss_Timed_Criteria_16Boss Timed Criteria
    X1_Adria_Timed_Title_TagA Witch in Time
    X1_Adria_Timed_Description_TagKill Adria at max level in under 1 minute on Torment difficulty or higher.
    Boss_Timed_Criteria_17Boss Timed Criteria
    X1_Malthael_Timed_Title_TagSudden Death
    X1_Malthael_Timed_Description_TagKill Malthael at max level in under 2 minutes on Torment difficulty or higher.
    Boss_Timed_Criteria_18Boss Timed Criteria
    Boss_Timed_Criteria_19Boss Timed Criteria
    Boss_Timed_Criteria_20Boss Timed Criteria
    X1_UrzaelHC_Timed_Title_TagBurninating
    X1_UrzaelHC_Timed_Description_TagKill Urzael at max level in under 1 minute on Torment difficulty or higher in Hardcore mode.
    X1_AdriaHC_Timed_Title_TagWhat the Hex?
    X1_AdriaHC_Timed_Description_TagKill Adria at max level in under 1 minute on Torment difficulty or higher in Hardcore mode.
    X1_MalthaelHC_Timed_Title_TagDefying Death
    X1_MalthaelHC_Timed_Description_TagKill Malthael at max level in under 2 minutes on Torment difficulty or higher in Hardcore mode.
    Boss_Timed_Criteria_14Boss Timed Criteria
    Boss_Timed_Criteria_21Boss Timed Criteria
    Boss_Timed_Criteria_22Boss Timed Criteria
    X1_IskatuHC_Timed_Title_TagI Got You, Iskatu
    X1_IskatuHC_Timed_Description_TagKill the Iskatu at max level in under 1 minute on Torment difficulty or higher in Hardcore mode.
    X1_IzualHC_Timed_Title_TagAngels Can Still Feel Fear
    X1_IzualHC_Timed_Description_TagKill Izual at max level in under 1 minute on Torment difficulty or higher in Hardcore mode.
    X1_RakanothHC_Timed_Title_TagThe Optimist
    X1_RakanothHC_Timed_Description_TagKill Rakanoth at max level in under 1 minute on Torment difficulty or higher in Hardcore mode.
    Boss_Timed_Criteria_23Boss Timed Criteria
    Boss_Timed_Criteria_24Boss Timed Criteria
    Boss_Timed_Criteria_25Boss Timed Criteria
    Boss_Timed_Criteria_26Boss Timed Criteria
    X1_GhomHC_Timed_Title_TagSpeed Eating
    X1_GhomHC_Timed_Description_TagKill Ghom at max level in under 1 minute on Torment difficulty or higher in Hardcore mode.
    X1_SiegebreakerHC_Timed_Title_TagBeast of the Northern Wild
    X1_SiegebreakerHC_Timed_Description_TagKill the Siegebreaker Assault Beast at max level in under 1 minute on Torment difficulty or higher in Hardcore mode.
    X1_CydaeaHC_Timed_Title_TagDeath and the Maiden
    X1_CydaeaHC_Timed_Description_TagKill Cydaea at max level in under 1 minute on Torment difficulty or higher in Hardcore mode.
    X1_AzmodanHC_Timed_Title_TagThe Sum of All Hells
    X1_AzmodanHC_Timed_Description_TagKill Azmodan at max level in under 1 minute on Torment difficulty or higher in Hardcore mode.
    Boss_Timed_Criteria_27Boss Timed Criteria
    Boss_Timed_Criteria_28Boss Timed Criteria
    Boss_Timed_Criteria_29Boss Timed Criteria
    X1_MaghdaHC_Timed_Title_TagDie Well
    X1_MaghdaHC_Timed_Description_TagKill Maghda at max level in under 1 minute on Torment difficulty or higher in Hardcore mode.
    X1_ZKHC_Timed_Title_TagZoltun Schooled
    X1_ZKHC_Timed_Description_TagKill Zoltun Kulle at max level in under 1 minute on Torment difficulty or higher in Hardcore mode.
    X1_BelialHC_Timed_Title_TagMaster of Deceit
    X1_BelialHC_Timed_Description_TagKill the Belial at max level in under 2 minutes on Torment difficulty or higher in Hardcore mode.
    Boss_Timed_Criteria_30Boss Timed Criteria
    Butcher_Timed_Criteria_3Butcher Timed Criteria 1
    X1_SkeletonKingHC_Timed_Title_TagThe King and I
    X1_SkeletonKingHC_Timed_Description_TagKill the Skeleton King at max level in under 1 minute on Torment difficulty or higher in Hardcore mode.
    X1_ButcherHC_Timed_Title_TagChop Stop
    X1_ButcherHC_Timed_Description_TagKill the Butcher at max level in under 2 minutes on Torment difficulty or higher in Hardcore mode.
    ChallengesActVKillScarabs_Title_TagScarab Squashing
    ChallengesActVKillScarabs_Description_TagKill 120 Scarabs in 10 seconds.
    ChallengesActVKillScarabs_Criteria_1Challenges_Act_V_Kill_Scarabs Criteria 1
    ClassesBarbarianBattleRage30Minutes_Title_TagBorn to Rage
    ClassesBarbarianBattleRage30Minutes_Description_TagKeep the same Battle Rage active for 30 minutes.
    ClassesBarbarianBattleRage30Minutes_Criteria_1Classes_Barbarian_Battle_Rage_30_Minutes Criteria 1
    ClassesCrusaderFallingSwordQuickly_Title_TagAll This and Heaven Too
    ClassesCrusaderFallingSwordQuickly_Description_TagUse Falling Sword 6 times in 1 minute.
    ClassesCrusaderFallingSwordQuickly_Criteria_1Classes_Crusader_Falling_Sword_Quickly Criteria 1
    ClassesMonkHealOthersABunch_Title_TagCome to Heal
    ClassesMonkHealOthersABunch_Description_TagHeal other players for 2,000,000,000 Life using direct heals.
    ClassesMonkHealOthersABunch_Criteria_1Classes_Monk_Heal_Others_A_Bunch Criteria 1
    ClassesWizardMultipleEnemiesBlackHole_Title_TagSpace Dementia
    ClassesWizardMultipleEnemiesBlackHole_Description_TagDamage 30 enemies with one Black Hole cast.
    CampaignActVWestmarchEvents_Coop_Title_TagThe Tourists
    CampaignActVWestmarchEvents_Coop_Description_TagComplete all of the following events in Westmarch in a cooperative game.
    CampaignActVGraveyardEvents_Coop_Title_TagGrave Crashers
    CampaignActVGraveyardEvents_Coop_Description_TagComplete all of the following events in the Briarthorn Cemetery in a cooperative game.
    CampaignActVBogEvents_Coop_Title_TagSwamp Rats
    CampaignActVBogEvents_Coop_Description_TagComplete all of the following events in the Blood Marsh in a cooperative game.
    CampaignActVPandemoniumEvents_Coop_Title_TagDisorderly Conduct
    CampaignActVPandemoniumEvents_Coop_Description_TagComplete all of the following events in Pandemonium in a cooperative game.
    CraftingAchievementCraftHellfireRing_Title_TagPut a Ring on It
    CraftingAchievementCraftHellfireRing_Description_TagCraft a level 70 Hellfire Ring.
    CraftingAchievementCraftHellfireRing_Criteria_1Crafting_Achievement_Craft_Hellfire_Ring Criteria 1
    ChallengesActVUrzaelMeta_Title_TagBurnin’ for You
    ChallengesActVUrzaelMeta_Description_TagComplete the Urzael challenge achievements listed below.
    ChallengesActVUrzaelMeta_Criteria_1Boing Clash Boom
    ChallengesActVUrzaelMeta_Criteria_2Light It Up
    ChallengesActVBatteringRamQuickly_Title_TagRambunctious
    ChallengesActVBatteringRamQuickly_Description_TagComplete the Battering Ram encounter in under 90 seconds.
    ChallengesActVBatteringRamQuickly_Criteria_1Challenges_Act_V_Battering_Ram_Quickly Criteria 1
    ChallengesActVUrzaelMeta_Criteria_3Cinder, My Regards
    ChallengesActVUrzaelMeta_Criteria_4Fanning the Flames
    ChallengesActVUrzaelMeta_Criteria_5Burninating
    ChallengesActVAdriaMeta_Title_TagWitch, Please!
    ChallengesActVAdriaMeta_Description_TagComplete the Adria challenge achievements listed below.
    ChallengesActVAdriaMeta_Criteria_1Move For Me
    ChallengesActVAdriaMeta_Criteria_2Spellbound
    ChallengesActVAdriaMeta_Criteria_3Really Most Sincerely Dead
    ChallengesActVAdriaMeta_Criteria_4A Witch in Time
    ChallengesActVAdriaMeta_Criteria_5What the Hex?
    ChallengesActVMalthaelMeta_Title_TagDead Man’s Party
    ChallengesActVMalthaelMeta_Description_TagComplete the Malthael challenge achievements listed below.
    ChallengesActVMalthaelMeta_Criteria_1Cheating Death
    ChallengesActVMalthaelMeta_Criteria_2Memento Mori
    ChallengesActVMalthaelMeta_Criteria_3I Am Become Death
    ChallengesActVMalthaelMeta_Criteria_4Sudden Death
    ChallengesActVMalthaelMeta_Criteria_5Defying Death
    Boss_Timed_Criteria_31Boss Timed Criteria
    X1_Diablo_Timed_Title_TagShake It Out
    X1_Diablo_Timed_Description_TagKill Diablo at max level in under 2 minutes on Torment difficulty or higher.
    Boss_Timed_Criteria_32Boss Timed Criteria
    X1_DiabloHC_Timed_Title_TagDance with the Devil
    X1_DiabloHC_Timed_Description_TagKill Diablo at max level in under 2 minutes on Torment difficulty or higher in Hardcore mode.
    ChallengesActVKillFirestartersQuickly_Title_TagTime the Firestarter
    ChallengesActVKillFirestartersQuickly_Description_TagKill all 3 Firestarters within 10 seconds of each other.
    ChallengesActVKillFirestartersQuickly_Criteria_1Challenges_Act_V_Kill_Firestarters_Quickly Criteria 1
    ChallengesActVChampionKillsHC_Title_TagNo Time for Losers
    ChallengesActVChampionKillsHC_Description_TagKill a champion of all of the following types in Hardcore mode.
    ChallengesActVRareKillsHC_Title_TagThe Trophy Life
    ChallengesActVRareKillsHC_Description_TagKill a rare enemy of all of the following types in Hardcore mode.
    ChallengesActVKillUniquesHC_Title_TagIrreplaceable You
    ChallengesActVKillUniquesHC_Description_TagKill all of the following unique enemies in Hardcore mode.
    ClassesBarbarianBattleRageKills_Title_TagWhat’s My Rage Again?
    ClassesBarbarianBattleRageKills_Description_TagKill 10,000 enemies while Battle Rage is active.
    ClassesBarbarianBattleRageKills_Criteria_1Classes_Barbarian_BattleRage_Kills Criteria 1
    ClassesCrusaderAkaratsChampionKills_Title_TagBurn in the Light
    ClassesCrusaderAkaratsChampionKills_Description_TagKill 2,000 enemies while Akarat’s Champion is active.
    ClassesCrusaderAkaratsChampionKills_Criteria_1Classes_Crusader_AkaratsChampion_Kills Criteria 1
    ClassesCrusaderSteedChargeKills_Title_TagMy Spirit Pony
    ClassesCrusaderSteedChargeKills_Description_TagKill 10 enemies during a single activation of Steed Charge.
    ClassesDemonHunterRainOfVengeanceDuringVengeance_Title_TagThen We Will Fight in the Shade
    ClassesDemonHunterRainOfVengeanceDuringVengeance_Description_TagKill 10 enemies with Rain of Vengeance during a single activation of Vengeance.
    ClassesDemonHunterVengeanceKills_Title_TagThe Life I Chose
    ClassesDemonHunterVengeanceKills_Description_TagKill 2,000 enemies while Vengeance is active.
    ClassesDemonHunterVengeanceKills_Criteria_1Classes_Demon_Hunter_Vengeance_Kills Criteria 1
    ClassesMonkEpiphanyKills_Title_TagThe Will of the Patriarchs
    ClassesMonkEpiphanyKills_Description_TagKill 2,000 enemies while Epiphany is active.
    ClassesMonkEpiphanyKills_Criteria_1Classes_Monk_Epiphany_Kills Criteria 1
    ClassesWitchDoctorPirahnaKills_Title_TagSomething in the Water
    ClassesWitchDoctorPirahnaKills_Description_TagKill 10,000 enemies while they are affected by Pirahnas.
    ClassesWitchDoctorPirahnaKills_Criteria_1Classes_Witch_Doctor_PirahnaKills Criteria 1
    ClassesWitchDoctorBigBadVoodooKills_Title_TagRattle Them Bones
    ClassesWitchDoctorBigBadVoodooKills_Description_TagKill 2,000 enemies while buffed by Big Bad Voodoo.
    ClassesWitchDoctorBigBadVoodooKills_Criteria_1Classes_Witch_Doctor_BigBadVoodooKills Criteria 1
    ClassesWizardArchonKills_Title_TagMagic Trick
    ClassesWizardArchonKills_Description_TagKill 2,000 enemies while in Archon form.
    ClassesWizardArchonKills_Criteria_1Classes_Wizard_Archon_Kills Criteria 1
    CampaignActICursedChestEvents_Title_TagCursebreaker of Tristram
    CampaignActICursedChestEvents_Description_TagComplete the following Cursed Chest events in Act I.
    CampaignActICursedChestEvents_Criteria_1Campaign_Act_I_CursedChestEvents Criteria 1
    CampaignActIICursedChestEvents_Title_TagCursebreaker of Caldeum
    CampaignActIICursedChestEvents_Description_TagComplete the following Cursed Chest events in Act II.
    CampaignActIICursedChestEvents_Criteria_1Campaign_Act_II_CursedChestEvents Criteria 1
    CampaignActIIICursedChestEvents_Title_TagCursebreaker of Arreat
    CampaignActIIICursedChestEvents_Description_TagComplete the following Cursed Chest events in Act III.
    CampaignActIIICursedChestEvents_Criteria_1Campaign_Act_III_CursedChestEvents Criteria 1
    CampaignActIVCursedChestEvents_Title_TagCursebreaker of the High Heavens
    CampaignActIVCursedChestEvents_Description_TagComplete the following Cursed Chest events in Act IV.
    CampaignActIVCursedChestEvents_Criteria_1Campaign_Act_IV_CursedChestEvents Criteria 1
    CampaignActVCursedChestEvents_Title_TagCursebreaker of Westmarch
    CampaignActVCursedChestEvents_Description_TagComplete the following Cursed Chest events in Act V.
    CampaignActVCursedChestEvents_Criteria_1Campaign_Act_V_CursedChestEvents Criteria 1
    DiabloWikiBarbarian
    NameOldNew
    Threatening Shout – DemoralizeAffected enemies are also taunted to attack you for 3 seconds.Affected enemies are also taunted to attack you for 4 seconds.
    Threatening Shout – IntimidateAffected enemies also have their movement speed reduced by 30%.Affected enemies also have their movement speed reduced by 60%.
    Threatening Shout – FalterAffected enemies also have their attack speed reduced by 15% for 15 seconds.Affected enemies also have their attack speed reduced by 20% for 15 seconds.
    Threatening Shout – TerrifyEnemies are severely demoralized. Each enemy has a 35% chance to flee for 2.5 seconds.Enemies are severely demoralized. Each enemy has a 100% chance to flee in Fear for 3 seconds.
    Ground Stomp – Trembling StompEnemies in the area also take 680% weapon damage.Enemies in the area also take 540% weapon damage.
    Ignore Pain – Advanced TooltipCooldown: 30 seconds

    Reduce all damage taken by 65% for 5 seconds.

    Cooldown: 30 seconds

    Reduce all damage taken by 50% for 5 seconds.

    Wrath of the Berserker – SlaughterWhile active Critical Hits have a chance to cause an eruption of blood dealing 280% weapon damage to enemies within 15 yards.While active Critical Hits have a chance to cause an eruption of blood dealing 300% weapon damage to enemies within 15 yards.
    Hammer of the Ancients – ThunderstrikeWhen you kill an enemy with Hammer of the Ancients, other enemies within 10 yards are stunned for 2.0 seconds.When you kill an enemy with Hammer of the Ancients, other enemies within 10 yards are stunned for 2 seconds.
    Call of the Ancients – Advanced TooltipCooldown: 120 seconds

    Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 30 seconds. Each deals 100% weapon damage per swing in addition to bonus abilities.

    Talic wields a sword and shield and uses Whirlwind and Leap Attack.
    Korlic wields a massive polearm and uses the Cleave and Furious Charge.
    Madawc dual-wields axes and uses the Weapon Throw and Seismic Slam.

    Cooldown: 120 seconds

    Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 30 seconds. Each deals 180% weapon damage per swing in addition to bonus abilities.

    Talic wields a sword and shield and uses Whirlwind and Leap Attack.
    Korlic wields a massive polearm and uses the Cleave and Furious Charge.
    Madawc dual-wields axes and uses the Weapon Throw and Seismic Slam.

    Call of the Ancients – The Council RisesThe Ancients deal 200% weapon damage with each attack and gain 100% additional Armor.The Ancients deal 360% weapon damage with each attack.
    Call of the Ancients – Duty to the ClanIncrease duration to 60 seconds.Increase the Ancients\’ duration to 45 seconds and their Armor by 200%.
    War Cry – Charge!Increase Fury generated to 60.Increase Fury generated to 50.
    Seismic Slam – Advanced TooltipCost: 30 Fury

    Slam the ground and cause a wave of destruction that deals 550% weapon damage and 4 yard Knockback to enemies in a 45 yard arc.

    Cost: 30 Fury

    Slam the ground and cause a wave of destruction that deals 550% weapon damage to enemies in a 45 yard cone and knocks them up.

    Seismic Slam – Shattered GroundIncrease damage to 710% weapon damage and increase Knockback distance by 100%.Increase damage to 710% weapon damage and changes the knock up to a 5 yard Knockback.
    Seismic Slam – Strength from EarthGain 1.0% of your maximum Life for every enemy hit.Gain 1% of your maximum Life for every enemy hit.
    Leap – Iron ImpactGain 100% additional Armor per enemy hit for 3 seconds after landing.Gain 50% additional Armor per enemy hit for 3 seconds after landing.
    Weapon Throw – Throwing HammerHurl a hammer with a 30% chance to Stun the enemy for 1.0 seconds.Hurl a hammer with a 30% chance to Stun the enemy for 1 second.
    Whirlwind – Blood FunnelCritical Hits restore 1.0% of your maximum Life.Critical Hits restore 1% of your maximum Life.
    Furious Charge – StaminaGenerate 12 additional Fury for each enemy hit while charging.Generate 10 additional Fury for each enemy hit while charging.
    Earthquake – Advanced TooltipCost: 50 Fury
    Cooldown: 60 secondsShake the ground violently, dealing 3000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
    Cost: 50 Fury
    Cooldown: 60 secondsShake the ground violently, dealing 2600% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
    Earthquake – Molten FuryIncrease Earthquake\’s damage to 5200% weapon damage as Fire.Increase Earthquake\’s damage to 4500% weapon damage as Fire.
    Earthquake – Giant\’s Stride20 secondary tremors follow your movement and deal 200% weapon damage as Fire each.20 secondary tremors follow your movement and deal 160% weapon damage as Fire each.
    Earthquake – Cave-InProject 20 secondary tremors up to 12 yards ahead of you that deal 200% weapon damage as Fire each.All enemies within 24 yards are pulled in towards you.
    Revenge – Advanced TooltipCost: 1 charge

    Deal 220% weapon damage to all nearby enemies. You heal 2.0% of your maximum Life for each enemy hit.

    Revenge has a 15% chance to gain a charge each time you are hit. Maximum 2 charges.

    Cost: 1 charge

    Deal 220% weapon damage to all nearby enemies. You heal 2% of your maximum Life for each enemy hit.

    Revenge has a 15% chance to gain a charge each time you are hit. Maximum 2 charges.

    Revenge – Blood LawIncrease healing to 4.0% of maximum Life for each enemy hit.Increase healing to 4% of maximum Life for each enemy hit.
    Revenge – Best Served ColdIncrease your Critical Hit Chance by 10% for 6 seconds after using Revenge.Increase your Critical Hit Chance by 8% for 6 seconds after using Revenge.
    Overpower – Advanced TooltipCooldown: 12 seconds

    Deal 480% weapon damage to all targets within 9 yards.

    Critical Hits have a chance to reduce the cooldown of Overpower by 1 second.

    Cooldown: 12 seconds

    Deal 380% weapon damage to all targets within 9 yards.

    Critical Hits have a chance to reduce the cooldown of Overpower by 1 second.

    Overpower – Killing SpreeYour Critical Hit Chance is increased by 10% for 5 seconds.Your Critical Hit Chance is increased by 8% for 5 seconds.
    Overpower – Storm of SteelThrow up to 3 axes at nearby enemies that each deal 480% weapon damage.Throw up to 3 axes at nearby enemies that each deal 380% weapon damage.
    Overpower – RevelIncrease damage to 960% weapon damage.Increase damage to 760% weapon damage.
    Overpower – MomentumGenerate 12 Fury for each enemy hit by Overpower.Generate 8 Fury for each enemy hit by Overpower.
    Animosity – Advanced TooltipIncrease Fury generation by 20%.
    Increase maximum Fury by 20.Fury is used to fuel your most powerful attacks.
    Increase all Fury generation by 30%.
    Increase maximum Fury by 20.Fury is used to fuel your most powerful attacks.
    Relentless – Advanced TooltipWhile below 20% Life, all skills cost 75% less Fury and all damage taken is reduced by 50%.While below 30% Life, all skills cost 75% less Fury and all damage taken is reduced by 50%.
    Juggernaut – Advanced TooltipThe duration of control-impairing effects on you are reduced by 20%. In addition, whenever a Stun, Fear, Immobilize or Charm is cast on you, you have a chance to recover 15% of your maximum Life.The duration of control-impairing effects on you are reduced by 30%. In addition, whenever a Stun, Fear, Immobilize or Charm is cast on you, you have a chance to recover 15% of your maximum Life.
    Weapons Master – Advanced TooltipGain a bonus based on the weapon type of your main hand weapon:
    Swords/Daggers: 8% increased damage
    Maces/Axes: 5% Critical Hit Chance
    Polearms/Spears: 8% attack speed
    Mighty Weapons: 3 Fury per hit
    Gain a bonus based on the weapon type of your main hand weapon:
    Swords/Daggers: 8% increased damage
    Maces/Axes: 5% Critical Hit Chance
    Polearms/Spears: 8% attack speed
    Mighty Weapons: 1 Fury per hit
    Avalanche – Advanced TooltipCooldown: 30 seconds

    Cause a massive deluge of rocks and debris to sweep across an area dealing 1800% weapon damage to all enemies caught in its path.

    Cooldown is reduced by 1 second for every 25 Fury you spend.

    Cooldown: 30 seconds

    Cause a massive deluge of rocks and debris to sweep across an area dealing 1600% weapon damage to all enemies caught in its path.

    Cooldown is reduced by 1 second for every 25 Fury you spend.

    Avalanche – GlacierGiant blocks of ice hit and freeze enemies for 5 seconds.Giant blocks of ice hit and Freeze all enemies hit.
    Avalanche – Snow-Capped MountainCave-in from both sides push monsters into a valley in front of you.Cave-in from both sides pushes enemies together, dealing 2000% weapon damage over 2 seconds and Slowing them by 60%.
    Avalanche – Volcanic EruptionChunks of molten lava rain down from the sky.Chunks of molten lava are launched at random nearby enemies, dealing 2400% weapon damage over 5 seconds.
    Avalanche – Tectonic RiftStore up to 3 charges of Avalanche at a time.Store up to 3 charges of Avalanche.

     

    Check out the rest of the classes and other information after the break.

    DiabloWikiDemon Hunter

    NameOldNew
    Spike Trap – Advanced TooltipCost: 30 Hatred

    Lay a trap that arms after 2.0 seconds and triggers when an enemy approaches. The trap has a 2.0 second re-arming time and can explode up to 3 times, each time dealing 180% weapon damage to all enemies within 8 yards.

    You can have a maximum of 3 Spike Traps active at one time.

    Cost: 30 Hatred

    Lay a trap that arms after 2 seconds and triggers when an enemy approaches. The trap has a 2 second re-arming time and can explode up to 3 times, each time dealing 180% weapon damage to all enemies within 8 yards.

    You can have a maximum of 3 Spike Traps active at one time.

    Spike Trap – Long FuseIncrease the arming and re-arming time to 3.0 seconds but increases damage to 300% weapon damage.Increase the arming and re-arming time to 3 seconds but increases damage to 300% weapon damage.
    Fan of Knives – Advanced TooltipCooldown: 8 seconds

    Throw knives out in a spiral around you, dealing 450% weapon damage to all enemies within 20 yards. Your knives will also Slow the movement of enemies by 60% for 1 seconds.

    Cooldown: 10 seconds

    Throw knives out in a spiral around you, dealing 450% weapon damage to all enemies within 20 yards. Your knives will also Slow the movement of enemies by 60% for 1 seconds.

    Fan of Knives – Fan of DaggersEnemies hit are knocked back and Stunned for 2.0 seconds.Enemies hit are knocked back and Stunned for 2.5 seconds.
    Fan of Knives – Pinpoint AccuracyIncrease cooldown to 12 seconds and increase damage to 1200% weapon damage.Increase cooldown to 15 seconds and increase damage to 1200% weapon damage.
    Hungering Arrow – Spray of TeethCritical Hits cause a burst of bone to explode from the enemy, dealing 50% weapon damage to enemies within 10 yards.Critical Hits cause a burst of bone to explode from the enemy, dealing 60% weapon damage to enemies within 10 yards.
    Sentry – Aid StationThe turret heals nearby allies for 1.0% of their maximum Life per second.The turret heals nearby allies for 1% of their maximum Life per second.
    Rain of Vengeance – Advanced TooltipCooldown: 30 seconds

    Fire a massive volley of arrows at a large area. Arrows fall from the sky dealing 1500% weapon damage over 5 seconds to all enemies in the area.

    Cooldown: 30 seconds

    Fire a massive volley of arrows at a large area. Arrows fall from the sky dealing 1250% weapon damage over 5 seconds to all enemies in the area.

    Rain of Vengeance – ShadeFire a massive volley of arrows at a large area. Arrows fall from the sky dealing 2800% weapon damage over 5 seconds to all enemies in the area.Fire a massive volley of arrows at a large area. Arrows fall from the sky dealing 2400% weapon damage over 5 seconds to all enemies in the area.
    Rain of Vengeance – Dark CloudLaunch a volley of guided arrows that rain down on enemies for 3200% weapon damage over 8 seconds.Launch a volley of guided arrows that rain down on enemies for 2650% weapon damage over 8 seconds.
    Rain of Vengeance – AnathemaSummon a Shadow Beast that drops grenades from the sky dealing 5400% weapon damage over 8 seconds.Summon a Shadow Beast that drops grenades from the sky dealing 5400% weapon damage over 5 seconds.
    Rain of Vengeance – Flying StrikeCall a group of 8 Shadow Beasts to plummet from the sky at a targeted location dealing 3200% total weapon damage each and stunning enemies hit for 2 seconds.Call a group of 8 Shadow Beasts to plummet from the sky at a targeted location dealing 3200% total weapon damage over 5 seconds and stunning enemies hit for 2 seconds.
    Rain of Vengeance – StampedeSummon a wave of 10 Shadow Beasts to tear across the ground, knocking back enemies and dealing 4400% total weapon damage.Summon a wave of 10 Shadow Beasts to tear across the ground, knocking back enemies and dealing 4200% total weapon damage over 6 seconds.
    Elemental Arrow – Screaming SkullShoot a fiery skull for 300% weapon damage as Fire that has a 40% chance to Fear affected enemies for 1.0 seconds.Shoot a fiery skull for 300% weapon damage as Fire that has a 40% chance to Fear affected enemies for 1 second.
    Elemental Arrow – Nether TentaclesShoot a shadow tentacle that deals 300% weapon damage to enemies along its path and returns 0.4% of your maximum Life for each enemy hit.Shoot a shadow tentacle that deals 300% weapon damage as Physical to enemies along its path and returns 0.4% of your maximum Life for each enemy hit.
    Elemental Arrow – Lightning BoltsShoot an electrified bolt for 300% weapon damage as Lightning that Stuns enemies for 1.0 seconds on a Critical Hit.Shoot an electrified bolt for 300% weapon damage as Lightning that Stuns enemies for 1 second on a Critical Hit.
    Numbing Traps – Advanced TooltipEnemies you Slow or hit with Fan of Knives, Spike Trap, Caltrops, Grenades, and Sentry fire have their damage reduced by 20% for 3 seconds.Enemies you Slow or hit with Fan of Knives, Spike Trap, Caltrops, Grenades, and Sentry fire have their damage reduced by 25% for 3 seconds.
    Vengeance – Advanced TooltipCooldown: 90 seconds

    Turn into the physical embodiment of Vengeance for 15 seconds.

    Side Guns: Gain 4 additional piercing shots for 75% weapon damage each on every attack.
    Homing Rockets: Shoot 4 rockets at nearby enemies for 40% weapon damage each on every attack.

    Cooldown: 90 seconds

    Turn into the physical embodiment of Vengeance for 15 seconds.

    Side Guns: Gain 4 additional piercing shots for 60% weapon damage each on every attack.
    Homing Rockets: Shoot 4 rockets at nearby enemies for 30% weapon damage each on every attack.

    Vengeance – From the ShadowsSummon allies from the shadows that attack and Stun your enemies for 1.0 seconds.Summon allies from the shadows that attack and Stun your enemies for 1 seconds.
    Vengeance – Dark HeartVengeance pours out of you, continuously dealing 350% weapon damage per second to enemies around you.Vengeance pours out of you, continuously dealing 300% weapon damage per second to enemies around you.
    Vengeance – Personal MortarLaunch 2 grenades at random enemies outside melee range every attack for 175% weapon damage each.Launch 2 grenades at random enemies outside melee range every attack for 150% weapon damage each.
    Single Out – Advanced TooltipGain 20% Critical Hit Chance against enemies who are more than 20 yards away from any other enemies.Gain 25% Critical Hit Chance against enemies who are more than 20 yards away from any other enemies.
    Ambush – Advanced TooltipYou deal 30% additional damage to enemies above 80% health.You deal 40% additional damage to enemies above 80% health.
    Entangling Shot – Shock CollarEntangled enemies take 100% weapon damage as Lightning over 2 seconds.Entangled enemies take 80% weapon damage as Lightning over 2 seconds.
    Companion – Advanced TooltipNew Active Effects AddedCooldown: 30 seconds

    Active: Your raven deals an additional 1000% damage on its next attack.

    Passive: Summons a raven companion that pecks at enemies for % of your weapon damage as Physical.

    Companion – Spider CompanionNew Active Effects AddedActive: Your spider throws webs at all enemies within 25 yards of you and him, Slowing them by % for seconds.

    Passive: Summons a spider companion that attacks enemies in front of her for % weapon damage as Physical.

    The spider\’s attacks Slow enemies by % for seconds.

    Companion – Boar CompanionNew Active Effects AddedActive: Your boar charges to you, then taunts all enemies within 20 yards for 5 seconds.

    Passive: Summons a boar companion that attacks enemies in front of him for % of your weapon damage as Physical.

    The boar increases your Life regeneration by per second and increases your resistance to all damage types by %.

    Companion – Wolf CompanionNew Active Effects AddedActive: Your wolf howls, granting you and your allies within 60 yards 30% increased damage for 10 seconds.

    Passive: Summons a wolf companion that attacks enemies in front of him for % of your weapon damage as Physical.

    Companion – Bat CompanionNew Active Effects AddedActive: Instantly gain 50 Hatred.

    Passive: Summons a bat companion that attacks for % of your weapon damage as Physical.

    The bat grants you [] Hatred per second.

    Companion – Ferret CompanionNew Active Effects AddedActive: Instantly pick up all health globes and gold within 60 yards.

    Passive: Summons a pair of ferret companions that each attack for % of your weapon damage as Physical.

    The ferrets collect gold for you and increase gold found on monsters by %.

     

    DiabloWikiMonk

    NameOldNew
    Breath of Heaven – Advanced TooltipCooldown: 15 seconds

    A blast of divine energy heals you and all allies within 12 yards for 8092.2716 – 9744 Life.

    Heal amount is increased by 30% of your Health Globe Healing Bonus.

    Cooldown: 15 seconds

    A blast of divine energy heals you and all allies within 12 yards for 10734.646 – 14038 Life.

    Heal amount is increased by 30% of your Health Globe Healing Bonus.

    Breath of Heaven – Circle of ScornBreath of Heaven also sears enemies for 627% weapon damage as Holy.Breath of Heaven also sears enemies for 505% weapon damage as Holy.
    Breath of Heaven – Circle of LifeIncrease the healing power of Breath of Heaven to 16184.5432 – 19488 Life.

    Heal amount is increased by 30% of your Health Globe Healing Bonus.

    Increase the healing power of Breath of Heaven to 21469.292 – 28075 Life.

    Heal amount is increased by 30% of your Health Globe Healing Bonus.

    Breath of Heaven – ZephyrEnemies exposed to Breath of Heaven run away in Fear for 3.5 seconds.Allies healed by Breath of Heaven have their movement speed increased by 30% for 3 seconds.
    Mantra of Retribution – Advanced TooltipCost: 50 Spirit

    Recite a Mantra that causes you and your allies within 60 yards to reflect damage back at enemies, dealing Holy damage equal to 40% of the damage taken. Lasts 3 minutes.

    For 3 seconds after activation, the effect on you increases to 80% of the damage sustained.

    Only one Mantra may be active at a time.

    Cost: 50 Spirit

    Recite a Mantra that inflicts damage back at enemies, dealing 101% of your weapon damage as Holy when you and your allies within 60 yards block, dodge or are hit. Lasts 3 minutes.

    For 3 seconds after activation, the effect increases to 202% of your weapon damage as Holy.

    Only one Mantra may be active at a time.

    Mantra of Retribution – Collateral DamageEnemies damaged by Mantra of Retribution have a 30% chance to suffer a feedback blast, dealing 45% weapon damage as Holy to itself and nearby enemies.Enemies damaged by Mantra of Retribution have a 75% chance to suffer a feedback blast, dealing 101% weapon damage as Holy to itself and nearby enemies.
    Mantra of Retribution – Against All OddsWhen reflecting damage done to you, Mantra of Retribution has a chance to restore 3 Spirit.When dealing damage, Mantra of Retribution has a chance to restore 3 Spirit.
    Mantra of Retribution – IndignationWhen taking damage from the Mantra of Retribution, enemies have a 10% chance to be stunned for 2 seconds.When taking damage from the Mantra of Retribution, enemies have a 20% chance to be stunned for 3 seconds.
    Mantra of Retribution – TransgressionMantra of Retribution also increases attack speed by 8% for you and your allies.Mantra of Retribution also increases attack speed by 10% for you and your allies.
    Mantra of Retribution – RetaliationIncrease the amount of damage reflected by the Mantra to 60%.Increase the amount of damage inflicted by the Mantra to 202%.
    Mantra of Conviction – AnnihilationEnemies affected by Mantra of Conviction have a 15% increased chance to receive a Crushing Blow.Killing an enemy that is affected by Mantra of Conviction grants you and your allies 30% increased movement speed for 3 seconds.
    Fists of Thunder – Bounding LightEvery third hit also releases chain lightning, dealing 73% weapon damage as Lightning to up to 3 additional enemies.Every third hit also releases chain lightning, dealing 195% weapon damage as Lightning to up to 3 additional enemies.
    Fists of Thunder – Static ChargeYour primary enemy is charged with static electricity for 5 seconds and takes 172% weapon damage as Lightning when you attack other enemies with Fists of Thunder.Fists of Thunder applies Static Charge to enemies hit for 6 seconds. Each time an enemy with Static Charge gets hit, every other enemy with Static Charge within 40 yards takes 125% weapon damage as Lightning.
    Wave of Light – Advanced TooltipCost: 75 Spirit

    Focus a wave of light that crushes enemies for 604% weapon damage as Holy, followed by an additional 101% weapon damage as Holy to all enemies in a line.

    Cost: 75 Spirit

    Focus a wave of light that crushes enemies for 473% weapon damage as Holy, followed by an additional 79% weapon damage as Holy to all enemies in a line.

    Wave of Light – Wall of LightIncrease damage of the initial strike to 928% weapon damage as Holy and adds a knockback.Increase damage of the initial strike to 709% weapon damage as Holy and adds a knockback.
    Wave of Light – Explosive LightRelease bursts of energy that deal 830% weapon damage as Holy to nearby enemies.Release bursts of energy that deal 731% weapon damage as Holy to nearby enemies.
    Wave of Light – Pillar of the AncientsSummon an ancient pillar that deals 636% weapon damage followed by an additional 636% weapon damage after 2 seconds.Summon an ancient pillar that deals 498% weapon damage followed by an additional 498% weapon damage after 2 seconds.
    Sweeping Wind – Advanced TooltipCost: 75 Spirit

    Surround yourself in a vortex that continuously deals 28% weapon damage to all enemies within 10 yards. The vortex lasts 6 seconds and is refreshed each time you strike an enemy with a melee attack. Landing a Critical Hit has a chance to increase the vortex effect up to 3 stacks for a total of 84% weapon damage.

    Cost: 75 Spirit

    Surround yourself in a vortex that continuously deals 25% weapon damage to all enemies within 10 yards. The vortex lasts 6 seconds and is refreshed each time you strike an enemy with a melee attack. Landing a Critical Hit has a chance to increase the vortex effect up to 3 stacks for a total of 76% weapon damage.

    Sweeping Wind – Blade StormIntensify the vortex, increasing the damage per stack to 42% weapon damage. This increases the damage with 3 stacks to 126% weapon damage.Intensify the vortex, increasing the damage per stack to 40% weapon damage. This increases the damage with 3 stacks to 119% weapon damage.
    Sweeping Wind – Fire StormIncrease the radius of the vortex to 14 yards and changes the damage dealt to Fire.Increase the radius of the vortex to 14 yards.

    Sweeping Wind\’s damage turns into Fire.

    Sweeping Wind – CycloneWhile your vortex is at the maximum stack count, Critical Hits have a chance to spawn a lightning tornado that periodically electrocutes nearby enemies for 31% weapon damage as Lightning. Each spawned lightning tornado lasts 3 seconds.While your vortex is at the maximum stack count, Critical Hits have a chance to spawn a lightning tornado that periodically electrocutes nearby enemies for 31% weapon damage as Lightning. Each spawned lightning tornado lasts 3 seconds.

    Sweeping Wind\’s damage turns into Lightning.

    Sweeping Wind – Master of WindIncrease the duration of the vortex to 15 seconds.Increase the duration of the vortex to 15 seconds.

    Sweeping Wind\’s damage turns into Cold.

    Serenity – Instant Karma50% of all projectiles and melee attacks are reflected back at the enemy attacker while Serenity is active.While under the effects of Serenity, your movement is unhindered.
    Serenity – TranquilityExtend the protective shield to allies within 45 yards for 1 seconds, and makes them immune to control impairing effects including Slow and Frozen.Protect allies within 45 yards with a shield that removes control impairing effects and redirects up to 18496.6208 damage to you for 3 seconds.

    Shield amount is increased by 40% of your Health Globe Healing Bonus.

    Serenity – Unwelcome DisturbanceWhen Serenity ends, the shield explodes and deals 30% of the damage absorbed by Serenity as Holy damage to enemies within 20 yards. The damage to each enemy cannot exceed 100% of your maximum Life.While under the effects of Serenity, enemies within 20 yards take 438% weapon damage as Physical every second.
    Crippling Wave – Advanced TooltipGenerate: Spirit per attack

    Unleash a series of large sweeping attacks that deal 143% weapon damage as Physical to all enemies in front of you.

    Every third hit also dazes enemies around you within 11 yards, slowing their movement speed by 30% and attack speed by 20% for 3 seconds.

    Generate: Spirit per attack

    Unleash a series of large sweeping attacks that deal 143% weapon damage as Physical to all enemies in front of you.

    Every third hit also dazes enemies within 11 yards, slowing their movement speed by 30% and attack speed by 20% for 3 seconds.

    Crippling Wave – TsunamiIncrease the range of Crippling Wave\’s third attack to 17 yards.Increase the range of Crippling Wave\’s third attack to 17 yards.

    Crippling Wave\’s damage turns into Cold.

    Seven-Sided Strike – Advanced TooltipCost: 50 Spirit
    Cooldown: 30 secondsDash rapidly between nearby enemies, dealing 2777% weapon damage over 7 strikes.
    Cost: 50 Spirit
    Cooldown: 30 secondsDash rapidly between nearby enemies, dealing 2477% weapon damage over 7 strikes.
    Seven-Sided Strike – Sudden AssaultTeleport to the enemy and increase damage dealt to 4177% weapon damage over 7 strikes.Teleport to the enemy and increase damage dealt to 2777% weapon damage over 7 strikes.
    Seven-Sided Strike – Fulminating OnslaughtEach strike explodes, dealing 577% weapon damage as Holy in a 7 yard radius around the enemy.Each strike explodes, dealing 477% weapon damage as Holy in a 7 yard radius around the enemy.
    Way of the Hundred Fists – Fists of FuryPerform a short dash to the first enemy and deal an additional 871% weapon damage as Holy over 3 seconds to enemies you hit.Perform a short dash with the first attack and enemies hit take an additional 60% weapon damage as Holy over 3 seconds. Fists of Fury damage can stack multiple times on the same enemy.
    Way of the Hundred Fists – Windforce FlurryEvery third hit also generates a wave of wind that deals 221% weapon damage as Physical to enemies directly ahead of you.Every third hit also generates a wave of wind that deals 191% weapon damage as Cold to enemies directly ahead of you.

    Way of the Hundred Fists\’s damage turns into Cold.

    Exploding Palm – Advanced TooltipCost: 40 Spirit

    Cause a enemy to Bleed for 1331% weapon damage as Physical over 9 seconds. If the enemy dies while bleeding, it explodes and deals 50% of its maximum Life as Physical damage to all nearby enemies.

    Cost: 40 Spirit

    Cause a enemy to Bleed for 1179% weapon damage as Physical over 9 seconds. If the enemy dies while bleeding, it explodes and deals 50% of its maximum Life as Physical damage to all nearby enemies.

    Exploding Palm – Impending DoomIncrease the duration of the Bleed effect to deal 2537% weapon damage as Physical over 12 seconds.Increase the duration of the Bleed effect to deal 2149% weapon damage as Physical over 12 seconds.
    Exploding Palm – Essence BurnInstead of bleeding, the enemy will burn for 1832% weapon damage as Fire over 9 seconds. If the enemy dies while burning, it explodes causing all nearby enemies to burn for 343% weapon damage as Fire over 3 seconds. This effect can happen multiple times.Instead of bleeding, the enemy will burn for 1623% weapon damage as Fire over 9 seconds. If the enemy dies while burning, it explodes causing all nearby enemies to burn for 258% weapon damage as Fire over 3 seconds. This effect can happen multiple times.
    Lashing Tail Kick – Hand of YtarAttack enemies at long range.

    Enemies hit are Slowed by 80% for 3 seconds.

    Enemies are chilled at long range, Slowing them by 80% for 3 seconds.

    Lashing Tail Kick\’s damage turns into Cold.

    Lashing Tail Kick – Scorpion StingEnemies hit have a 65% chance to be stunned for 2 seconds.Enemies hit have a 85% chance to be stunned for 1.5 seconds.

    Lashing Tail Kick\’s damage turns into Lightning.

    Tempest Rush – BlusterEnemies hit are knocked back and deal 20% reduced damage for 1 seconds.Enemies hit are knocked back and deal 20% reduced damage for 1 second.
    Blinding Flash – Advanced TooltipCooldown: 15 seconds

    Create a flash of light that blinds all enemies within 20 yards for 3.5 seconds. Elite enemies recover faster, but suffer a 30% chance to miss with attacks.

    Cooldown: 15 seconds

    Create a flash of light that blinds all enemies within 20 yards for 3 seconds. Elite enemies recover faster, but suffer a 30% chance to miss with attacks.

    Blinding Flash – Faith in the LightFor 3.5 seconds after using Blinding Flash, all of your attacks are empowered to deal 43% additional weapon damage as Holy.For 3 seconds after using Blinding Flash, all of your attacks are empowered to deal 50% additional weapon damage as Holy.
    Blinding Flash – Replenishing Light6 seconds after using Blinding Flash, a second flash of light will blind enemies within 20 yards for 3.5 seconds.Each enemy you Blind restores 10 Spirit.
    Blinding Flash – Mystifying LightBlinded enemies have a 50% chance to attack each other.Blinded enemies are also slowed by 80% for 5 seconds.
    Blinding Flash – Self ReflectionIncrease the duration enemies are blinded to 7.5 seconds.Increase the duration enemies are blinded to 6 seconds.
    Blinding Flash – Soothing LightIncrease the chance elite enemies will miss attacks to 60%.Allies within the Blinding Flash have their Life per Second increased by 2394.6518 for 3 seconds. The heal amount is increased by 90% of your Life per Second.
    Guiding Light – Advanced TooltipWhen you use a direct heal skill on another player you and the other player deal 20% more damage for 15 seconds.Your heals and shields grant increased damage equal to the percentage of Life missing, up to a maximum of 30%, for 10 seconds.
    Pacifism – Advanced TooltipWhile you are under a Stun, Fear, Immobilize or Charm effect, all damage taken is reduced by 75%.The duration of control-impairing effects on you are reduced by 25%.

    Whenever you are hit by a Stun, Freeze, Fear, Immobilize or Charm, you gain 15% increased damage for 10 seconds.

    Combination Strike – Advanced TooltipEach different Spirit Generator skills you use increases your damage by 8% for 3 seconds.Each different Spirit Generator you use increases your damage by 10% for 3 seconds.
    Cyclone Strike – Advanced TooltipCost: 50 Spirit

    Pull up to 8 enemies within 24 yards towards you, followed by a furious blast of energy that deals 261% weapon damage as Holy.

    Cost: 50 Spirit

    Pull up to 16 enemies within 24 yards towards you, followed by a furious blast of energy that deals 261% weapon damage as Holy.

    Cyclone Strike – Eye of the StormReduce the Spirit cost of Cyclone Strike to 26 Spirit.Reduce the Spirit cost of Cyclone Strike to 26 Spirit.

    Cyclone Strike\’s damage turns into Lightning.

    Cyclone Strike – Wall of WindIncrease Dodge Chance by 20% for 3 seconds after using Cyclone Strike.Increase Dodge Chance by 20% for 3 seconds after using Cyclone Strike.

    Cyclone Strike\’s damage turns into Cold.

    Epiphany – Inner FireEngulf yourself in flames, causing your attacks to assault enemies in front of you for 353% weapon damage as Fire.Engulf yourself in flames, causing your attacks to assault enemies for 353% weapon damage as Fire.
    Dashing Strike – Advanced TooltipCost: 1 Charge

    Quickly dash up to 50 yards, striking enemies along the way for 352% weapon damage as Physical.

    You gain a charge every 6 seconds and can have up to 2 charges stored at a time.

    Cost: 1 Charge

    Quickly dash up to 50 yards, striking enemies along the way for 305% weapon damage as Physical.

    You gain a charge every 6 seconds and can have up to 2 charges stored at a time.

    Dashing Strike – BarrageThe last enemy you dash through is obliterated with a barrage of strikes, taking an additional 259% weapon damage as Physical over 2 seconds.The last enemy you dash through is obliterated with a barrage of strikes, taking an additional 498% weapon damage as Physical over 2 seconds.
    Dashing Strike – Way of the Falling StarGain 25% increased movement speed for 3 seconds when using Dashing Strike.Gain 20% increased movement speed for 3 seconds when using Dashing Strike.
    Dashing Strike – Blinding SpeedGain 20% increased chance to Dodge for 3 seconds when using Dashing Strike.

    Dashing Strike\’s damage changes to Cold.

    Gain 29% increased chance to Dodge for 3 seconds when using Dashing Strike.

    Dashing Strike\’s damage changes to Cold.

    Dashing Strike – Flying Side KickPerform a flying kick that has a 15% chance to Stun enemies hit for 1 second.Perform a flying kick that has a 40% chance to Stun enemies hit for 4 second.
    Mystic Ally – Fire AllyActive: Your mystic ally splits into multiple allies that explode for 277% weapon damage as Fire.

    Passive: A mystic ally fights by your side that increases your damage by 10%.

    Active: Your mystic ally splits into 10 allies that explode for 149% weapon damage as Fire.

    Passive: A mystic ally fights by your side that increases your damage by 10%.

    Mystic Ally – Earth AllyActive: Your mystic ally turns into a boulder for 8 seconds. The boulder rolls toward nearby enemies, knocking them up.

    Passive: A mystic ally fights by your side that increases your Life by 20%.

    Active: Your mystic ally turns into a boulder for 8 seconds. The boulder deals 333% weapon damage as Physical every second and rolls toward nearby enemies, knocking them up.

    Passive: A mystic ally fights by your side that increases your Life by 20%.

    Mystic Ally – Air AllyActive: You gain 75 Spirit.

    Passive: A mystic ally fights by your side that increases your Spirit Regeneration by 4.

    Active: You gain 100 Spirit.

    Passive: A mystic ally fights by your side that increases your Spirit Regeneration by 2.

    Mystic Ally – Enduring AllyActive: Your mystic ally sacrifices itself to heal you for 100% of your maximum Life.

    Passive: A mystic ally fights by your side that increases your Life per Second by 825.742.

    Active: Your mystic ally sacrifices itself to heal you for 100% of your maximum Life. The cooldown on Mystic Ally is increased to 1 seconds.

    Passive: A mystic ally fights by your side that increases your Life per Second by 825.742.

    Unity – Advanced TooltipDidn’t Exist!Each ally affected by your Mantras increases your damage by 5% and has 5% increased damage.

     

    DiabloWikiWizard

    NameOldNew
    Electrocute – Surge of PowerGain 3 Arcane Power for each enemy hit.

    This skill is affected by your characters:

    Gain 3 Arcane Power for each enemy hit.

    Electrocute\’s damage turns into Arcane.

    This skill is affected by your characters:

    Slow Time – Advanced TooltipCooldown: 15 seconds

    Invoke a bubble of warped time and space for 12 seconds, reducing enemy attack speed by 20% and movement speed by 60%. This bubble also slows the speed of enemy projectiles by 90%.

    Cooldown: 15 seconds

    Invoke a bubble of warped time and space for 15 seconds, reducing enemy attack speed by 20% and movement speed by 60%. This bubble also slows the speed of enemy projectiles by 90%.

    Slow Time – Time WarpEnemies caught in the bubble of warped time take 12.5% more damage.Enemies caught in the bubble of warped time take 10% more damage.
    Slow Time – Point of No ReturnEnemies that enter or leave the Slow Time area are stunned for 3.5 seconds.Enemies that enter or leave the Slow Time area are stunned for 3 seconds.
    Slow Time – Stretch TimeTime is sped up for any allies standing in the area, increasing their attack speed by 12.5%.Time is sped up for any allies standing in the area, increasing their attack speed by 10%.
    Arcane Orb – Arcane OrbitCreate 4 Arcane Orbs that orbit you, exploding for 221% weapon damage as Arcane when enemies get close.Create 4 Arcane Orbs that orbit you, exploding for 236% weapon damage as Arcane when enemies get close.
    Arcane Orb – ScorchLaunch a burning orb that deals up to 100% weapon damage as Fire. The orb leaves behind a wall of Fire that deals 379% weapon damage as Fire over 5 seconds.Launch a burning orb that deals up to 100% weapon damage as Fire. The orb leaves behind a wall of Fire that deals 320% weapon damage as Fire over 5 seconds.
    Blizzard – Advanced TooltipCost: 40 Arcane Power

    Call down shards of ice that deal 673% weapon damage as Cold over 6 seconds to enemies in a 12 yard radius. Multiple casts in the same area do not stack.

    Cost: 40 Arcane Power

    Call down shards of ice that deal 807% weapon damage as Cold over 6 seconds to enemies in a 12 yard radius. Multiple casts in the same area do not stack.

    Blizzard – Unrelenting StormIncrease the duration and damage of Blizzard to deal 1143% weapon damage as Cold over 8 seconds.Increase the duration and damage of Blizzard to deal 1296% weapon damage as Cold over 8 seconds.
    Blizzard – Stark WinterIncrease the area of effect and damage of Blizzard to deal 818% weapon damage as Cold over 6 seconds to enemies in a 22 yard radius.Increase the area of effect and damage of Blizzard to deal 941% weapon damage as Cold over 6 seconds to enemies in a 22 yard radius.
    Blizzard – Grasping ChillAfter the Blizzard ends, the ground is covered in a low-lying mist for 2.5 seconds that Slows the movement speed of enemies by 80%.The amount Blizzard Slows the movement speed of enemies by is increased to 80%.
    Blizzard – SnowboundReduce the casting cost of Blizzard to 10 Arcane Power.Reduce the casting cost of Blizzard to 13 Arcane Power.
    Blizzard – Frozen SolidEnemies caught in the Blizzard have a 30% chance to be Frozen for 4 seconds.Enemies caught in the Blizzard have a 40% chance to be Frozen for 1.5 seconds.
    Frost Nova – Advanced TooltipCooldown: 13 seconds

    Blast nearby enemies with an explosion of ice and freeze them for 3 seconds.

    Cooldown: 11 seconds

    Blast nearby enemies with an explosion of ice and freeze them for 2 seconds.

    Frost Nova – Bone ChillEnemies take 60% more damage while frozen or chilled by Frost Nova.Enemies take 33% more damage while frozen or chilled by Frost Nova.
    Frost Nova – Frozen MistFrost Nova no longer freezes enemies, but instead leaves behind a mist of frost that deals 1019% weapon damage as Cold over 8 seconds.Frost Nova no longer freezes enemies, but instead leaves behind a mist of frost that deals 915% weapon damage as Cold over 8 seconds.
    Frost Nova – Cold SnapReduce the cooldown to 8 seconds and increase the Freeze duration to 4 seconds.Reduce the cooldown to 7.5 seconds and increase the Freeze duration to 3 seconds.
    Frost Nova – Deep FreezeGain a 10% bonus to Critical Hit Chance for 13 seconds if Frost Nova hits 5 or more enemies.Gain a 10% bonus to Critical Hit Chance for 11 seconds if Frost Nova hits 5 or more enemies.
    Hydra – Advanced TooltipCost: 15 Arcane Power

    Summon a multi-headed Hydra for 15 seconds that attacks enemies with bolts of fire dealing 78% weapon damage as Fire.

    Only one Hydra may be active at a time.

    Cost: 15 Arcane Power

    Summon a multi-headed Hydra for 15 seconds that attacks enemies with bolts of fire dealing 66% weapon damage as Fire.

    Only one Hydra may be active at a time.

    Hydra – Frost HydraSummon a Frost Hydra that breathes a short range cone of frost, causing 136% weapon damage as Cold to all enemies in the cone.Summon a Frost Hydra that breathes a short range cone of frost, causing 108% weapon damage as Cold to all enemies in the cone.
    Hydra – Lightning HydraSummon a Lightning Hydra that electrocutes enemies for 166% weapon damage as Lightning.Summon a Lightning Hydra that electrocutes enemies for 138% weapon damage as Lightning.
    Hydra – Blazing HydraSummon a Blazing Hydra that spits bolts of Fire that burn enemies near the point of impact, dealing 130% weapon damage as Fire over 5 seconds. Burn damage can stack multiple times on the same enemy.Summon a Blazing Hydra that spits bolts of Fire that burn enemies near the point of impact, dealing 108% weapon damage as Fire over 3 seconds. Burn damage can stack multiple times on the same enemy.
    Hydra – Mammoth HydraSummon a Mammoth Hydra that breathes a river of flame at nearby enemies, dealing 215% weapon damage per second as Fire to enemies caught on the burning ground.Summon a Mammoth Hydra that breathes a river of flame at nearby enemies, dealing 178% weapon damage per second as Fire to enemies caught on the burning ground.
    Hydra – Arcane HydraSummon an Arcane Hydra that spits Arcane Orbs that explode on impact, dealing 133% weapon damage as Arcane to enemies near the explosion.Summon an Arcane Hydra that spits Arcane Orbs that explode on impact, dealing 111% weapon damage as Arcane to enemies near the explosion.
    Magic Missile – ConflagrateMissiles pierce through enemies and cause them to burn for 371% weapon damage as Fire over 3 seconds.Missiles pierce through enemies and cause them to burn for 82% weapon damage as Fire over 3 seconds. Burn damage can stack multiple times on the same enemy.
    Shock Pulse – Advanced TooltipThis is a Signature spell. Signature spells are free to cast.

    Release a medium range pulse of 3 unpredictable charges of electricity that deal 204% weapon damage as Lightning.

    This is a Signature spell. Signature spells are free to cast.

    Release a medium range pulse of 3 unpredictable charges of electricity that deal 194% weapon damage as Lightning.

    Shock Pulse – Fire BoltsCast 3 bolts of fire that each deal 288% weapon damage as Fire.Cast 3 bolts of fire that each deal 274% weapon damage as Fire.
    Shock Pulse – Power AffinityGain 5 Arcane Power for each enemy hit.Gain 5 Arcane Power for each enemy hit.

    Shock Pulse\’s damage turns into Arcane.

    Shock Pulse – Explosive BoltsSlain enemies explode, dealing 252% weapon damage as Lightning to every enemy within 10 yards.Slain enemies explode, dealing 184% weapon damage as Cold to every enemy within 10 yards.

    Shock Pulse\’s damage turns into Cold.

    Wave of Force – Impactful WaveWave of Force repels projectiles, knocks back nearby enemies and Slows them by 60% for 5 seconds.

    Wave of Force gains 5 second cooldown.

    Wave of Force repels projectiles back toward their shooter, knocks back nearby enemies and Slows them by 60% for 3 seconds.

    Wave of Force gains 5 second cooldown.

    Meteor – Advanced TooltipCost: 40 Arcane Power

    Summon an immense Meteor that plummets from the sky, crashing into enemies for 506% weapon damage as Fire. The ground it hits is scorched with molten fire that deals 169% weapon damage as Fire over 3 seconds.

    Cost: 40 Arcane Power

    Summon an immense Meteor that plummets from the sky, crashing into enemies for 501% weapon damage as Fire. The ground it hits is scorched with molten fire that deals 167% weapon damage as Fire over 3 seconds.

    Meteor – Molten ImpactIncreases the damage of the Meteor impact to 1934% weapon damage as Fire and the molten fire to 646% weapon damage as Fire over 3 seconds.

    Adds a 15 second cooldown.

    Increases the damage of the Meteor impact to 1648% weapon damage as Fire and the molten fire to 549% weapon damage as Fire over 3 seconds.

    Adds a 15 second cooldown.

    Meteor – Meteor ShowerUnleash a volley of 7 small Meteors that each strike for 230% weapon damage as Fire.Unleash a volley of 7 small Meteors that each strike for 228% weapon damage as Fire.
    Meteor – CometSummon a Comet that deals 596% weapon damage as Cold and has a 20% chance to freeze enemies for 1 second upon impact.

    The impact site is covered in a freezing mist that deals 199% weapon damage as Cold and Slows enemy movement by 60% over 3 seconds.

    Summon a Comet that deals 590% weapon damage as Cold and has a 20% chance to freeze enemies for 1 second upon impact.

    The impact site is covered in a freezing mist that deals 197% weapon damage as Cold and Slows enemy movement by 60% over 3 seconds.

    Spectral Blade – Advanced TooltipThis is a Signature spell. Signature spells are free to cast.

    Summon a spectral blade that strikes all enemies up 15 yards in front of you for 168% weapon damage as Arcane.

    This is a Signature spell. Signature spells are free to cast.

    Summon a spectral blade that strikes all enemies up to 15 yards in front of you for 168% weapon damage as Arcane.

    Ice Armor – Advanced TooltipCost: 25 Arcane Power

    Surround yourself in a barrier of ice that reduces damage from melee attacks by 12%. Melee attackers are either Chilled or Frozen for 3 seconds. Lasts 4 minutes.

    Only one Armor may be active at a time.

    Cost: 25 Arcane Power

    Surround yourself in a barrier of ice that reduces damage from melee attacks by 12%. Melee attackers are either Chilled or Frozen for 3 seconds. Lasts 10 minutes.

    Only one Armor may be active at a time.

    Ice Armor – Frozen StormA whirling storm of ice builds around you, dealing 11% weapon damage as Cold every second.A whirling storm of ice builds around you, dealing 28% weapon damage as Cold every second.
    Storm Armor – Advanced TooltipCost: 25 Arcane Power

    Bathe yourself in electrical energy, periodically shocking a nearby enemy for 147% weapon damage as Lightning. Lasts 4 minutes.

    Only one Armor may be active at a time.

    Cost: 25 Arcane Power

    Bathe yourself in electrical energy, periodically shocking a nearby enemy for 147% weapon damage as Lightning. Lasts 10 minutes.

    Only one Armor may be active at a time.

    Diamond Skin – Advanced TooltipCooldown: 15 seconds

    Transform your skin to diamond for 3 seconds, absorbing up to 17836.0272 damage from incoming attacks.

    Cooldown: 15 seconds

    Transform your skin to diamond for 3 seconds, absorbing up to 14367.9108 damage from incoming attacks.

    Diamond Skin – Sleek ShellReflect 100% of damage absorbed back at the attacker.Increases your movement speed by 30% while Diamond Skin is active.
    Diamond Skin – Crystal ShellIncrease the maximum amount of damage absorbed to 35672.0544 damage.Increase the maximum amount of damage absorbed to 28735.8216 damage.
    Diamond Skin – PrismReduce the Arcane Power cost of all skills by 7 while Diamond Skin is active.Reduce the Arcane Power cost of all skills by 9 while Diamond Skin is active.
    Magic Weapon – Advanced TooltipCost: 25 Arcane Power

    Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 5 minutes.

    Cost: 25 Arcane Power

    Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.

    Magic Weapon – ElectrifyAttacks have a chance to cause lightning to arc to 3 nearby enemies, dealing 10% weapon damage as Lightning.Attacks have a chance to cause lightning to arc to 3 nearby enemies, dealing 61% weapon damage as Lightning.
    Magic Weapon – IgniteAttacks burn enemies, dealing 32% weapon damage as Fire over 3 seconds.Attacks burn enemies, dealing 86% weapon damage as Fire over 3 seconds.
    Energy Armor – Advanced TooltipCost: 25 Arcane Power

    Focus your energies, increasing your Armor by 35% but decreasing your maximum Arcane Power by 20. Lasts 4 minutes.

    Only one Armor may be active at a time.

    Cost: 25 Arcane Power

    Focus your energies, increasing your Armor by 35% but decreasing your maximum Arcane Power by 20. Lasts 10 minutes.

    Only one Armor may be active at a time.

    Explosive Blast – Advanced TooltipCost: 20 Arcane Power
    Cooldown: 6 secondsGather an infusion of energy around you that explodes after 1.5 seconds for 1021% weapon damage as Arcane to all enemies within 12 yards.
    Cost: 20 Arcane Power
    Cooldown: 6 secondsGather an infusion of energy around you that explodes after 1.5 seconds for 616% weapon damage as Arcane to all enemies within 12 yards.
    Explosive Blast – Short FuseImmediately release the energy of Explosive Blast for 1021% weapon damage as Fire.Immediately release the energy of Explosive Blast for 909% weapon damage as Fire.
    Explosive Blast – ObliterateIncrease the explosion radius to 181 yards.Release an enormous Explosive Blast that deals 760% weapon damage as Arcane to all enemies within 18 yards.
    Explosive Blast – Time BombExplosive Blast detonates from the point it was originally cast after 2.5 seconds for 1334% weapon damage as Arcane.Explosive Blast detonates from the point it was originally cast after 2.5 seconds for 1039% weapon damage as Arcane.
    Explosive Blast – UnleashedReduce the casting cost of Explosive Blast to 15 Arcane Power.Increases the damage of Explosive Blast to 970%.
    Explosive Blast – Chain ReactionInstead of a single explosion, release a chain of 3 consecutive explosions, each dealing 355% weapon damage as Fire.Instead of a single explosion, release a chain of 3 consecutive explosions, each dealing 320% weapon damage as Fire.
    Ray of Frost – Black IceEnemies killed by Ray of Frost leave behind a patch of ice that deals 1104% weapon damage as Cold to enemies moving through it over 3 seconds.Enemies killed by Ray of Frost leave behind a patch of ice that deals 810% weapon damage as Cold to enemies moving through it over 3 seconds.
    Familiar – Advanced TooltipCost: 20 Arcane Power

    Summon a Familiar that attacks your enemies for 110% weapon damage as Arcane. This companion cannot be targeted or damaged by enemies. Lasts 5 minutes.

    Cost: 20 Arcane Power

    Summon a Familiar that attacks your enemies for 179% weapon damage as Arcane. This companion cannot be targeted or damaged by enemies. Lasts 10 minutes.

    Familiar – CannoneerThe Familiar\’s projectiles explode on impact, dealing 203% weapon damage as Arcane to all enemies within 6 yards.The Familiar\’s projectiles explode on impact, dealing 240% weapon damage as Arcane to all enemies within 6 yards.
    Archon – Advanced TooltipCooldown: 120 seconds

    Transform into a being of pure arcane energy for 20 seconds. While in Archon form, your normal abilities are replaced by powerful Archon abilities and your Armor and resistances are increased by 50%.

    Each enemy killed while in Archon form increases your damage by 6% for the remaining duration of Archon.

    Cooldown: 120 seconds

    Transform into a being of pure arcane energy for 20 seconds. While in Archon form, your normal abilities are replaced by powerful Archon abilities and your damage, Armor and resistances are increased by 20%.

    Each enemy killed while in Archon form increases your damage by 6% for the remaining duration of Archon.

    Archon – Arcane DestructionAn explosion erupts around you when you transform, dealing 6309% weapon damage as Arcane to all enemies within 15 yards.An explosion erupts around you when you transform, dealing 3680% weapon damage as Arcane to all enemies within 15 yards.
    Teleport – CalamityCast a short range Wave of Force upon arrival, dealing 422% weapon damage as Arcane to all nearby enemies and stunning them for 1.5 seconds.Cast a short range Wave of Force upon arrival, dealing 252% weapon damage as Arcane to all nearby enemies and stunning them for 1.5 seconds.
    Teleport – Safe PassageFor 5 seconds after you Teleport, you will take 46% less damage.For 5 seconds after you Teleport, you will take 27% less damage.
    Blur – Advanced TooltipDecrease melee damage taken by 20%.Decrease damage taken by 20%.
    Temporal Flux – Advanced TooltipEnemies that take Arcane damage are slowed by 60% for 3 seconds.Enemies that take Arcane damage are slowed by 80% for 2 seconds.
    Power Hungry – Advanced TooltipBeing healed by a health globe causes the next Arcane Power Spender you cast to be cast for free.

    You can have up to 5 charges of Power Hungry.

    Being healed by a health globe causes the next Arcane Power Spender you cast to be cast for free.

    You can have up to 10 charges of Power Hungry.

    Illusionist – Advanced TooltipWhen you suffer more than 15% of your Life in a single hit, the cooldowns on Mirror Image, Slow Time, and Teleport are reset.

    When you use Mirror Image, Slow Time, or Teleport, your movement speed is increased by 30% for 3 seconds.

    When you take more than 15% of your maximum Life in damage within 1 second, the cooldowns on Mirror Image, Slow Time, and Teleport are reset.

    When you use Mirror Image, Slow Time, or Teleport, your movement speed is increased by 30% for 3 seconds.

    Cold Blooded – Advanced TooltipAll damage dealt to chilled and frozen targets is increased by 10%.Enemies chilled or frozen by you take 10% more damage from all sources for the duration of the chill or Freeze.
    Paralysis – Advanced TooltipLightning spells have a 20% chance to Stun all targets hit for 1.5 seconds.Lightning spells have a 15% chance to Stun all targets hit for 1.5 seconds.
    Black Hole – Advanced TooltipCost: 35 Arcane Power
    Cooldown: 8 secondsConjure a Black Hole at the target location that draws enemies to it and deals 376% weapon damage as Arcane over 2 seconds to all enemies within 15 yards.
    Cost: 20 Arcane Power
    Cooldown: 12 secondsConjure a Black Hole at the target location that draws enemies to it and deals 360% weapon damage as Arcane over 2 seconds to all enemies within 15 yards.
    Black Hole – SupermassiveIncreases the Black Hole radius to 20 yards and damage to 583% weapon damage as Lightning over 2 seconds.Increases the Black Hole radius to 20 yards and damage to 570% weapon damage as Lightning over 2 seconds.
    Black Hole – Event HorizonThe Black Hole also has a chance to absorb enemy projectiles and objects within 15 yards.The Black Hole also absorbs enemy projectiles and objects from Elite monster affixes within 15 yards.
    Black Hole – BlazarConjure a Black Hole at the target location that draws enemies to it and deals 376% weapon damage as Fire over 2 seconds to all enemies within 15 yards.

    After the Black Hole disappears, an explosion occurs that deals 372% weapon damage as Fire to enemies within 15 yards.

    Conjure a Black Hole at the target location that draws enemies to it and deals 360% weapon damage as Fire over 2 seconds to all enemies within 15 yards.

    After the Black Hole disappears, an explosion occurs that deals 464% weapon damage as Fire to enemies within 15 yards.

    Black Hole – SpellstealEnemies hit by Black Hole deal 10% reduced damage for 3 seconds. Each enemy hit by Black Hole grants you 1% increased damage for 3 seconds.Enemies hit by Black Hole deal 10% reduced damage for 5 seconds. Each enemy hit by Black Hole grants you 3% increased damage for 5 seconds.
    Black Hole – Absolute ZeroEach enemy you hit grants 12% increased damage for the next Cold spell you cast.

    Black Hole\’s damage turns into Cold.

    Each enemy hit increases the damage of your Cold spells by 4% for 10 seconds.

    Black Hole\’s damage turns into Cold.

    Unwavering Will – Advanced TooltipStanding still for 2 seconds increases the following attributes:

    Armor: 20%
    All Resistances: 20%
    Damage: 10%

    Standing still for 1.5 seconds increases the following attributes:

    Armor: 20%
    All Resistances: 20%
    Damage: 10%

    Dominance – Advanced TooltipKilling an enemy grants a shield that absorbs 8257.42 damage for 5 seconds. This effect can stack up to 10 times.

    Refreshing Dominance will set the shield to its maximum possible potency and each stack will increase its total duration by 1 second.

    Killing an enemy grants a shield that absorbs 4954.452 damage for 5 seconds. This effect can stack up to 10 times.

    Refreshing Dominance will set the shield to its maximum possible potency and each stack will increase its total duration by 0.5 seconds.

    Elemental Exposure – Advanced TooltipDamaging enemies with Arcane, Cold, Fire or Lightning will cause them to take 5% more damage from all sources for 5 seconds. Each different damage type applies a stack, stacking up to 4 times.

    Elemental damage from weapons contributes to Elemental Exposure.

    Damaging enemies with Arcane, Cold, Fire or Lightning will cause them to take 5% more damage from all sources for 5 seconds. Each different damage type applies a stack, stacking up to 4 times.

    Elemental damage from your weapon contributes to Elemental Exposure.

     

    DiabloWikiCrusader

    NameOldNew
    Sweep Attack – Advanced TooltipCost: 20 Wrath

    Sweep a mystical flail through enemies up to 18 yards before you, dealing 500% weapon damage.

    Cost: 20 Wrath

    Sweep a mystical flail through enemies up to 18 yards before you, dealing 400% weapon damage.

    Sweep Attack – Blazing SweepEnemies hit by the attack will catch on fire for 260% weapon damage over 2 seconds.Enemies hit by the attack will catch on fire for 170% weapon damage over 2 seconds.
    Sweep Attack – Trip AttackEnemies hit by the sweep attack have a 20% chance to be tripped, stunning them for 5 seconds.Enemies hit by the sweep attack have a 50% chance to be tripped, stunning them for 2 seconds.
    Falling Sword – Advanced TooltipCost: 25 Wrath
    Cooldown: 30 secondsLaunch yourself into the heavens and come crashing down on your enemies, dealing 1450% weapon damage to everything within 14 yards of where you land.
    Cost: 25 Wrath
    Cooldown: 30 secondsLaunch yourself into the heavens and come crashing down on your enemies, dealing 1100% weapon damage to everything within 14 yards of where you land.
    Falling Sword – SuperheatedThe ground you fall on becomes superheated for 6 seconds, dealing 245% weapon damage as Fire per second to all enemies who pass over it.The ground you fall on becomes superheated for 6 seconds, dealing 200% weapon damage as Fire per second to all enemies who pass over it.
    Falling Sword – Part the CloudsYou build a storm of lightning as you fall which covers the area you land on for 5 seconds. Lightning strikes random enemies under the cloud, dealing 200% weapon damage as Lightning and stunning them for 2 seconds.You build a storm of lightning as you fall which covers the area you land on for 5 seconds. Lightning strikes random enemies under the cloud, dealing 165% weapon damage as Lightning and stunning them for 2 seconds.
    Fist of the Heavens – Advanced TooltipCost: 30 Wrath

    Call forth a pillar of lightning from the heavens that explodes, dealing 630% weapon damage as Lightning to any enemy within 8 yards. The explosion creates 6 piercing charged bolts that arc outward, dealing 430% weapon damage to enemies through whom they pass.

    Cost: 30 Wrath

    Call forth a pillar of lightning from the heavens that explodes, dealing 440% weapon damage as Lightning to any enemy within 8 yards. The explosion creates 6 piercing charged bolts that arc outward, dealing 320% weapon damage to enemies through whom they pass.

    Fist of the Heavens – FissureCreates a fissure of lightning energy that deals 530% weapon damage to nearby monsters. If there is another fissure nearby, powerful lightning will arc between them.Creates a fissure of lightning energy that deals 340% weapon damage to nearby monsters. If there is another fissure nearby, powerful lightning will arc between them.
    Steed Charge – RejuvenationWhile riding the War Horse you will recover 15% of your Life.While riding the War Horse you will recover 10% of your Life.
    Steed Charge – NightmareThe War Horse is consumed with righteous fire, scorching all who walk in its path for 900% weapon damage as Fire over 4 seconds.The War Horse is consumed with righteous fire, scorching all who walk in its path for 600% weapon damage as Fire over 4 seconds.
    Condemn – Advanced TooltipCooldown: 15 seconds

    Build up a massive explosion, unleashing it after 3 seconds, dealing 1250% weapon damage as Holy to all enemies within 15 yards.

    Cooldown: 15 seconds

    Build up a massive explosion, unleashing it after 3 seconds, dealing 1160% weapon damage as Holy to all enemies within 15 yards.

    Blessed Hammer – Advanced TooltipCost: 10 Wrath

    Summon a blessed hammer that spins around you, dealing 245% weapon damage as Holy to any enemy it hits.

    Cost: 10 Wrath

    Summon a blessed hammer that spins around you, dealing 200% weapon damage as Holy to any enemy it hits.

    Blessed Shield – Advanced TooltipCost: 20 Wrath

    Hurl a celestial shield at enemies, dealing 380% weapon damage and 100% of shield Block Amount as damage. The shield will ricochet between 3 nearby enemies.

    Cost: 20 Wrath

    Hurl a celestial shield at enemies, dealing 280% weapon damage and 100% of shield Block Amount as damage. The shield will ricochet between 3 nearby enemies.

    Judgment – Advanced TooltipCooldown: 20 seconds

    Pass judgment on all enemies within 20 yards of the targeted location, rooting them in place for 7 seconds.

    Cooldown: 20 seconds

    Pass judgment on all enemies within 20 yards of the targeted location, rooting them in place for 6 seconds.

    Judgment – DeliberationIncreases the duration of the root to 12 seconds.Increases the duration of the root to 10 seconds.
    Judgment – ResolvedDamage dealt to judged monsters has a 10% chance to be a Crushing Blow.Damage dealt to judged monsters has a 0% chance to be a Crushing Blow.
    Shield Glare – SubdueEnemies hit by the glare will be slowed by 80% for 10 seconds.Enemies hit by the glare will be slowed by 80% for 6 seconds.
    Akarat\’s Champion – RallyAny time you deal damage there is a 50% chance you will reduce the cooldown of your skills by 1 second.

    Does not affect Akarats Champion.

    Any time you deal damage there is a 50% chance you will reduce the cooldown of your skills by 1 second.

    Does not affect Akarat\’s Champion.

    Akarat\’s Champion – ProphetGain 150% additional armor while Akart\’s Champion is active.Gain 150% additional armor while Akarat\’s Champion is active.
    Akarat\’s Champion – HastefulWhile in the form of Akarats Champion, your movement speed is increased by 30%.While in the form of Akarat\’s Champion, your movement speed is increased by 30%.
    Consecration – Advanced TooltipCooldown: 30 seconds

    Consecrate the ground 20 yards around you for 10 seconds. You and your allies heal for 825.742 Life per second while standing on the consecrated ground.

    Cooldown: 30 seconds

    Consecrate the ground 20 yards around you for 10 seconds. You and your allies heal for 1651.484 Life per second while standing on the consecrated ground.

    Consecration – Shattered GroundEnemies standing on consecrated ground will take 115% weapon damage as Fire per second.Enemies standing on consecrated ground will take 95% weapon damage as Fire per second.
    Bombardment – Advanced TooltipCooldown: 1 seconds

    Call in an assault from afar, raining spheres of burning pitch and stone onto enemies around you, dealing 515% weapon damage to enemies within 12 yards of the impact zone.

    The bombardment continues on randomly targeted monsters nearby for the next 5 seconds.

    Cooldown: 1 seconds

    Call in an assault from afar, raining spheres of burning pitch and stone onto enemies around you, dealing 440% weapon damage to enemies within 12 yards of the impact zone.

    The bombardment continues on randomly targeted monsters nearby for the next 5 seconds.

    Bombardment – AnnihilateEach impact has a 100% chance to deal a Crushing Blow.Each impact has a 0% chance to deal a Crushing Blow.
    Bombardment – Mine FieldEach impact scatters 2 mines onto the battlefield which explode when enemies walk near them dealing 250% weapon damage to everything within 10 yards.Each impact scatters 2 mines onto the battlefield which explode when enemies walk near them dealing 160% weapon damage to everything within 10 yards.
    Bombardment – Impactful BombardmentA single, much larger ball of explosive pitch is hurled at the targeted location dealing 4690% weapon damage to everything within 18 yards.A single, much larger ball of explosive pitch is hurled at the targeted location dealing 3950% weapon damage to everything within 18 yards.
    Punish – Advanced TooltipGenerate: Wrath per attack

    Strike your enemy for 140% weapon damage and gain Hardened Senses, increasing your Block Amount by 50% for 5 seconds.

    Generate: Wrath per attack

    Strike your enemy for 200% weapon damage and gain Hardened Senses, increasing your Block Amount by 50% for 5 seconds.

    Smite – Advanced TooltipGenerate: Wrath per attack

    Smite enemies 15 yards away with holy chains that deal 125% weapon damage as Holy. The chains break off and strike at 3 enemies within 20 yards, each dealing 85% weapon damage as Holy.

    Generate: Wrath per attack

    Smite enemies 15 yards away with holy chains that deal 165% weapon damage as Holy. The chains break off and strike at 3 enemies within 20 yards, each dealing 125% weapon damage as Holy.

    Slash – Advanced TooltipGenerate: Wrath per attack

    Ignite the air in front of you, dealing 140% weapon damage as Fire.

    Generate: Wrath per attack

    Ignite the air in front of you, dealing 190% weapon damage as Fire.

    Slash – ElectrifyThe slash becomes pure lightning, and has a 20% chance to stun enemies for 2 seconds.The slash becomes pure lightning, and has a 25% chance to stun enemies for 1.5 seconds.
    Slash – CrushYou have a 5% chance to deal a Crushing Blow.You have a 0% chance to deal a Crushing Blow.
    Iron Skin – Charged UpYour metal skin is electrified, dealing 300% weapon damage as Lightning per second to enemies within 8 yards.Your metal skin is electrified, dealing 250% weapon damage as Lightning per second to enemies within 8 yards.
    Iron Skin – Explosive SkinWhen Iron Skin expires the metal explodes off, dealing 1300% weapon damage to enemies within 12 yards.When Iron Skin expires the metal explodes off, dealing 1050% weapon damage to enemies within 12 yards.
    Heaven\’s Fury – Advanced TooltipCooldown: 20 seconds

    Call down a furious ray of Holy power that deals 1500% weapon damage as Holy over 6 seconds to all enemies caught within it.

    Cooldown: 20 seconds

    Call down a furious ray of Holy power that deals 1260% weapon damage as Holy over 6 seconds to all enemies caught within it.

    Heaven\’s Fury – AscendancyThe ray of Holy power grows to encompass 12 yards, dealing 2040% weapon damage as Holy over 6 seconds to enemies caught within it.The ray of Holy power grows to encompass 12 yards, dealing 1680% weapon damage as Holy over 6 seconds to enemies caught within it.
    Heaven\’s Fury – Blessed GroundThe ground touched by the ray becomes blessed, scorching it and dealing 1250% weapon damage over 5 seconds to any enemy who walks through it.The ground touched by the ray becomes blessed, scorching it and dealing 975% weapon damage over 5 seconds to any enemy who walks through it.
    Heaven\’s Fury – Fires of HeavenThe ray is focused on your shield in a pulse that is deflected in a tightly focused beam across the battlefield, dealing 1200% as Holy to all enemies it hits.

    The cooldown is removed. Now costs 40 Wrath.

    The ray is focused on your shield in a pulse that is deflected in a tightly focused beam across the battlefield, dealing 950% as Holy to all enemies it hits.

    The cooldown is removed. Now costs 40 Wrath.

    Justice – Advanced TooltipGenerate: Wrath per attack

    Hurl a hammer of justice at your enemies, dealing 120% weapon damage.

    Generate: Wrath per attack

    Hurl a hammer of justice at your enemies, dealing 175% weapon damage.

    Justice – CrackWhen the hammer hits an enemy there is an 80% chance it will crack into 2 smaller hammers which fly out and deal 120% weapon damage as Holy.When the hammer hits an enemy there is an 80% chance it will crack into 2 smaller hammers which fly out and deal 175% weapon damage as Holy.
    Justice – Hammer of PursuitThe hammer will now seek out nearby targets and deal 155% weapon damage.The hammer will now seek out nearby targets and deal 200% weapon damage.
    Shield Bash – Shattered ShieldThe shield shatters into other smaller fragments, hitting more enemies. The extra enemies hit take 450% weapon damage and 140% of your shield\’s Block Amount as damage.The shield shatters into other smaller fragments, hitting more enemies. The extra enemies hit take 325% weapon damage and 100% of your shield\’s Block Amount as damage.
    Shield Bash – PoundShield Bash will now deal 700% weapon damage plus 150% shield Block Amount as damage as Holy. The range is reduced to 8 yards.Shield Bash will now deal 550% weapon damage plus 150% shield Block Amount as damage as Holy. The range is reduced to 8 yards.
    Fervor – Advanced TooltipWhen an enemy dies within 15 yards, you gain 10% Attack Speed for 3 secondsWhen an enemy dies within 15 yards, you gain 10% Attack Speed for 3 seconds.

     

    Comments

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    1. Nothing for Witch Doctor, huh?

    2. Ahah! I was waiting for the DH’s Vengeance to take a hit. I agree too, I’ve always felt it was a wee bit overpowered.

    3. where is the difference between 2.0% and 2%? lol

    4. And WD again nothing? FUCK OFF BLIZZ

    5. Spider Companion:

      Your spider throws webs at all enemies within 25 yards of you and HIM, Slowing them by % for seconds.

      And

      Summons a spider companion that attacks enemies in front of HER for % weapon damage as Physical.

      HERMAPHRODITE SPIDERS CONFIRMED FOR ROS!

    6. New hellfire ring = uber Diablo and couple of the old uber bosses AGAIN?

      I am disappoint.

      Let us fight Imperious for some holy bobby seal of approval ring or bring back Mepisto/Baal. Special ingame content/side quests gives you the option to use amazing content that otherwise wouldn’t be possible with Chris Metzen destroying the Diablo lore.

    7. X1_Uber_Diablo_Spawns The nightmare grows darker.

      well, well, what do we have here

      • Yeah, I saw that too. 😛 How interesting. Maybe this will be RoS’s equivalent to the Hellfire Ring event?

        And: it looks like Cursed Chests might be events? And not random spawns, per se?

        Going by name alone, I figured they were going to be actual chests that could spawn anywhere in the game. But it sounds like they will be map-based events a la the Wheel of Misfortune, Necromancer event, etc.

        • That sounds related to the Cursed Chest events, as Uber Diablo spawns is tied to them. Do the waves of enemies quickly enough and that’s your reward; a special boss fight?

    8. I’m hyped about the Damage over Time Witch Doctor set and items popping up. And how about Lyndon’s brother… always wanted more to happen concerning the followers and the storyline *barely* introduced in D3V. It also looks like all of the crafters give you quests as well including my boy Shen.

    9. If there’s going to be an Uber Diablo event in D3, and there’s no text string “Diablo Walks the Earth” I’m going to be very sad.

      …I guess they don’t want to say this text because it would be bad to mistaken Sanctuary planet for Earth…

      Also, in my mind the achievement “Up All Night To Get Lucky” is a reference to Daft Punk. And the music will start to play when you get the achievement. (again, only in my mind)

      • How do you feel about replacing “Diablo walks the earth” with a non-closeable text box of Diablo yelling “TERROR” at you over and over again until he/she is dead.

    10. I]massages[/I] them. And the Wizard, well, I suppose she just watches them, whipping that poor DH. (You’re welcome for the mental image. :D)

      Seems they’re mostly tweaking numbers now, not adding or removing skills. To be expected ofc. But if people are bored already, we may have a) a delay or b) a disaster on our hands. They can always count on the casul BoA scrubs buying the exp, though, so no real worries either way I guess.

      [SIZE=1]Btw if you google the name of a certain WW2 dictator + the phrase “bound on account”, you will discover the truth about BoA in a humorous fashion. You’re wel
      … More nerfs to the DH? I heard they removed attack speed from Quivers, too… Way to pick on the weakest class. Meanwhile Barb and Xr hi-five while WD, err,

      massages
       them. And the Wizard, well, I suppose she just watches them, whipping that poor DH. (You're welcome for the mental image. :D)
      
      Seems they're mostly tweaking numbers now, not adding or removing skills. To be expected ofc. But if people are bored already, we may have a) a delay or b) a disaster on our hands. They can always count on the casul BoA scrubs buying the exp, though, so no real worries either way I guess.
      
      
      Btw if you google the name of a certain WW2 dictator + the phrase "bound on account", you will discover the truth about BoA in a humorous fashion. You're welcome. And if you think the vid ain't funny, I'm sorry for your loss (regarding your sense of humor).
    11. Not sure how the Cursed Chest events would play into it. I did run into a Cursed Chest event on the PTR. It was pretty sweet. It was on a new toon in the Cathederal level 2.

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