Greater Rifts are a great new feature, but there are pros and cons. Monks are not so great, with devoted Monastics deeply worried about the class. Higher difficulty is the source of all rewards in RoS, putting huge pressure on the devs to balance the classes. Show features Xanth, Neinball, and Flux.
Podcast: Play in new window | Download (Duration: 53:46 — 49.2MB)
Approximate segment times:
2:00 — PTR testing. Greater Rifts, playing Hardcore crazy since you can just re-copy your characters from the realms.
5:00 — Greater Rifts are now the only thing worth playing? Bounties are only worth doing to get a RoRG and Rift Keys. Nephalem Rifts are only worth playing to get Greater Rift keys.
12:00 — Seasons and Ladders. The shock players will receive with a new level 1 character and no twinks/paragon points/etc.
20:45 — Class discussion. Monks are broken? What needs fixing with the class. Monks are especially screwed in GRifts, since their viable T4+ build is tanking with low DPS, which doesn’t work at all in the timed GRs. Is the Monk the 4th Follower? Or the next stage in Diablo III becoming WoW, filling the party roll of a tank/healer who can’t actually kill things?
35:00 — All rewards in Diablo 3 now come from higher difficulty level, which really puts pressure on the devs to make multiple builds for every class that are viable for T6+. Good luck with that.
42:10 — Demon Hunter issues; surviving nicely these days, but they can’t kill fast enough on higher GRifts? (Odd change for a class that was in D3v always the glass cannon.)
48:30 — Cow Rift! Xanth wishes he’d seen it, but gloats over completing Greed’s Domain, because RICHES.
50:00 — Bonus off topic content, 4 minutes of World Cup jokes snipped from the start of the show.
The Diablo 3 Podcast Episode Guide in DiabloWiki.net provides links to every show, plus short content summaries.