Patch 2.3.1 on the PTR made a lot of changes, especially to the Witch Doctor. Much discussion of that class, plus Reflects Damage changes, Kanai’s Cube tweaks, Paragon 2000 is broken, and more. Featuring Xanth, Empty1, and Flux. Click through for more details and segment starting times.
Diablo 3 Patch 2.0.1 Now Available on the PTRPosted 12 Dec 2013 by
It’s all go with shiny new stuff today. If you’re sick of watching people play Reaper of Souls – sick as in green with envy well now is your chance to enjoy some new things for yourself. (Closed Beta for RoS has also begun, so check your email and your B.net account for an invite.)
The PTR server is available for Diablo 3 vanilla now and full details of how to load it can be found on Battle.net.
The PTR contains many of the new game features in Reaper of Souls. You can not level to 70 or play a Crusader or use the new lvl 61+ skills, but you get lots of skill tweaks to the existing classes, Adventure Mode, Nephalem Rifts, Loot 2.0, Cursed Chests, Paragon Points, and lots more. See the full feature list comparison here:
How to Participate:
To participate in the public test, you must have a Diablo III game license attached your Battle.net account in good standing (i.e. it hasn’t been suspended or banned). In addition, you will also need to download and install the Battle.net desktop app.
Step 1: Create a PTR account by logging in to your Battle.net Account Management page. Select your Diablo III game license, and then click “Create a PTR account.”
Step 2: Download and install the Battle.net desktop application.
Step 3: Once you have created a PTR account, installed the Battle.net desktop, and logged in with your Battle.net credentials, select “Diablo III” from the menu on the left-hand side of the application.
Step 4: On the Diablo III screen, there is a drop-down menu right above the “Play” button (note that this may say “Install” if you do not have Diablo III currently installed). Select “Beta: Reaper of Souls” from this drop-down menu before proceeding.
Step 5: You should now have the option to install and play the patch 2.0.1 PTR.
Please note that the 2.0.1 PTR and Reaper of Souls Closed Beta are running on the same client and, as a result, participants will be able to interact and even play with one another.
- If you do not have a Reaper of Souls Closed Beta license attached to your account, you will only be able to access and test content available in patch 2.0.1.
- If you have a Reaper of Souls Closed Beta license attached, you will have access to all patch 2.0.1 content as well as expansion-only content including (but not limited to) Act V, the Crusader, and Adventure Mode.
While the 2.0.1 PTR is only available in English and Korean, accounts from all regions are eligible to participate.
PTR Character Copy:
The option to copy your existing Diablo III characters from your live account to the PTR will be available and can be done directly through the PTR client. However, only one region per account can be copied at a time. So, if you choose to copy characters from your account in a different region, any previously copied PTR characters will be lost.
Step 1: Log into PTR client and create a level 1 character. After you’re done, return to the main character screen.
Step 2: Click on the “PTR Copy” button located in the upper right-hand corner. (The PTR Copy button will not appear in-game until you have created a new level 1 character.)
Step 3: Select your region.
Step 4: Click “Copy.” This will copy all characters on your account from the selected region.
Step 5: You will be disconnected from the PTR client.
Step 6: Log back in. Your copied characters will be available for play.
Please note that you can only copy characters from one gameplay region at a time. If you choose to copy characters from a different region, any previously copied PTR characters will be lost.
In addition, you can only copy characters over to your PTR account once every 72 hours. Attempting to copy characters before this cooldown is up will result in an error.
The full patch notes of the changes you’ll find in vanilla are after the break.
New Feature: Clans & Communities
To better enable players to find and play with others who share similar interests, two new social features have been added to Diablo III: Clans and Communities.
Anyone can create or join a Clan, and doing so will give you access to the Clan window (default hotkey N) and display your clan tag next to your name. In the Clan window, you’ll find a Members roster, a private chat channel, and a News & Info tab where Clan affairs and information can be posted for all members to read. Clans can support a large number of players with a currently undetermined cap and require an invitation to join.
In addition to Clans, players will also be able to join Communities. Like Clans, each Community has a Members roster, a designated chat channel, and a News & Info tab where stories and a Community description can be posted. While you are only able to join a single Clan, you can join multiple different Communities. Additionally, Communities can be designated as Public or Private, are organized by categories (such as Classes, Regional, and Game Type) and allow a nearly unlimited number of players, making them a great option for meeting new people outside your Clan!
New Event: Cursed Chests
Chests scattered about Sanctuary are now occasionally cursed, starting an event once they are inspected. Some chest events spawn in both Campaign and Adventure modes, while others are exclusive to Adventure mode. Like other events, completing a cursed chest event provides a small gold and experience reward. Chests offer a variety of challenges, including endless monster waves, timed events, and potentially spawning bosses out in the open world! Once the associated event is completed, the chest will be cleansed into a Radiant Chest, ripe for the looting!
Itemization Updates (Loot 2.0)
Treasure seekers rejoice! Loot has undergone several changes in Patch 2.0.1, all of which are designed to improve the item hunt in Diablo III. Major changes include (but are not limited to):
- Players will now occasionally find “smart drops.” Smart drops are items that drop with stats tailored to the character who found them.
- Item properties are now separated into two categories: Primary and Secondary. Primary stats are stats that have the greatest impact on a character;s power and/or survivability, while Secondary stats generally offer utility or character power in an indirect way. These stat groups will no longer compete against one another when an item is rolled.
- Stat ranges on items have been narrowed significantly (ex: instead of an item having a stat range of 1-200 Strength, its range might now be something like 140-200). In addition, players can now view the stat ranges on items in their inventory by pressing and holding CTRL while an item’s tooltip is open.
- Several new stats have been added to Rares and Legendary items with the goal of supporting and/or encouraging the use of specific builds.
- All Legendary items have been reworked with one or all the above points in mind.
The Paragon leveling system has undergone several significant revisions to promote additional diversity and character customization past level cap:
- Paragon levels are now account-wide and shared across all characters. However, Paragon levels are tracked independently for Hardcore and Normal mode characters.
- In addition, there is no longer a cap on Paragon levels; they may be gained infinitely.
- Bonuses gained upon achieving Paragon levels have been redesigned. Players no longer gain static primary stats and Magic/Gold find. Instead, players will now earn Paragon points in four separate categories: Core, Offense, Defense, and Utility.
- With these changes in mind, the Paragon leveling curve has been updated.
All classes have undergone significant revision. Additional details and patch notes will be available in the future as changes continue throughout development and testing.
Crafting has received several quality of life changes. Major changes include (but are not limited to):
- Crafting materials have been condensed into two item level tiers: 1-63 and 64-70. This change is to reduce the amount of stash space consumed by crafting materials and simplify older crafting recipes.
- In addition, crafted items will now roll with stats appropriate to the character crafting them, operating off of Loot 2.0’s smart drop system. (Note that items designed to roll specific stats, such as the Archon Armor patterns, are exempt from this system.)
The difficulty system has been completely revised. Normal, Nightmare, Hell, and Inferno have been removed, and this tiered system has been replaced with “dynamic difficulty,” allowing monsters to level up with your characters.
There are also now a total of five difficulty settings that players can select from at-will: Normal, Hard, Expert, Master (unlocks at level 60), and Torment (unlocks at level 70). Torment includes a difficulty slider offering an additional six adjustments to tailor your challenges.
Each level offers new bonuses and rewards, visible in the difficulty selection menu. In addition, you can now lower your difficulty setting in-game (however, increasing your difficulty still requires exiting your current game).
Several new potential affixes for elite and champion monsters have been added: Frozen Pulse, Orbiter, Poison Enchanted, Thunderstorm, and Wormhole. In addition, monster density has been adjusted across all Acts.
Note: If you are in the beta or on the PTR then look for ‘IncGamers Community‘ (case sensitive) to meet up with other windswept and interesting people from the Diablo: IncGamers’ community.