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BlizzCon 2008: Diablo III Hands-On Gameplay Impressions

Posted 13th Oct 2008 07:59 AM by Medievaldragon

I am fortunate to be one of the lucky people who played the Diablo III demo showcased at Blizzcon 2008 in Anaheim. Not only was it a pleasure to play it, but left me craving for more. I decided to create a female Wizard. She spawns in the outskirts of the Tristram Woods where Captain Rumford and an armored warrior are piling up a bonfire of corpses. The warrior can be seen transporting the corpses off a wagon and into the bonfire.

Captain Rumford says they are burning the corpses to prevent them from rising as undead. NPCs that have something to say have a black oval with dots hovering above them when you place the cursor over them.  A popup window displays the “introduction” option, feature that remains a constant from Diablo II. However, not only does each NPC talk to you.  Your very own character talks back, interacting with the NPCs.  By saying talk, I mean both: the NPC and your character have voice over actors adding emotion and life to the Action / RPG.

Read below a lengthy preview on various features observed in the Diablo III hands-on demo


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Filed under: BlizzCon 2008

Diii.Net Jay Wilson Video Interview

Posted 13th Oct 2008 05:33 AM by Rushster

imageDuring BlizzCon, Flux sat down with Jay Wilson who was on hand to answer a few questions. Topics included removal of assignable attributes, waypoints. the party system and more. Jay even let us know what is favourite food is, so if that's got you intrigued, make sure you view the video..
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Filed under: BlizzCon 2008

BlizzCon 2008 Live Blog Transcript

Posted 12th Oct 2008 04:27 PM by Rushster

We have been diving in and out of our BlizzCon 2008 Live Blog since the show started to answer your questions. The Live Blog ran from the start of the show right through to the end and also through much of the night as well. Between attending panels and exclusive interviews, we popped back to answer your questions. If you missed the blogging, or parts of it, you can now view the complete transcript here on the site spit into numerous pages (see below). Alternatively you can watch the instant replay of events in the Blog window.

Although BlizzCon is over for another year, our work is just beginning. We have lots to report and some cracking interviews with Blizzard to still get online. Stay tuned to your number one source for everything Diablo 3.

Text Archives


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Filed under: Diii Site News, BlizzCon 2008

Diii.Net Diablo 3 Gameplay Q&A Videos

Posted 11th Oct 2008 11:57 PM by Rushster

Yesterday Blizzard held the gameplay panel which was pretty much what was shown at WWI. However the questions from the Diablo players are usually interesting so we filmed those and the Dev team responses. Read on to watch the movie which we have split into two parts.


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Filed under: BlizzCon 2008

D3 Lore & Art Panel

Posted 11th Oct 2008 10:55 PM by Flux

Fresh back to the press room after attending the D3 Lore and Art Panel, and here are some highlights. We’ll post the full video of this panel later today.

The main presentation was largely repeated from the
Lore and Environmental Art Panel we saw at the WWI event in June. The story and art design fundamentals were covered again, with emphasis on continuity of design from D1 and D2, stylization in art design, big sounds and strong profiles, and so forth. They had added a few elements to the presentation; some sample NPC dialogues from the new BlizzCon demo build were shown to illustrate how the NPCs react differently to each character, for instance. They also talked about how the story is conveyed by visual events as well as words; one example was comparing how 3 enemy cultists might be seen failing to summon a demon (it turned on them) while 5 cultists could successfully call up the demon and turn it against the player. We were invited to speculate on what might happen if a large circle of cultists was found, and several of them were killed before the summoning was completed…

Surprisingly, they dared to go into the art controversy again, with the whole, “We remembered D1/D2 as very dark, but when we went back and looked at them, they were actually quite colorful!” Let’s hope that’s not enough to start up the damn fool petitions again.  For some newer info, of which there was a fair amount… check below the fold.


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Filed under: BlizzCon 2008

Questions answered

Posted 11th Oct 2008 08:26 PM by Flux

We’ve been taking turns fielding questions in our live blizzcon chat this weekend. This afternoon I got in and fielded D3 questions for a while, and for those of you who aren’t in the channel, here they are. Here are a couple of samples, then 30 more are below the fold. They’re basically a chat room transcript, so excuse the typos and sub-optimal grammar.

12:22 [Comment From arthas]—When you level up, are the stats fixed or can you add like 5 points to them?
Flux: i covered that in the jay wilson interview post I just put up.  they’re automatically assigned.  i thought it was just for the blizzcon show, but it’s how th egame is in full, at least for now.

12:24 [Comment From Doroga]—for the D3 interface I’ve noticed in older videos that the inventory has a bag system much like WoW, is this true?
Flux: you have 10x4 rows of spaces in the inventory.  you start off with 12 available, in this build.  you find bags that add 1 or 2 more slots.  there are 4 bag slots.  obviously there will be larger bags to be found later in the game.

also, skill runes are stored in 10 slots you see when you open the skills window.  so they don’t take inv space.  but apparently you an only hold 10 you’re not using.  all subject to change, of course.


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Exclusive Jay Wilson Interview

Posted 11th Oct 2008 06:34 PM by Elly

We just left an interview with Jay Wilson, and we’ll be posting the transcript and full video of it later today. In the meantime, here are some of the juiciest tidbits. Click through to read about the removal of assignable attributes, how waypoints will work in D3, how the party system is changed (removed for redundancy), lots more about spell runes, and how Jay thinks we’ll react to the next character to be revealed…


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Filed under: Features

Class Panel Fan Q&A Video

Posted 11th Oct 2008 06:16 PM by Rushster

At yesterday’s class panel, Diablo players were given the chance to ask the development team questions, To find out what was said hit the jump and watch the movie shot from the show floor.


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Filed under: Characters, BlizzCon 2008

Diii.net Ray Gresko and Leonard Boyarsky Video Interview

Posted 11th Oct 2008 06:05 PM by Rushster

Yesterday we sat down with Blizzard’s Ray Gresko and Leonard Boyarsky to get the latest info on some of the game’s features. Topics included skills, battle.net, runes, gambling, the game world and much more. This is a lengthy interview and well worth a watch. Read on to watch the movie


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Diablo 3 Not on Consoles

Posted 11th Oct 2008 05:19 PM by Rushster

Despite what you may have read in the past 24 hours, Blizzard has confirmed Diablo 3 is not planned for a console release. Speaking to us yesterday, Leonard Boyasky, lead world designer, said that although the rumours were kicking around, there are no plans to port the game, keeping it a PC exclusive title.

Blizzard Quote:
"Of all our games, Diablo III would be the one to port because of the way it plays,” said Boyarsky, “but there are no plans to move this to any other platform.
.

This echoes Mike Morhaime’s comments denying there was a plan to move to consoles.

There have been all sorts of misquotes and rumours being thrown around yesterday, There have been stories about Warcraft IV being in production and we have been told by Blizzard this is an unfounded story and is more than likely a misinterpretation of a comment made in a press interview. Also there have been stories about WotLK going gold, again, nobody at Blizzard can confirm this rumour, or wants to.

All the Blizzcon 2008 Coverage.


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Filed under: Blizzard, Hardware, BlizzCon 2008

More Headlines

Posted on Oct 13, 2008 - 05:33 AMDiii.Net Jay Wilson Video Interview
Posted on Oct 12, 2008 - 04:27 PMBlizzCon 2008 Live Blog Transcript
Posted on Oct 11, 2008 - 11:57 PMDiii.Net Diablo 3 Gameplay Q&A Videos
Posted on Oct 11, 2008 - 10:55 PMD3 Lore & Art Panel
Posted on Oct 11, 2008 - 08:26 PMQuestions answered
Posted on Oct 11, 2008 - 06:34 PMExclusive Jay Wilson Interview
Posted on Oct 11, 2008 - 06:16 PMClass Panel Fan Q&A Video
Posted on Oct 11, 2008 - 05:19 PMDiablo 3 Not on Consoles
Posted on Oct 11, 2008 - 09:55 AMWizard Skill Tree Coverage
Posted on Oct 11, 2008 - 03:20 AMMike Morhaime Video Interview
Posted on Oct 11, 2008 - 03:09 AMRainbows and Waterfalls
Posted on Oct 11, 2008 - 01:03 AMD3 Gameplay Panel
Posted on Oct 10, 2008 - 08:56 PMD3 Class Panel Notes

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