Patch 2.3 and Season 4 PSAs
Just a post with some quick reminders of new patch things I’ve seen a lot of questions and confusion about. Nephalem Rifts no longer require keys to create, so for best rewards exit after the Guardian and enter a new Rift. Greater Rifts select level on the drop down menu. Greater Rifts no longer allow […]
Patch 2.3: Torment Difficulty Undocumented Buffs
Blizzard has updated their game guide with some of the general game changes in Patch 2.3, including the increased rewards and perils you’ll find on the new, higher levels of Torment. We wrote an article about this back at the start of the PTR, trying to figure if was worth it, and included the interesting […]

Latest Diablo 3 News

Diablo 3 Developer Q&A This Afternoon


Posted 1 Sep 2015 by at 22:08 GMT

Pretend that they're typing...

Pretend that they’re typing…

The promised Diablo 3 Developer Q&A on Reddit is set to kick off in just minutes, with a bunch of devs ready to type answers to player questions.

John Yang, Travis Day, Wyatt Cheng, and Matthew Berger, software engineer Roger Hughston, artist Richie Marella, and writer Brian Kindregan, on Tuesday, September 1 from 2 p.m. to 4 p.m. PDT.

Update: The start time has been pushed back to 3pm, and the chat is now scheduled to run for just one hour.

reddit-503-errorUpdate #2: Lots of Blue replies once things got going, but Reddit is crashing under the user load.

  • The active Q&A thread is here.
  • We’ll keep an eye on the /r forum-thing as it runs, and stick anything new and/or interesting into this post, with a full transcript to come once the dust has settled. If you’ve got a Reddit account you can ask questions, or if not stick them in comments and we can forward them along.

    Update #3: The chat has completed and the entire transcript is below, sorted by topic. It was a very long and fruitful event, with replies about most hot issues and some new info. All of the now-underperforming item sets are getting buffed in Patch 2.4, the Demon Hunter is getting a viable melee range build (sword+quiver!), lots of older 4 piece sets are getting buffed next patch, and much more.

    There were also lengthy theory replies about inadequate stash space, buffs not all showing, the disadvantages of solo play, economic issues of Gifts and Death’s Breaths, lots of replies about issues with set and build balancing, and much more. The entire transcript runs over 6500 words, so click through and dig in.

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    Season Four Milestone Videos


    Posted 1 Sep 2015 by at 21:58 GMT

    A few videos with impressive achievements from the early days of Season Four, as people with a *lot* more time to play than the rest of us show how it’s done.

    Here’s a short video showing the first guys to beat a Torment 10 Rift in under two minutes, on the EU server. The party is a Demon Hunter, Monk, and two Barbarians, and they made it pretty handily, in about 1:50. Though of course they needed good density on a wide open level to have any chance, and the Conduit Pylon certainly helped as well. Witness the carnage:

    Click through for a couple of more videos showing very high Grifts: GR62 Hardcore and GR71 Softcore. And the HC vid is from Monday, so people are probably several Grifts higher already. Progress marches on!

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    Tagged As: | Categories: Diablo 3 Seasons, Strategy News, Videos | No Comments

    Latest Diablo 3 News

    Patch 2.3 and Season 4 PSAs


    Posted 31 Aug 2015 by at 22:20 GMT

    patch 2.3Just a post with some quick reminders of new patch things I’ve seen a lot of questions and confusion about.

  • Nephalem Rifts no longer require keys to create, so for best rewards exit after the Guardian and enter a new Rift.
  • Greater Rifts select level on the drop down menu.
  • Greater Rifts no longer allow LGem upgrade when you finish over 15m, so if you’re way behind on time, you might want to just exit and create a new game.
  • DiabloWikiKanai’s Cube powers share across account (but not between season/non, or HC/SC), and many item types and item powers are class-restricted.
  • Kanai’s Cube powers can not be turned off. You can only change by selecting another power from that same slot.
  • The DiabloWikiReforging Legendary cube recipe (Law of Kulle) rolls a completely new version of the item. Ancient does not persist (though it might roll, 10% chance).
  • The Sage’s Journey three-piece item set bonus grants double DiabloWikiDeath’s Breath drops, but it’s helm/gloves/boots, so is hard to equip with your other six-piece gear.
  • Torment 7 is the sweet spot for bounty farming (4 DiabloWikicache mats per bag), until you’re strong enough to go higher without losing efficiency.
  • DiabloWikiTorment 10 is the sweet spot for Infernal Machine farming, especially for killing the Ubers, since they usually drop 3 organs on T10.
  • Click through for explanations and additional details.

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    Vote: Season Four, In or Out?


    Posted 30 Aug 2015 by at 20:09 GMT

    Season Four is well underway and plenty of people on my friend’s list and clan list are already well into the paragon levels and battling past GR40 on their forever quest to rid Sanctuary of squishy things. Are you one of them? Do you aspire to be? Do you eschew seasons entirely, because reasons?

    An atypical S4 start...

    Not your typical Season Four start…

    Let’s measure some community opinion and see what the player base is up to this first weekend of Season Four.

    Vote: Season Four, In or Out?

    Have you joined the Season 4 rush?

    View Results

    Loading ... Loading ...

    Would you S4 on a plane? Would you S4 on a train? Would you play it in your house? Would you play it with a mou5?

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    Patch 2.3 Season 4 Fast Leveling Guide


    Posted 28 Aug 2015 by at 22:22 GMT

    news-seasons-featureSeason Four kicks off tonight in the US (and already in Europe and Asia) and while the game is still much the same, there are a few wrinkles to keep in mind for more efficient leveling and smoother play once you’ve hit level 70. Thanks to the pair of Season Four trial runs on the PTR, we’ve had some experience at the new, so here’s a quick list to keep in mind.

    This isn’t a huge how-to guide, just a focus on some key changes in Patch 2.3 and how they affect the leveling up process, plus impact your early Paragon level experience. The most obvious tip is to party up and cooperate, sticking together on the same level and combining your powers against the enemies. Strength in numbers, and save the split farming for higher levels.

    Patch 2.3 Season 4 Fast Leveling Guide:

    Rift, Rift, Rift.

    There are no more Nephalem Rift keys, which means you can enter a Rift with a brand new character even at level 1. Rifts grant the same higher exp per kill but generally have higher density, plus Rift completions grant Blood Shards and big exp bonuses, and Rifts have increased legendary drop rates.

    On the other hand, Bounties are worth nice exp buffs, so it’s wise to at least cherry-pick a few each game; taking out ones that can be completely quickly/easily, and/or for a big chest reward. Kill Zoltan Kulle is probably the single best bounty in the game, on that score.

    Diabolic Horde chests

    Blue/yellow/gems: check.

    Blue/yellow/gems: check.

    A new addition in Patch 2.3, Diabolic Hoards are special blue chests that appear after you defeat certain bosses, but only when they are bounties. These chests shower a dozen+ items, always with a lot of blue and yellow items and rarely a legendary, plus a good amount of gold and many gems. These aren’t of much value past level 70, but nailing them as you level up, especially hitting one early on around level 10, (or at 15 20+ to get gems) will upgrade your gear in at least half a dozen slots, plus provide a heap of blue/yellow crafting mats.

  • Full Diabolic Horde article here.
  • Kill these bosses when they are a bounty, and a Diabolic Chest will appear. You will always get one of these bounties every game in Acts 1, 2, 3, and 5.

  • Act One: Skeleton King, Queen Araneae, The Butcher.
  • Act Two: Maghda, Zoltan Kulle, Belial.
  • Act Three: Ghom, Siegebreaker, Cydaea, Azmodan.
  • Act Four: Rakanoth, Izual, Diablo.
  • Act Five: Adria, Urzael, Malthael.
  • Click through for more tips on efficient play in Season Four, including the end of slow rolling and its effect on Legendary Gems, Kanai’s Cube and Horadric Cache materials, Gem changes, Crafting advice, and more.

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    Diablo III Patch 2.3 Hotfixes


    Posted 28 Aug 2015 by at 20:13 GMT

    A few Patch 2.3 hotfixes of note, fired up this morning just in time to affect Season Four.

    General

  • Bandit Shrines now appear less frequently (27/8)
  • Fixed an issue with Area Damage where it was not properly benefiting from damage modifiers (27/8)
  • Fixed an issue where having both the “Strangers in Need” and “Wortham Survivors” bounties active at the same time would prevent the “Wortham Survivors” bounty from being completed (27/8)
  • The DiabloWikiBandit Shrine becoming less common is sad for us, but it’s probably a reasonable balance issue, since those things are insanely profitable. I got a Bandit Shrine right after hitting 70 on both of the S4 test runs on the PTR, and each time provided a huge boost in character power. Dozens of legendary plans, numerous legendary items, plus huge amounts of materials and Shards. Plus the icing on the cake was both times one of the Goblins spawned my first portal to DiabloWikiThe Vault. That was probably the biggest impact, since it ended my gold shortage woes, and amusingly, DiabloWikiBoon of the Hoarder was the first and second Legendary Gem I found during the two S4 PTR runs, both times thanks to Bandit Shrines.)

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    Tagged As: | Categories: Diablo 3 Patches, Treasure Goblin | 3 Comments

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    One life to live: Twas the Night before Season 4


    Posted 28 Aug 2015 by at 04:42 GMT

    Twas the night before Season 4 and all through the house
    not a device was clicking not even a mouse.
    The redbull was stocked on shelf with care,
    in the hopes that the patch would soon be there
    The adults nestled snug in their beds,
    while dreams of loot goblins danced in their heads
    and Leah with her ‘kerchief, and I with my cap,
    settle our brains in for a long season’s nap
    When out on the internet there rose such a clatter,
    I sprang from my bed to see what was the matter.
    Away to the screen I flew like a flash,
    Opened multiple windows and cleared my cache,
    The light on the screen shined of the demonic glow,
    Gave a lustre of midday to objects below,
    When what to my wondering eyes did appear,
    But a Kanai’s cube and season 4 premier,
    With everyone racing to 70 I had to be quick,
    But it’s hardcore, so be safe, or be dead as a brick.

    Okay, Now it’s out of my system. I promise not to break into poem again. Season 4 is right around the corner and that means it’s time to level! Never mind that exclamation point we play HC and level far more often then our SC counterparts. That being said there is a nicety to this round of leveling for a few reasons. First if you’re leveling when the patch hits you’ll be surrounded by players at the same level doing the same thing. It’s exciting to be meagerly geared and fighting tooth and nail to make that next level. Secondly, with the addition of the cube the those low level legendaries you’ve managed to find could end up being salvaged for their properties, setting you up for future success at 70.

    The cube does however dilute the sting of Hardcore death yet again. Cube properties are not lost upon death, just like artisans, gold, paragon xp, and your stash. This leaves gems and any gear you have equipped as the biggest hurdle you have to overcome. While the bitter losing a high level gem can be painful, knowing that you have a few powerful cube items to hit the ground with will be nice.

    Having played a lot of the PTR I can say this is a great patch; I can’t wait to finally get to play it on live. I’ve decided to keep to my mainstay of a WD despite how powerful/fun the Monk currently is. With a baby on the way my playtime will be spotty but looking forward to getting in as much as I can before sleep deprivation kicks in. What are your Season 4 plans?

    One Life to Live covers the Hardcore play and life style in the Diablo community. It is written by Xanth and published (semi)weekly. Post your comments below, Follow me on Twitter @HCXanth or contact the author directly.

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    Diablo 3 Community Q&A: September 1st


    Posted 27 Aug 2015 by at 20:25 GMT

    kill-twitterBlizzard tweeted out welcome news: Diablo 3 Community Q&A: September 1st in Reddit’s Diablo forum. Fielding questions will be John Yang, Travis Day, Wyatt Cheng, and Matthew Berger, software engineer Roger Hughston, artist Richie Marella, and writer Brian Kindregan, on Tuesday, September 1 from 2 p.m. to 4 p.m. PDT.

    That’s the good news. The bad news, at least to some, is the venue they chose for it.

    Reddit Q&A on September 1st

    Can’t you devs, just for once, take advice from your own forums ? It’s full of meaningful data, insight and feedback. Why do you always have to crawl to the worst places of the Internet and expect us to follow you like little puppies?

    I don’t want to create an account in whatever random places just so we can communicate.

    I’m OK with the devs posting/sharing information via social media venues but post it in the official site and forum first/simultaneously. I come to the D3 main page and official forums for D3 related information.
    Tyvalir: We hear you on the need to better balance our information sharing and other activities across social channels. Finding the right balance is an ongoing process for us, and there’s always room for improvement. If you have constructive suggestions on how we might do so, please share them here or send them on over to [email protected]

    On a similar note, I should mention that even though we can’t always respond, we always make sure to pass on your feedback. If you have suggestions for special events you’d like to see, better ways to share game information, or other general feedback, we would love to hear it – these things help us improve. Thanks!

    The ironic thing is that often the most dedicated posters on Battle.net forums are the least informed about larger game issues. So you see people on B.net forums with hundreds of hours played and thousands of posts, who don’t know what’s new on the PTR, what’s coming up at Blizzcon, what the devs are going to change next patch, etc. All that info is out there, and collecting and presenting it is a lot of what we do here, since lately Blizzard releases news mostly via twitter (often straight from the devs instead of @Diablo), or through their FB, or in some streamer’s chat, or through non-Diablo third party sites. And since the B.net forums are very spammy and there’s no one there to organize and polish and present the important info in a way that stays atop the main forum page, fans who only use the forums can miss much of the new stuff.

    Obviously that sort of info collection is the niche a fansite like this one fills, but since Blizzard hardly ever (these days) promotes their fansites or resources like DiabloWiki.net, how are their forum customers supposed to know? Back in the day Blizzard North preferred to interact directly with fans via fansites, but Bliz Irvine PR has always preferred to try and spread the news as widely as possible, while assuming the loyal fans and fansites will just repost it. This has paradoxical effect of often leaving their most loyal game players uninformed, as you can see every day in the B.net forums.

    Click through for full chat details and some more Blue replies in this “why you no post in your own forums?!” debate.

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